Tekken 8 update 1.009.001 (1.09) is available to download on PS5, PC, and Xbox Series X/S. According to the official Tekken 8 version 1.009.001 patch notes, the latest update restricts old replay accessibility, modifies matchmaking behavior, introduces HUD display improvements, and balances specific character moves. Apart from this, the latest Tekken 8 update 1.009.001 also adds new Tekken Shop items.
Tekken 8 1.009.001 Patch Notes – October 29, 2024.
Replay Modes and Data Changes
- Downloaded Replays & My Replay & Tips
- Replays from before the update will no longer be accessible.
- Online Replay
- All previous replay data is permanently deleted.
- Super Ghost Battle / Ghost Match
- Updated ghost data reflects character adjustments post-update. No data loss.
Tekken Shop Updates
- New Costumes and Packs
- Mishima Family Armor Pack and Miko Battle Pack: Available for 400 Tekken Coins each.
- Hoodie (Tekken 30th) Set: Free customization item for a playable character.
- Vampire Set and Angel Set: Avatar items available for 300 Tekken Coins each.
Tekken Fight Lounge
- Special Ghost Defeats and Rewards
- Revived Tekken King (Heihachi avatar): Rewards include “Azure Dragon Mask,” “Vermilion Bird Mask,” “Tekken Monk’s Robe,” “Staff,” and “Hat.”
- Harada_TEKKEN (Harada avatar): Includes “Tekken 30th Anniversary” hit effect, title plate, and title.
Matchmaking Adjustments
- Ranked Match & Quick Match
- If a match isn’t made with a found opponent, the search range will no longer expand automatically.
Battle UI Improvements
- HUD Display in Foreground Setting
- Option added to prevent health gauges and heat timers from being obscured by characters.
- Toggle available in Options > Screen Settings > HUD Display in Foreground.
Playable Characters Balance
- Movement and Performance Adjustments
- Minor balance tweaks for specific characters’ moves to adjust overpowered attacks.
Character | Command/Situation | Category | Changes |
---|---|---|---|
– | Regarding battle balance adjustments for the V1.09 update | – | In V1.09, in addition to bug fixes, minor balance adjustments were made with the aim of suppressing some overpowered move performances, as outlined in the previous update announcement. |
Common | Heat Burst | Behavior | It was fixed so that certain inputs could no longer be performed after a K.O. |
Common | Special Style | Behavior | Fixed an issue in which tracking for some attacks would be removed in certain situations. |
– | Balance Direction – Alisa | – | In V1.09, adjustments were made to Alisa’s techniques that tended to lead to low-risk and passive strategies. |
Alisa | ↘1+2 | Balance | Changed the damage from “15” to “12.” |
Alisa | During Destructive Form → 1+2 | Balance | Changed the chip damage on block from “10” to “6.” Changed the chip damage on block during Heat from “15” to “10.” |
Alisa | →→ 1+2 | Balance | Reduced the recovery time inflicted on the opponent by 2 frames when the move is blocked, resulting in a change from a frame advantage of “-10F” to “-12F” on block. |
– | Balance Direction – Dragunov | – | In V1.09, along with bug fixes, adjustments were made to suppress the performance of some of Dragunov’s overly powerful moves. |
Dragunov | During Heat | Behavior | The duration of the attack and the hitbox of the third attack have been adjusted to make it less likely to hit opponents behind you. |
Dragunov | ↘1+2 | Balance | Changed the damage from “17” to “14.” |
Dragunov | →→ 1+2 | Balance | To make it easier to evade through sidestepping, the following performance adjustments were made: Tracking performance of the second attack has been reduced when the first attack misses. The hitbox of the second attack has been reduced when the first attack misses. |
Dragunov | During Sneak (↓↘↘↗↗) | Balance | The opponent’s behavior on hit has been altered to not induce wall stun. |
– | Balance Direction – Heihachi | – | In V1.09, in addition to fixing unintended behaviors, Heihachi underwent balance adjustments to address the issue of excessively high combo damage while in the “Warrior Instinct” state. |
Heihachi | Warrior Instinct | Behavior | A fix was implemented to address an issue in which the Ultimate Count would not increase when certain stage gimmicks were triggered upon hit with a Heat Engager. |
Heihachi | – | Behavior | The issue where the recovery time became longer than intended when countered by the opponent’s Power Crush has been fixed. |
Heihachi | With Warrior Instinct ↓↘↗ 1+2 | Balance | It has been adjusted so that the opponent can now perform a side ukemi when hit in midair. |
Nina | While rising | Behavior | The issue where a transition to a throw occurred on an airborne hit has been corrected. |
Devil Jin | During Rage | Behavior | Fixed an issue in which the round timer progresses during the Rage Art animation when it hits Heihachi. |
Bug Fixes
- Resolved error occurring after selecting “Go to Replay List” on the online match result screen.
Previously, a major Tekken 8 update 1.05 added various tweaks and changes. Unfortunately, since the last major patch, players are experiencing various network errors with the game. The upcoming Tekken 8 update 1.009.001 will fix a remaining issues.
Download free Tekken 8 Patch 1.009.001 for PS5 & Xbox Series X.