Team Fortress 2 (TF2) update (Oct 15, 2021) is now available to download on PC. According to the official TF2 patch notes, the latest update added some major changes and bug fixes.
Previously, a major update added Scream Fortress XIII which includes 6 new community maps, the Crimson Cache case, and much more.
Unfortunately, players are still experiencing several issues since the last major patch. Today’s Team Fortress 2 (TF2) patch will address a few of these errors.
TF2 Patch Notes – October 15, 2021
- Addressed missing material and sound issues for the Taunt: Bare Knuckle Beatdown
- Addressed clipping issue for the Taunt: The Profane Puppeteer
- Addressed some sounds for the Taunt: The Mannbulance!
- Updated The Scariest Mask EVER with Hat/NoHat styles to prevent some clipping issues
- Updated the Wandering Wraith, Corpse Carrier, Beanie The All-Gnawing, and Computron 5000 to fix issues with the materials/models
- Updated the pickup/drop sounds for paintkits
- Updated/Added some tournament medals
- Updated the localization files
- Updated cp_ambush_event
- Addressed few exploits where players could get out of the map
- Addressed control point 2 base plate in stage 1 not turning blue upon capture
- Changed damage type from shock to bullet in underworld
- Improved clipping
- Updated pl_terror_event
- Addressed few exploits where players could get out of the map
- Increased spawn time interval of normal spellbooks
- Addressed visual issue during warmup period regarding track models floating in air
- Adjusted payload track select logic to fix rare issue with cart going off track
- Improved clipping
- Updated koth_los_muertos
- Addressed a respawn visualizer not showing up on the RED side
- Addressed falling off the edge when entering the Land of the Dead with higher than normal movement velocity. Now when entering the portal, player speed will be set to 0.
- Addressed being able to spam grenades and rockets through rooftops
- Updated arena_lumberyard_event
- Addressed missing beacon particle to signify rare spell spawn locations
- Addressed an issue with custom HUDs interfering with the map’s own HUD
- Addressed middle doors shutting themselves when blocked by a player
- Addressed various props z-fighting inside of walls
- Addressed instances of the announcer lines playing over the Merasmus’ announcer lines
- Addressed an issue that caused players to remain in third-person at the beginning of a new round
- Addressed spells dropped by the skeleton king persisting between rounds
- Addressed pumpkin bombs generated from spells persisting between rounds
- Addressed server lag caused by dynamic props
- Reworked various VO to use new soundscript entries
- Merasmus will now react to player deaths with varying degrees of sarcasm
- Pumpkin bombs will now all refresh simultaneously at the start of every round
- Added a “No entry” sign to the middle doors
- Smoothed surfaces around the map to ease flying around as a ghost
- Increased sound of the ghost dispenser to improve healing feedback
- Extended the warmup periods by 5 seconds (now 15 seconds)
- Nature & Wildlife preservation measures
- Removed the Observer
Download free Team Fortress 2 update for PC (Steam).