Team Fortress 2 (TF2) Update Patch Notes – October 15, 2021

Team Fortress 2 (TF2) update (Oct 15, 2021) is now available to download on PC. According to the official TF2 patch notes, the latest update added some major changes and bug fixes.

Previously, a major update added Scream Fortress XIII which includes 6 new community maps, the Crimson Cache case, and much more.

Unfortunately, players are still experiencing several issues since the last major patch. Today’s Team Fortress 2 (TF2) patch will address a few of these errors.

TF2 Patch Notes – October 15, 2021

  • Addressed missing material and sound issues for the Taunt: Bare Knuckle Beatdown
  • Addressed clipping issue for the Taunt: The Profane Puppeteer
  • Addressed some sounds for the Taunt: The Mannbulance!
  • Updated The Scariest Mask EVER with Hat/NoHat styles to prevent some clipping issues
  • Updated the Wandering Wraith, Corpse Carrier, Beanie The All-Gnawing, and Computron 5000 to fix issues with the materials/models
  • Updated the pickup/drop sounds for paintkits
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated cp_ambush_event
  • Addressed few exploits where players could get out of the map
  • Addressed control point 2 base plate in stage 1 not turning blue upon capture
  • Changed damage type from shock to bullet in underworld
  • Improved clipping
  • Updated pl_terror_event
  • Addressed few exploits where players could get out of the map
  • Increased spawn time interval of normal spellbooks
  • Addressed visual issue during warmup period regarding track models floating in air
  • Adjusted payload track select logic to fix rare issue with cart going off track
  • Improved clipping
  • Updated koth_los_muertos
  • Addressed a respawn visualizer not showing up on the RED side
  • Addressed falling off the edge when entering the Land of the Dead with higher than normal movement velocity. Now when entering the portal, player speed will be set to 0.
  • Addressed being able to spam grenades and rockets through rooftops
  • Updated arena_lumberyard_event
  • Addressed missing beacon particle to signify rare spell spawn locations
  • Addressed an issue with custom HUDs interfering with the map’s own HUD
  • Addressed middle doors shutting themselves when blocked by a player
  • Addressed various props z-fighting inside of walls
  • Addressed instances of the announcer lines playing over the Merasmus’ announcer lines
  • Addressed an issue that caused players to remain in third-person at the beginning of a new round
  • Addressed spells dropped by the skeleton king persisting between rounds
  • Addressed pumpkin bombs generated from spells persisting between rounds
  • Addressed server lag caused by dynamic props
  • Reworked various VO to use new soundscript entries
  • Merasmus will now react to player deaths with varying degrees of sarcasm
  • Pumpkin bombs will now all refresh simultaneously at the start of every round
  • Added a “No entry” sign to the middle doors
  • Smoothed surfaces around the map to ease flying around as a ghost
  • Increased sound of the ghost dispenser to improve healing feedback
  • Extended the warmup periods by 5 seconds (now 15 seconds)
  • Nature & Wildlife preservation measures
  • Removed the Observer

Download free Team Fortress 2 update for PC (Steam).

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
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