Subnautica 2 update 1.1 is available on PC. According to the official Subnautica update 1.1 patch notes, the latest update expands Biomod progression with additional Biolabs and unlocks, introduces land sprinting, improves wreck exploration and base building, updates creature behavior and audiolog playback. Apart from this, Subnautica 2 version 1.1 also fixes major crashes, performance issues, multiplayer synchronization, vehicle bugs, scanning problems, and UI inconsistencies.
Subnautica 2 Patch 1.1 Notes – July 9, 2026
Early Access 1.1 Update Summary
- Expanded Biomod progression with new Biolabs, additional unlocks, and passive slots.
- Added sprinting on land and improved wreck exploration with new puzzles.
- Introduced major base building improvements and a new storage module.
- Improved creature behavior, multiplayer stability, and overall performance.
- Fixed numerous gameplay, UI, vehicle, scanning, and cutscene issues.
Gameplay
- Improved early-game Biomod progression.
- Added Biolabs in Coral Gardens and Axum Ruins.
- Increased total Biomod unlocks from four to six.
- Added passive Biomod slot unlocks through creature scanning.
- Displayed Bioscan totals and unlock progress.
- Unlocked all Biomods by default in Creative mode.
- Added unlock badges for new Biolab rewards.
- Expanded wreck exploration with new traversal and oxygen puzzles.
- Standardized wreck doors, buttons, rewards, and visuals.
- Added sprinting while on land and inside bases.
- Added sprint key rebinding support.
- Reduced default walking speed to balance sprinting.
Fauna & Flora
- Added fleeing behavior after Survival Multitool attacks.
- Added a temporary dizzy state after Sonic Resonator hits.
- Improved particle fish group movement.
- Added missing scan icons for Periscopic Clowncrab and Necrolei.
- Updated the creature naming and discovery system.
- Improved Bloom Parasite behavior.
- Balanced Bloom encounters in Coral Gardens and Axum Ruins.
Resources
- Updated Resonatable and Breakable data for several resources.
- Adjusted Silver distribution in Coral Gardens.
- Added Silver location hint dialogue.
Base Building
- Increased maximum base deconstruction size.
- Improved Vehicle Dock and Fabricator placement.
- Reduced Vehicle Dock placement size.
- Improved placement ghost visibility.
- Added clearer Moonpool expansion messages.
- Added a storage module excluded from crafting recipes.
Menus & UI
- Added a Field of View slider.
- Added Discord and Support buttons to the main menu.
- Reorganized Databank entries.
Art & Visual Effects
- Added a new Storage Cache model.
- Added the World Tree Relic as a buildable decoration.
- Made construction blockage effects visible through walls.
Animation
- Improved third-person land animations.
- Added eye blinking and eye tracking.
Voice & Narrative
- Moved audiolog playback to the PDA instead of automatic playback.
- Improved dialogue priority handling.
- Fixed text and voice-over mismatches.
- Added temporary radio audio for the Silver dialogue.
Music & Sound
- Added music to the Lifepod launch sequence.
Miscellaneous
- Updated save compatibility for existing Biomod unlocks.
- Improved Lifepod ride stability.
- Added Xbox multiplayer Game Pass notice.
- Added Xbox player reporting.
- Updated the Privacy Policy for the upcoming Proximity Chat feature.
Bug Fixes
- Fixed multiple crashes related to saves, loading, and the main menu.
- Removed the 60 FPS limit affecting some Nvidia gaming laptops.
- Improved overall performance, animation processing, collision checks, and visual effects.
- Fixed lighting, fog, shadow, and water rendering issues.
- Resolved creature AI, spawning, movement, and scanning bugs.
- Fixed blackbox objectives, room detection, and resource interaction issues.
- Corrected Vehicle Dock, Fabricator, Moonpool, and base construction problems.
- Fixed Tadpole spawning, docking, movement, collision, and multiplayer synchronization.
- Resolved Lifepod cutscene softlocks, stuttering, launch failures, and interaction issues.
- Fixed scanner detection, resource nodes, blueprint progression, and Databank entries.
- Corrected multiplayer progression, networking, Growbed, and adaptation synchronization issues.
- Resolved base power display, placement, construction, and deconstruction bugs.
- Fixed numerous UI, settings, controller, localization, and notification issues.
- Corrected Biomod functionality, recipe pinning, icon display, and player animation bugs.
Unfortunately, since the last patch, some players are experiencing issues while playing the game. Today’s Subnautica 2 patch 1.1 will fix a few of these issues.
Download free Subnautica 2 update 1.1 for PC.
