Streets of Rage 4 Update Version 1.03 Changelog

Streets of Rage 4 update 1.03 is now rolling out for PS4, Xbox One, and PC players. According to the official Streets of Rage 4 version 1.03 details, the latest update added some bug fixes and tweaks. Apart from this, SOR 4 update 1.03 also includes stability and performance improvements.

Previously, an update was released with various quality of life improvements. Unfortunately, since the launch, many players are experiencing several issues while playing the game. Today’s SOR4 update 1.03 is expected to fix a few of these issues.

Read full details below.

Streets of Rage 4 update 1.03 details

  • Online improvements: better fluidity and stability, less latency.
  • New online stats display options available on the HUD section.
  • Balancing improvements for all main characters.
  • Major gameplay improvements for all stages.
  • Various bug fixes.
  • Fixed rare random crashes.

[GENERAL GAMEPLAY ENHANCEMENTS]

  • Specials and star move can interrupt all hitstun state INCLUDING AIR
  • Specials can interrupt hit freeze
  • Faster jump start for SOR4 player characters
[SOR4 CHARACTERS: FIXES AND ENHANCEMENTS]

AXEL SOR4:

  • Improved move speed
  • Added better recovery on-air special
  • Added additional invincibility frames on grand upper start-up
  • Added grand upper on the ground (OTG) property
  • Improved grand upper that now travels farther
  • Added neutral special OTG property
  • Neutral specials have now less hit freeze
  • Pipe swings have now less recovery
  • Improved air special: all hits connect when OTG + ignore weight class
  • Lowered defensive cost
  • Rescaled damage on grand upper
  • Fwp special better hitbox
  • Charge kick wall damage buff
  • Infinite stun-lock fix
  • Special pipe going farther

CHERRY SOR4:

  • Cherry can now jump cancel after uppercut combo and grab uppercut
  • Added 2 frames stun on punches
  • Cherry’s flying punch from combo is now fully invincible
  • Cherry’s charged flying punch is invincible before hit
  • Full invulnerability during fall removed
  • Special forward is faster
  • Damage Buff
  • Back throw works in corners
  • Pogo kick now can hit OTG
  • Cherry damages rescaled on normal combo

FLOYD SOR4:

  • Floyd’s attack x3 infinite fixed
  • Neutral special life cost adjustment
  • Floyd can no longer reset its grab move counter by jumping
  • Special take less HP

BLAZE:

  • Reduced vertical speed on juggle neutral special
  • Reduced vertical speed on juggle back attack
  • Blaze’s back attack now has a high bounce
  • Jump cancel on combo kick 1st hit

ADAM:

  • Fixed Infinite loop
  • Added neutral special OTG property
[RETRO CHARACTERS: FIXES AND GAMEPLAY ENHANCEMENTS]

AXEL SOR1:

  • Added invincibility on headbutt

BLAZE SOR1:

  • Hitting behind with flip kick

ADAM SOR1:

  • Combo more like the original
  • Added body hit property to its last kick in combo as in original SOR1
  • Infinite fix

AXEL SOR2:

  • Fixed Star Move not recovering green health

MAX SOR2:

  • Atomic drop recovery is now shorter and bigger aoe

SKATE SOR3:

  • Damage nerf on blitz

AXEL SOR3:

  • Infinite fix
  • Increased run speed (+10%)
  • Fixed Star Move not recovering green health

SHIVA SOR3:

  • Blitz damage nerf
  • Fixed hitbox on Star Move
[BOSS: FIXES AND ENHANCEMENTS]

Diva:

  • Bug fix Diva never going in phase 2.
  • Diva charge slower.
  • No armor on kicks.
  • Electric area disappear faster.
  • Diva has longer preparation for snake bite.
  • Diva snake bite has less depth.

Commissioner Stage 2:

  • Balancing.
  • Commissioner longer charge punch time + lower dash grab hitbox.

Estel:

  • Police attacks are easier to dodge.

Barbon:

  • Barbon kicks can hit another player after impact.

Shiva:

  • Smaller hitbox on palm moves.
  • Shiva double has a chance to align with the player (instead of being full random).

Commissioner Stage 7:

  • A lot less armor moves.

Riha & Beyo:

  • Beyo is a little faster.
  • No more armor moves for Beyo.
  • Armor finishes sooner for Riha’s moves.
  • Less fire pond (lesser time and bigger cooldown).
  • Riha fire aoe moves are slower.

Max:

  • Throw aoe damage nerf.
  • Some ai fixes.
  • Can’t combo the player anymore with 3 shoulder tackles.

Ms.Y:

  • Harder.
  • Elite Shadow reinforcements during fight.

Mr. Y:

– MrY stage 11 harder.
– MrY stage 12 evades more.

Robot:

  • MrY + MsY last fight is longer before robot appearance.
  • Some robot hitboxes are smaller.
  • Legs positions changed.
  • Twin getting into the robot regains full life.
  • Additional damages on robot.
  • Fixed a bug preventing MrY from throwing grenades.
  • Spider robot now has the same attacks in phase 1 & 2.
  • Fix a bug with MsY not grabbing in stage 12 last fight.

Streets of Rage 4 version 1.03 for PS4 is now available for download.

Pramod Singh
Pramod Singhhttps://updatecrazy.com
Pramod tracks the latest and upcoming games across all platforms. Whether it’s AAA blockbusters or experimental indie releases, he breaks down release dates, features, and trends.
Ad