Squad Game Update 3.4 Patch Notes – Official

Squad update 3.4 is now available to download on PC. According to the official Squad patch notes, the latest update brings a long list of changes and fixes.

Previously, a major update added new changes, fixes, and gameplay improvements. Unfortunately, players are still experiencing several issues since the release.

Today’s Squad patch 3.4 will fix a few of these issues.

Squad Patch 3.4 Notes – November 8, 2022

Changelog & New Features

Added a new map, Harju:

After the fighting in Narva, opposition forces have begun raiding towns on the southern coastline of Finland. A NATO carrier group is deploying to back local defense forces to repel the invasion.

Harju will release with the following layers:

  • AAS
    • v1: USMC / RUS
    • v2: USA / RUS
  • Invasion
    • v1: USMC / RUS
    • v2: RUS / MIL
    • v3: GB / MIL
    • v4: CAF / RUS
  • RAAS
    • v1: USMC / RUS
    • v2: GB/ RUS
    • v3: USA / RUS
    • v4: CAF / RUS
    • v5: RUS / MIL
  • Skirmish
    • v1: USMC / RUS
    • v2: CAF/ RUS
  • Seed
    • v1: USMC / RUS

System & Gameplay Updates

  • The Chat HUD now clears older messages once it has faded out so that only new ones appear when the Chat HUD reappears.
  • Players will now take damage underwater within the main base protection zone. This will prevent players from becoming stuck underwater indefinitely.
  • Adjusted the ammo cost on 40mm HE grenades for Grenadier kits to 7 ammo points (was 10).
  • Improved general water performance

General Bug Fixes

  • Fixed an issue where under certain circumstances one could have infinite rally points.
  • Fixed a crash relating to the map marker manager
  • Fixed a crash relating to vehicles
  • Fixed an issue where an inappropriately large amount of force would occasionally be applied to the Minsk while pushing it.
  • Fixed a crash that would occasionally occur at match’s end
  • Fixed an issue where the woodland USMC M1151 CROWS variant turret was unable to be repaired by a hand repair kit.
  • Fixed an issue where the woodland USMC M1151 CROWS variant turret was incorrectly set to pass damage to the vehicle
  • Fixed a crash relating to smoke grenades
  • Fixed a problem with Militia role icons
  • Fixed an issue where player shadows were bleeding through walls on low shadow settings
  • Fixed an issue where LAT and Medic kits were showing incorrect role counts
  • Fixed an issue where USMC logis were missing their smoke pop sound
  • Fixed woodland sandbags being used on a desert MEA deployable
  • Fixed an issue where Zu-23 vehicle turrets had a gratuitous amount of ammo.
  • Fixed an issue where viewports would “flood” inappropriately
  • Fixed a crash that rarely occurred after changing the graphics settings on the main menu
  • Fixed an issue where an INS/MIL player could not detonate an IED if they had also placed an ammo bag on the map.
  • Fixed an issue where USMC M1A1 turret armor values were mismatched
  • Fixed an issue with the Minsk’s anti-flip system
  • Fixed an issue where wake plates had no impact VFX for any projectiles
  • Fixed an issue where vehicles could not be damaged after exiting the main base
  • Contact shadows are now forced “on” for Low and Medium shadow quality.
  • Color grading settings will now remain consistent after restarting
  • Fixed an issue where default settings were not being applied universally
  • Fixed an issue where the anisotropic slider wasn’t working properly
  • Fixed an issue where ambient occlusion wasn’t being updated properly
  • Fixed several issues with the squad list HUD
    • Fixed an issue with the squad list not appearing centered at lower resolutions
    • Fixed an issue where player status icons on the squad list were stretched horizontally instead of scaling at a fixed aspect ratio
    • Fixed an issue where the “Leave Squad” button would be pushed to the bottom of the screen when the player’s squad is large.
    • Fixed an issue with the scroll bar in the squad list not functioning properly.

Map Updates & Bug Fixes

  • General
    • Improved optimization of some buildings
  • Black Coast
    • Improved lighting on the USS Essex
    • Fixed an issue where the MIL main base had no logi resupply area near the beach where MIL boats spawn on Invasion v4
    • Fixed a gameplay issue with an exploitable collision on the rooftop of the Coal Tipple Building.
    • Fixed an issue where players could fall through the terrain at a certain location
  • Fallujah
    • Fixed an issue where water splash VFX would appear inappropriately.
    • Various optimizations
  • Mestia
    • Fixed an issue with MEA not always spawning every vehicle at the start of a round on Skirmish v1
  • Manic-5
    • Fixed an issue with CAF main not always spawning every vehicle at the start of a round on RAAS v1
  • Narva
    • Fixed an issue with the RUS T72B3 MBT not spawning at main on Destruction v1
    • Improved water levels in some buildings in RAAS v5
  • Tallil
    • Fixed an issue with INS Minsk bikes never spawning on Seed v2
    • Fixed an issue where USMC were able to deploy emplacements on Seed v1
  • Skorpo
    • Fixed an issue where the Militia temporary spawn was not working at grid 010-5-4 on Invasion v4.
    • Removed CAS Helicopter from Invasion v3
    • Fixed an issue where attackers do not see the staging phase UI on Invasion v3 and Invasion v4
    • Fixed an issue with lighting where a beam of light appeared to come from the ocean on Invasion v3
  • Sumari
    • Fixed an issue with INS main not spawning all Minsk bikes at start of a round on Seed v2
  • Yehorivka
    • Fixed an issue where not all vehicles would spawn at RUS main at the start of a round on RAAS v11

Server Admin Updates & Bug Fixes

  • Fixed an issue where Black Coast layers were missing from the server layer rotation configuration

SDK Updates & Bug Fixes

  • Updated mod SDK to v3.4
  • Updated mod versioning to v3.4. This requires mods to be re-cooked with the v3.4 SDK—any mods using the v3.3 SDK will be incompatible with v3.4.
Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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