A new Splatoon 3 update 7.0 details are now available for Nintendo Switch players. According to the Splatoon 3 7.0 patch notes, the latest update adds Side Order DLC support, new gear, battle stage, weapons, and more. Apart from this, Splatoon 3 patch 7.0 also includes new songs, main weapons, and adjusted weapon specifications.
Previously, a minor Splatoon 3 update 1.20 added various tweaks and changes. Unfortunately, players are still experiencing several issues while playing the game. Splatoon 3 patch 7.0.0 will fix a few of these issues.
Check out more details below.
Splatoon 7 Update 7.0 Patch Notes – February 22, 2024
- Added support for Side Order DLC.
- Players who have purchased theSplatoon 3: Expansion Pass – Inkopolis & Side Order DLCcan start the Side Order story by heading to Inkopolis Square from the train station in the square.
Season and Catalog Changes
- On March 1, 2024, data relating to Fresh Season 2024 is added to the game. This includes:
- A new catalog, including new gear, titles, banners, decorations, stickers, and emotes.
- 153 pieces of gear added to store product lineups.
- 1 new battle stage: Marlin Airport.
- 2 new main weapons.
- 9 new sets of existing main weapons paired with different sub and special weapons.
- A new Salmon Run stage: Bonerattle Arena.
- 20 new Tableturf Battle cards.
Changes to Gear
- Added new ways to Adjust Gear.
- This applies to certain glasses, visors, hoodies, sweaters, layered T-shirts, and shoes with socks.
- Select any supported gear from the Equip screen and press the Y Button to adjust it.
- Made it possible to Adjust Gear for certain caps as well as T-shirts that previously did not Adjust Gear, such as Splatfest Tees.
Changes to Multiplayer
- Added 2 songs that will play during battles.
- These songs will play starting from the beginning of Fresh Season 2024.
- New main weapons have been added.
- These weapons will be available in the shops at the start of Fresh Season 2024.
Changes to Tableturf Battle
- Added more characters who can be invited to Tableturf Battle Dojo.
- To invite new characters, players must download the Side Order DLC and progress the story.
- Added seven stages that can be selected for battles against other players.
- Added a Random feature which will move the cursor to a random stage when selecting a stage for battles against other players.
- You can use it by pressing the Y Button on the stage selection screen.
- Changed the stage used by Spyke in Tableturf Battle Dojo.
- Increased the number of decks players can save from 16 to 32.
Changes to SplatNet 3
- Added a Side Order Stats feature.
- Added Journey 5 to Wandercrust.
- Players will be able to support Journey 5 after completing Journeys 1 through 4.
- Journey 5 can only be supported with points earned by inking turf from Fresh Season 2024 onward.
Changes to Tournament Manager
- From Fresh Season 2024 onward, players will be able to get a food ticket when participating in tournaments held with Tournament Manager.
- Players can receive their ticket from the lobby terminal after participating in a tournament.
- Players who withdraw from the tournament or are disqualified will not be able to receive the ticket.
- Players may receive one ticket per season.
- Added badges that directors and codirectors who complete tournaments using Tournament Manager will be able to receive based on the total number of tournament participants.
- Participation in tournaments completed before applying this update data will also be counted.
- Added a Prevent Stage Reuse option to Battle Settings.
- When this option is enabled, randomly chosen stages will automatically be removed from the pool of random stages after finishing a battle on that stage.
- Stages will not be removed if the battle is interrupted.
Bug Fixes
- Changed the connection points for inkrails in multiplayer battle modes to be transparent when close to the camera, making it easier to target opponents.
- Fixed an issue where the special animation played when a player hit another player in a state that prevents damage (such as from the Booyah Bomb or Reefslider) with all three shots from a single trigger pull of a H-3 Nozzlenose or H-3 Nozzlenose D, regardless of the fact that the other player cannot be defeated.
- Fixed an issue where unintended coloring displayed for the part of the Nautilus 47 that shows the ink color.
- Fixed an issue where, when a player hit a single opponent with multiple shots from a brella’s scattershot at the same time, the number of animations that indicate hits was sometimes less than the number of shots that hit.
- Fixed an issue where, when a player performed certain actions while the Splat Brella’s canopy was gone, it was sometimes possible to fire the scattershot again after a shorter interval than normal.
- Fixed an issue with the Undercover Brella where the interval between continuously fired scattershots was sometimes longer than normal when the destroyed canopy recovered while the player was holding the ZR Button to fire continuously.
- Fixed an issue with stringers where, when fired vertically from a height close to the ground at an angle that is nearly straight upward, some arrows would sometimes land at the player’s feet immediately after firing.
- Fixed an issue where, when a player performed certain actions immediately before the Crab Tank ended, they would sometimes ready their sub weapon even when not pressing the R Button.
- Fixed an issue where, when a player threw a Tacticooler while moving backward and aiming diagonally upward, sometimes the Tacticooler would be placed at the player’s feet.
- Fixed an issue where, when a player defeated a foe who was about to activate Kraken Royale, the next time that foe activated the special, the animation indicating that the Kraken Royale effect is about to end would sometimes play from the start.
- Fixed an issue with the ink fists created by Triple Splashdown where, when they touched terrain moving horizontally from below, they sometimes moved horizontally along with the terrain.
- Fixed an issue where, when a player used Triple Splashdown while riding an inkrail, the player’s position sometimes moved horizontally.
- Fixed an issue in Clam Blitz mode where the display showing the number of clams held by a player was sometimes hidden behind other displays.
- Fixed an issue in Clam Blitz mode where, depending on the weapon the player was equipping, the screen sometimes did not zoom in where aimed when holding a clam or power clam at the ready.
- Fixed an issue in Clam Blitz mode where players could sometimes get on top of the basket by using Triple Splashdown toward the goal with certain timing.