Spelunky 2 Update 1.17 Patch Notes for PS4

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Spelunky 2 update 1.17 patch notes are now available for PS4 players. According to Spelunky 2 1.17 patch notes, the latest update added gameplay changes and various tweaks. Apart from this, Spelunky 2 version 1.17 also includes performance improvements.

Previously, a big update added gameplay optimizations and tweaks. Unfortunately, since the release, players are facing several issues while playing the game.

Today’s Spelunky 2 version 1.17 will fix a few of these issues. Check out more details below.

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Spelunky 2 1.17 patch notes

  • Olmec will now throw bombs in phase 2 only if the player is below him.
  • Reduced Olmec’s floaters life to 1HP.
  • Added layer doors to the right part of Olmec’s level.
  • Added leaderboard blocking: see filters/depot_filters files after accessing in-game leaderboards once.
  • Physics should no longer crush the player as easily as before.
  • Trying to quickly pick something up should now be more responsive.
  • Bombs can now be tossed while the player is holding one in their hands.
  • Players can now grab ladders and ropes while attacking.
  • Fixed Vlad’s cape behavior on the quicksands.
  • Dismounting in the air after the mount’s second jump while wearing Vlad’s Cape won’t make the mount jump a third time.
  • Pressing down+rope should now send ropes downward without having to crouch first.
  • Fixed issue where the attack could be spammed while climbing.
  • Players should no longer be able to change directions while attacking while falling.
  • Fixed some weird issues when tossing stuff diagonally with the pitcher’s mitt.
  • Fixed issue where players could shoot when leaving through the exit door while on a mount.
  • Fixed issue where dropping a bomb with the pitcher’s mitt was being done with too much force (even breaking regenerative blocks).
  • Fixed issue where the bear trap’s gold nugget seemed to fly after triggering the trap.
  • Prevented a hard boss from processing a specific projectile if it doesn’t see the projectile.
  • Track Star achievement will now try to re-unlock on just beating 30 seconds mark.
  • Fixed jetpack.
  • Fixed powderkeg journal’s unlock on whipping it.
  • Ghist shopkeeper journal’s entry will no longer unlock if entering uncursed.
  • Fixed mummy’s journal entry unlock on killing it with a bomb.
  • Fixed Duat’s dust wall rendering.
  • Prevented duplicate characters when using the random option on the quick select.
  • Fixed Arena’s crash when multiple players played with the same characters.
  • Fixed lasers’ infinite generation issue in the last game theme.
  • Fixed issue with music not playing properly when reaching Olmec through the first shortcut.
  • Profile Win% now takes all kinds of wins into the equation.
  • Fixed issue when pushblocks spawned right in front of arrow traps.
  • Shields will now protect from firebug flames.
  • Paste bombs should no longer bounce off of corners.
  • Fixed punish ball interaction with pipes.
  • Fixed issue where Dice shops could sometimes soft lock.
  • Prevented soft-locks on being thrown by a vendor or yeti with the punish ball.
  • Fixed issue where certain corners could mess with the jetpack and other stuff.
  • Players will no longer be considered vegan if they consume the elixir.
  • Prevented vendors from angering when touching a level generated cobweb.
  • The player ghost is now able to flip and shake during the dash.
  • Prevented magmamen from spawning on a tile of lava where they immediately fall down.
  • Made cursed pots a lot less likely to be accidentally destroyed on Neo Babylon.
  • Fixed punish ball behavior in the Tiamat’s special exit.
  • Star challenge generation should now be guaranteed.
  • Prevented some projectiles from tossing stuff backwards.
  • Adjusted grabbing point for climbing gloves and climbable entities.
  • Hundun will no longer destroy metal or light arrows stuck to walls.
  • Fixed first theme boss rolling up the side of the level.
  • Fixed floating orbs’ collisions.
  • Fixed issue where spikeballs damaged players before moving.
  • Fixed coop crash when flag carrier wasn’t the first player and a Hired Hand carried the idol to the exit.
  • Fixed UFO’s sound in the character selection screen on starting a new game.
  • Fixed issue when lasers collided with armored Olmites.
  • Teleporter backpack’s base price is now 12000 (down from 15000).
  • Hoverpack’s base price is now 12000 (down from 20000).
  • Black Market items are now sold at base price (cheaper).
  • Landmines placed or triggered by players will now enrage vendors.
  • Fixed Yeti Queen incorrectly spawning in the Yeti King’s floor.
  • Prevented some NPC conversations from being triggered from different rooms.
  • If a partially blocked door can be entered, it can now be entered from both layers.
  • Increased gold coins’ shape slightly so they can be pushed away with the whip.
  • Fixed issue where falling platforms would sometimes break on pets without dealing damage.
  • Fixed issue when the true crown triggers the teleport while inside a pipe.
  • Fixed loyalty of cloned players.
  • Added “back” button hint on the main menu.
  • Prevented yeti king from freezing the players while they are crossing a door.
  • Fixed flying arrows with rotation.
  • Localized some extra texts.
  • Tossing a cursed pot against a specific enemy during his attack now correctly curses him as well.
  • Fixed crash when a land mine was brought to the ending sequence.
  • Fixed some crashes in the Dice shop.
  • Capped leaderboard resource usage.
  • Fixed black market issue where the middle row shops were using the wrong floor.
  • Equippables will now ignite on any magmaman contact.
  • A certain minister generation should now be guaranteed.
  • Renamed Bear Trap to Totem Trap.
  • Renamed Snap Trap to Bear Trap.
  • Removed a couple of sprite artifacts.
  • Optimized CPU usage of AI.
  • Changes to prepare audio system for multi-context update.
  • Audio system optimizations.
  • Invalidate input on opening any popup to prevent auto-selection.
  • Prevented posse rooms in Duat.
  • Prevented secondary rooms from spawning inside challenge rooms.

Download free Spelunky 2 update 1.17 for PlayStation 4.

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