Warhammer 40k Space Marine 2 update 1.013.002 (v13.2) is available to download on PS5, PC and Xbox Series X/S. According to the official Space Marine 2 version 1.013.002 patch notes, the latest patch 13.2 removes Atonements from Siege Mode Normal difficulty, rebalances enemy scaling and several modifiers, and boosts Bolt Carbine One-Handed damage by 15%. Today’s Space Marine 2 patch 1.013.002 also fixes perk cooldowns, weekly rewards, Hive Tyrant behavior, Pyre weapon interactions, and multiple gameplay bugs
Space Marine 2 version 1.013.002 patch notes – June 9, 2026

Siege Mode
- Atonements are now disabled on Normal difficulty.
Enemy Scaling
- Enemy damage resistance growth reduced from 5% to 4% per scaling step.
- Regular enemy damage resistance now caps at 60%.
- Terminus enemy damage resistance now caps at 80%.
Atonement Adjustments
- Hardened Skins: Reduced the number of heavy hit resistance stacks.
- Squad Unity: Activation distance increased to 25 meters.
- Split Up: Activation distance reduced to 15 meters.
- Warp Storm: Cooldown increased to 45 seconds.
- Hyperopia: Damage reduction lowered from 75% to 50%.
- Myopia: Damage reduction lowered from 75% to 50%.
Stratagems – Battlefield Conditions
- Squad Unity: Activation distance increased to 25 meters.
- Split Up: Activation distance reduced to 15 meters.
Weapon Updates
Combat Knife
- Slightly increased attack speed for non-heroic Relic versions.
Bolt Carbine One-Handed
- Damage increased by 15%.
- Headshot multiplier now displays correctly in the UI.
Bug Fixes
- Fixed Siege Mode weekly rewards not being granted in some cases.
- Fixed equipped custom armour sets disappearing after re-entering the game when created from the standard helmeted armour set.
- Restored the visual effects for Tactical’s “Radiating Impact” perk.
- Fixed Tactical’s “Marked for Death” signature perk missing its cooldown.
- Fixed Bulwark’s “Defensive Mastery” perk missing its cooldown.
- Fixed Sniper’s “Pattern of Excellence” signature perk cooldown being twice as long as intended.
- Fixed Restorative Stims being replaced by Medicae Stims after switching loadouts at weapon drop pods.
- Fixed Pyre weapon Damage over Time stacking not functioning correctly.
- Fixed Gunstrike damage changing after switching between primary and secondary weapons on certain pistols.
- Fixed rare cases preventing Gunstrike on the Pyreblaster Canister.
- Fixed Tech Priest being killed by friendly fire with certain Siege Mode perks.
- Fixed multiple Hive Tyrant issues causing the boss to become stuck in Siege Mode.
- Fixed several issues affecting Ordeals.
- Resolved multiple game crashes.
- Applied minor customization fixes.
- Applied minor localization fixes.
- Applied minor UI fixes.
Previously, a major Space Marine 2 update 1.003.001 added quality of life changes and fixes. Unfortunately, since the Space Marine 2 day one patch, players are facing several problems including joining server issue. Today’s WH 40K Space Marine 2 patch 1.013.002 will solve a few of these problems. More fixes are coming in Space Marine 2 update 1.013.003.
Download free Warhammer 40k Space Marine 2 update 1.013.002 on PlayStation 5, Xbox and PC.
