Soulstone Survivors: Prologue update 0.6.021b is available to download on PC(Steam). According to the official Soulstone Survivors patch notes, the latest update brings fixes, balancing and improvements.
Previously, a major update added new changes, fixes and improvements. Unfortunately, players are still experiencing issues with the game. Today’s Soulstone Survivors patch 0.6.021b will fix a few of these issues.
Read more details below.
Soulstone Survivors Patch Notes – August 28, 2022
General changes:
- Summons now receive all your power-ups when they are spawned, with the exception of Fire Shield;
- Fixed issue where Summoned units would reduce the number of enemies alive;
- Fixed issue where bosses would not have the intended skills for the tier they are spawned;
- Fixed issue where Alexi and Elite Snakes would throw their poison volleys directly at you, not where the marker is;
- Projectiles that travel back to you now continuously increase their speed while flying back to the caster (Throw Axe);
- All summons and companions will now look for targets more frequently;
- Fixed Double Slash bleed description which was stating the wrong duration;
- Fixed Templar’s Verdict description which was mentioning Confusion, when in fact it does not directly interact with confusion;
- Fixed issue where the Uncommon Agile power-up would show as Rare after collected;
- Fixed issue where the Hound Master would leave his hat and gun behind;
Balance changes:
- Dogs follow their master much more closely;
- Skeletal Archers and Mages can now attack while moving;
- All melee summons and companions start with extra armor;
- Firelord’s Ire (Pyromancer second weapon) no longer reduces health and armor, instead, it reduces the critical multiplier and damage multiplier slightly;
- Fragility now increases all damage taken by 3%, down from 4%;
- Merciless critical multiplier increased from 4/8/12% to 6/12/18%;
- Resilient armor power increased from 4/8/12 to 6/12/18%;
- Combustion area increased by 25%;
- Combustion duration increased from 4 to 6 seconds;
- Combustion damage increased from 10 to 20, and Burn damage increased from 10 to 60, but the tick cooldown also increased from 0.25 to 0.5;
- Flamethrower damage increased from 10 to 30, and Burn damage increased from 20 to 30;
- Flamethrower duration increased from 5 to 6 seconds;
- Fire Walk burn damage increased from 50 to 70;
- Mortar Shot now fires 5 bombs;
- Mortar Shot damage per bomb was reduced from 80 to 20, and Bleed from 100 to 25;
- Bombardment individual bomb area of effect reduced by 50%;
- Bombardment is now the special skill of the first Hound Master weapon;
- Buckshot damage reduced from 150 to 120;
- Power Blast damage increased from 400 to 480;
- Power Blast effective range increased from 11 to 15;
- Power Blast is now the special skill of the second Hound Master weapon;
- Stomp now applies 3 stacks of Fragility, up from 2, to compensate for the Fragility change;
- Throw Axe projectile speed will continuously increase while it is following you back;
- Chain Lightning damage reduced from 200 to 170;
- Meteor Shower individual meteor area of effect reduced by 50%;
- Lightning Bolt damage increased from 500 to 700;
- Lightning Bolt damage area increased by 12%;
- Shadow Bolt damage area increased by 12%;
- Poison Bolt poison damage increased from 500 to 600;
- Bloodlust, Shield Wall and Might will no longer apply on-hit effects;
- Colummeth Ice Shards are now very resistant to damage and immune to abnormal effects;
- Colummeth Ice Shards are now too heavy to be pulled or pushed;
- Colummeth now spawns 2 Ice Shards per spawn instead of 1;
- Colummeth now will start casting spells faster;
- Considerably reduced the damage of all Colummeth skills, as they were scaling too much in later stages of the game;
- Increased the health of Alexi to match that of Colummeth;
Download free Soulstone Survivors update 0.6.021b on PC (Steam).