Patch Notes

SoulCalibur 6 (VI) Update 1.51 Patch Notes for PS4

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SoulCalibur 6 (VI) update 1.51 patch notes for PS4, Xbox One, and Steam released. According to the official SoulCalibur 6 version 1.51 patch notes, the new update brings changes for Cassandra. Apart from his, the latest SoulCalibur VI patch 1.51 also includes stability and performance improvements.

Previously, an update was released with various gameplay changes and fixes. Unfortunately, since the last patch, players are still experiencing a number of issues when trying to play the game. Today’s SoulCalibur 6 version 1.51 is expected to fix a few of these issues. Check out more details below.

SoulCalibur 6 (VI) Update 1.51 Patch Notes

Game System Adjustments

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Fixed unexpected issues that may affect battles in Update Ver. 1.50 Patch Notes, released on August 5th, 2019.

(Please note that once the patch is applied, the replay data from previous versions can no longer be replayed due to the game system adjustment)

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Some attacks that give chip damage to guarding opponents

SoulCalibur 6 update 1.51 fixed an issue where, despite the fact that chip damage cannot knock-out opponents even when their HP gauge is reduced to zero, this was not the case for Cassandra’s “Keraunos Finisher” or “Shield Big Bang”.

Force Act

Cassandra can now only restore the guard stamina by performing Force Act during battles.

Cassandra: “Admonishing Angel”

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As its tracking performance when hitting an opponent in the air was much higher than expected, sometimes the opponent could not avoid the attack by aerial control. Therefore, the tracking performance in this scenario and also the height the opponent flies in the air with the second attack are now decreased.

Cassandra: “Angel Kick-off”

SoulCalibur VI update 1.51 fixed an issue where an opponent rolling on the ground in downed position sometimes fell off the stage when hit by this attack.

Cassandra: “Guardian’s Knee”/”Seraphim Cyclone”

Fixed an issue where these throws were sometimes successful to opponents in the air instead of crouching opponents.

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Cassandra: “Shield Super Nova”/”Shield Big Bang”

Fixed an issue where an attack to Cassandra when she is starting up these attacks were not judged as counter attacks.

SoulCalibur 6 update 1.51 is now available for download PS4, Xbox One and Steam.

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