Smite Update 12.84 Patch Notes (Smite 11.8)

Smite update 12.84 (v11.8) is available to download on PS4, PC, and Xbox One. According to the official Smite 12.84 patch notes, the latest update brings significant changes to Conquest buffs, Gold Fury, and various items. Major god adjustments include Ix Chel’s damage reduction, Zhong Kui’s reduced protections, and Maui’s buffs. Apart from this, Smite version 12.84 also includes a variety of nerfs and balancing changes.

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Patch Summary

  • Green Buff: Decreased protection threshold from 50 to 40.
  • Blue Buff: Increased mana restore on god hit from 2% to 3%.
  • Gold Fury: Decreased base health and increased base gold.
  • Ix Chel: Reduced damage and removed mitigation.
  • Items: Various adjustments to cost, stats, and effects.

Smite 12.84 Patch Notes (Update 11.8) – August 6, 2024

Game Modes

Conquest
  • Green Buff
    • Decreased protection threshold for additional Health and Mana from 50 to 40.
  • Blue Buff
    • Increased mana restore on god hit from 2% to 3% of missing mana.
  • Gold Totem
    • Decreased flat penetration from 5/7/10 to 3/5/7.
  • Verdant Totem
    • Increased max health and mana gain from 8/10/12% to 10/12/14%.
  • Crimson Totem
    • Increased lifesteal and physical ability lifesteal from 10/12.5/15% to 12.5/15/17.5%.
  • Gold Fury
    • Decreased base health from 3000 to 2750.
    • Increased base gold from 130 to 150.

Items

  • Hastened Fatalis
    • Increased cost from 2500 to 2600.
  • Shifter’s Shield
    • Increased cost from 2400 to 2500.
  • Hide of the Nemean Lion
    • Decreased reflect damage from 15% to 12.5%.
  • Shield of the Phoenix
    • Decreased health from 250 to 200.
  • Fortress Shield
    • Decreased health from 200 to 150.
  • Asi
    • Decreased physical power from 40 to 35.
  • Soul Eater & Evolution
    • Now only grants flat penetration on evolution.
  • Wing Shard
    • Increased duration from 3s to 5s.
  • Devourer’s Gauntlet
    • Decreased cost from 2400 to 2300.
  • Bladed Boomerang
    • Increased buff duration from 6s to 10s.
  • Winged Blade
    • Increased magical protection from 20 to 25.
    • Increased health from 150 to 200.
    • Increased crowd control reduction from 10% to 20%.
  • Dawnbringer
    • Decreased cost from 2400 to 2350.
    • Increased health from 150 to 200.
    • Increased passive duration from 6s to 8s.
  • Heartward Amulet
    • Decreased cost from 2100 to 2050.
    • Increased health from 200 to 250.
    • Added 200 mana.
  • Spear of the Magus
    • Decreased cost from 2450 to 2400.
    • Decreased cooldown from 15s to 8s.
  • Curseweaver
    • Increased max health and mana damage from 5% to 7.5%.
  • Rod of Tahuti + Glyphs
    • Increased magical power from 115 to 125.
  • Charon’s Coin + Evolution
    • Increased gold per flip from 1 to 15.
  • Stone of Gaia
    • Now grants power when the passive is not on cooldown.
    • Removed power while the passive regeneration is in effect.
  • Equinox
    • Increased passive damage per level from 2 to 3.
  • Abyssal Stone
    • Removed the passive cooldown.
  • Erosion
    • Decreased passive cooldown from 10s to 4s.
  • Archmage’s Gem
    • Increased magical power from 85 to 120.
  • Rejuvenating Heart
    • Increased magical power from 55 to 65.
    • Increased passive range from 40 to 55.
  • Crimson Claws
    • Decreased cost from 2550 to 2450.
    • Decreased physical power from 50 to 45.
    • Increased physical lifesteal from 15% to 25%.
  • Pythagorem’s Piece
    • Decreased cost from 2350 to 2250.
    • Increased passive physical and magical lifesteal from 9% to 12%.
  • Bancroft’s Claw
    • Decreased cooldown from 15s to 10s.
    • Increased max health damage and shield from 0.5% to 1%.
  • Amulet of Silence
    • Increased passive range from 40 to 55.
    • Decreased cooldown from 12s to 8s.
  • Perfected Rod of Tahuti
    • Increased buff duration from 3s to 6s.
  • Reverent Pridwen
    • Increased shield health from 200% to 225% of protections.
  • Breastplate of Vigilance
    • Increased passive range from 60 to 70 units.
  • Malicious Deathbringer
    • Passive cooldown reduction now also affects ultimate abilities.

Gods

  • Ix Chel
    • Threads of Light (Gleaming Blast)
      • Decreased damage from 70/115/160/205/250 to 60/105/150/195/240.
      • Decreased bonus damage from 30% to 25%.
    • Great End
      • Removed damage mitigation.
  • Zhong Kui
    • Demon Bag
      • Reduced protections per stack from 1.6 to 1.3.
  • King Arthur
    • Steadfast
      • Removed HP5.
    • Overhead Slash (Hamstring)
      • Increased cooldown from 14s to 16/15.5/15/14.5/14s.
    • Hamstring (Overhead Slash)
      • Increased cooldown from 14s to 16/15.5/15/14.5/14s.
  • Mulan
    • Training Arc
      • Increased sword third rank requirement from 4500 to 6500 damage.
      • Increased spear third rank requirement from 4500 to 6500 damage.
      • Increased bow third rank requirement from 1200 to 2000 damage.
    • Spear Thrust
      • Increased cooldown from 13s to 14s.
  • Medusa
    • Viper Shot
      • Decreased scaling damage per tick from 10% to 8%.
    • Acid Spray
      • Increased cooldown from 13s to 15/14.5/14/13.5/13s.
    • Petrify
      • Decreased damage from 280/380/480/580/680 + 95% to 270/365/460/555/650 + 90%.
  • Freya
    • Irradiate
      • Decreased damage from 40/55/70/85/100 + 25% to 35/50/65/80/95 + 20%.
    • Pulse
      • Increased cooldown from 11s to 12s.
    • Valkyrie’s Discretion
      • Increased cooldown from 100s to 110s.
  • Chang’e
    • Crescent Moon Dance
      • Decreased damage from 80/120/160/200/240 + 60% to 80/115/150/185/220 + 55%.
    • Waxing Moon
      • Decreased damage from 160/225/290/355/420 + 70% to 150/215/280/345/410 + 65%.
  • Jing Wei
    • General
      • Increased attack speed per level from 1.4 to 1.6.
    • Explosive Bolts
      • Decreased cooldown from 12s to 12/11.5/11/10.5/10s.
    • Agility
      • Decreased cooldown from 18/17.5/17/16.5/16s to 16s.
      • Increased air power from 20/25/30/35/40 to 30/35/40/45/50.
      • Increased buff duration from 4s to 5s.
    • Air Strike
      • Increased damage scaling from 100% to 110%.
  • Kumbhakarna
    • General
      • Increased base physical protection from 18 to 20.
    • Basic Attacks
      • First two basic attacks now cleave.
    • Sleepy
      • Increased revival health and mana from 35% to 40% of max health and mana.
      • Gains 20 HP5 when passive is on cooldown.
    • Throw Back
      • Decreased mana cost from 60/65/70/75/80 to 55/60/65/70/75.
      • Decreased cooldown from 11s to 10s.
    • Groggy Strike
      • Root no longer affected by DR.
      • Decreased root duration from 2s to 1.5s.
    • Mighty Yawn
      • Now deals 40/80/120/160/200 + 30% of magical power when mesmerize is broken early.
      • Adjusted mesmerize duration from 1/1.5/2/2.5/3s to 1.5/1.75/2/2.25/2.5s.
      • Decreased slow from 40% to 20/25/30/35/40%.
      • Decreased attack speed slow from 30/35/40/45/50% to 20/25/30/35/40%.
      • Decreased mana cost to 50 at all ranks.
    • Epic Uppercut
      • Decreased cooldown from 75s to 70s.
  • Maui
    • General
      • Increased base attack speed from 0.85 to 0.9.
      • Increased base basic attack power from 36 to 38.
      • Increased basic attack power per level from 1.5 to 1.6.
    • Master Fisherman
      • Decreased charge time by roughly 50%.
      • Increased projectile speed by roughly 10%.
    • Mystical Ulua
      • Increased protections from 15/20/25/30/35 to 20/25/30/35/40.
      • Increased movement speed from 8/9/10/11/12% to 8/10/12/14/16%.
    • Solar Swing
      • Decreased cooldown from 16s to 15s.
  • Bake Kujira
    • Rough Waters
      • Decreased cooldown from 14s to 14/13.5/13/12.5/12s.
    • Sonic Wave
      • Increased damage from 70/115/160/205/250 to 70/120/170/220/270.
    • Twisting Dive
      • Increased stun duration to 1.5s at all ranks.
  • Anubis
    • General
      • Increased base health from 380 to 420.
      • Increased health per level from 70 to 72.
    • Sorrow
      • Increased duration from 5s to 6s.
    • Plague of Locusts
      • Decreased cooldown from 11s to 10s.
      • Increased damage scaling per tick from 20% to 22%.
    • Mummify
      • Increased stun duration to 2s at all ranks.
  • Hel
    • General
      • Increased mana per level from 57 to 60.
    • Hinder (Cleanse)
      • Decreased mana cost to 60 at all ranks.
    • Cleanse (Hinder)
      • Decreased mana cost to 60 at all ranks.
    • Repulse (Inspire)
      • Increased damage scaling from 75% to 85%.
    • Inspire (Repulse)
      • Increased self movement speed from 15% to 20%.
      • Increased allied movement speed from 7% to 10%.
  • Hou Yi
    • General
      • Increased attack speed per level from 1.2% to 1.4%.
    • Ricochet
      • Decreased cooldown from 10s to 10/9.5/9/8.5/8s.
    • Divebomb
      • Decreased mana cost to 70 at all ranks.
  • Hun Batz
    • Infused Strikes
      • Increased basic attack damage increase from 15% to 20%.
    • Sacred Monkey
      • Increased bounce range from 40 to 55.
    • Fear No Evil
      • Increased deploy range from 35 to 45.
  • Tyr
    • Lawbringer
      • Decreased cooldown from 90s to 90/85/80/75/70s.
  • Pele
    • Everlasting Flame
      • Increased physical power gained from 1.5 to 2 per level.
      • Increased duration from 4s to 6s.
      • Decreased cooldown from 30s to 20s.
    • Eruption
      • Increased inner damage from 60/105/150/195/240 to 70/115/160/205/250.
      • Increased outer damage from 130/170/210 to 140/180/220.
  • Bakasura
    • Butcher Blades
      • Increased passive physical power from 5/10/15/20/25 to 10/15/20/25/30.
    • Regurgitate
      • Now deals 20/25/30/35/40 (+10% of physical power) every 0.5s inside the area.
      • Increased cone basic attack duration from 6s to 6/7/8/9/10s.
  • Ullr
    • Bladed Arrow (Thrown Axe)
      • Increased damage from 60/110/160/210/260 + 70% to 70/120/170/220/270 + 75%.
    • Hail of Arrows (Glory Bound)
      • Decreased mana cost from 60/65/70/75/80 to 50/55/60/65/70.
    • Glory Bound (Hail of Arrows)
      • Increased damage scaling from 50% to 55%.
      • Decreased mana cost from 60/65/70/75/80 to 50/55/60/65/70.
  • Vamana
    • Clear the Path
      • Decreased cooldown from 16s to 14s.
    • Umbrellarang
      • Increased projectile speed by 30%.
      • Increased projectile width.
    • Colossal Fury
      • Increased shield scaling from 0.75% to 0.9% of max health.
  • Discordia
    • Unruly Magic
      • Increased projectile speed by 10%.
    • Erratic Behavior
      • Increased range from 30 to 40.
      • Now reduces ultimate cooldown by 0.5s per tick in area.
  • Hades
    • Shroud of Darkness
      • Decreased cooldown from 14/13/12/11/10s to 13/12/11/10/9s.
    • Devour Souls
      • Increased damage from 75/115/155/195/235 + 70% to 75/125/175/225/275 + 85%.
      • Decreased detonation damage from 10/20/30/40/50 + 50% to 10/15/20/25/30 + 40%.
    • Pillar of Agony
      • Increased damage scaling per tick from 30% to 35%.
  • Kali
    • Marked for Death
      • Increased penetration per level from 0.25% to 0.5%.
    • Incense
      • Increased power buff from 10/15/20/25/30 to 15/20/25/30/35.
    • Destruction
      • Increased damage scaling per tick from 8% to 10%.
  • Artemis
    • General
      • Increased base health from 450 to 480.
      • Increased health per level from 75 to 78.
    • Transgressor’s Fate
      • Enemies taking damage from traps are now revealed to Artemis’ team.
    • Vengeful Assault
      • Decreased cooldown from 16/15.5/15/14.5/14s to 14s at all ranks.

Previously, a big season Smite update 8.9 added Shiva – The Destroyer to the game. Unfortunately, players have been experiencing several issues with the game since the last major patch. Today’s Smite patch 12.84 will fix a few of these issues.

Download free Smite update 12.84 on PlayStation 4, PC, and Xbox One.