Smite update 12.70 (v10.12) is available to download on PS4, PC, and Xbox One. According to the official Smite 12.70 patch notes, the latest update includes new God skins and a details Battle Pass related to the SMITE World Championship, the ColorForge: Worlds Collide event. Apart from this, Smite version 12.70 also includes various bug fixes, gameplay balance changes, and new skin voice actors.
Previously, a big season Smite update 8.9 added Shiva – The Destroyer to the game. Unfortunately, players have been experiencing several issues with the game since the last major patch. Today’s Smite patch 12.70 will fix a few of these issues.
Read more details below.
Smite 12.70 Patch Notes (Update 10.12) – November 14, 2023
BATTLE PASS: WORLD CHAMPIONS
- Battle Pass: World Champions (800 Gems)
- Battle Pass: Champions Plus (1500 Gems)
- Paid Track Items:
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- Camelot’s King Maui
- Rainbow Warrior Ix Chel
- Worlds! Loading Frame
- Myflin Announcer Pack
- #1 Fan Title
- Goremiser Announcer Pack
- Shiny! Ward
- All I Do Is Win! Jump Stamp
- Pro Gaming Level Up
- Peach It! Global Emote
- Rainbow Warrior Avatar
- Trelli Announcer Pack
- SWC 2024 Jump Stamp
- JMac Announcer Pack
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- Free Track Items:
- Olympus Sky Avatar
- Uh Oh! Death Stamp
- Hype It Up! Recall Skin
- Next Stop Worlds Title
- Monstercat Music Theme
COLORFORGE: WORLDS COLLIDE
Welcome to the ColorForge: Worlds Collide Event!
New ColorForge Event Skins can change colors by equipping different Dyes! Dyes can be unlocked by purchasing an Event Bundle or through the ColorForge Chest! Don’t forget to check out the Quests tab in the Event to unlock your FREE Little Charmer Cupid Skin! Also, you can earn ColorForge Chest rolls by completing weekly Quests!
- Week 1
- Coolseidon Poseidon
- Rubber Ducky Recall Skin
- Kiddie Pool Jump Stamp
- Intergalactic Harvester Thanatos
- Coolseidon Loading Frame
- Week 2
- Rotten Rascal Baron Samedi
- Worlds Collide Music Theme
BUG FIXES
- UI
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- Fixed a visual only issue where The Morrigan’s ultimate could cause teammates respawn timers to reset.
- Fixed an issue that was preventing Health Bars from scaling correctly, especially on higher resolutions.
- Fixed a minor issue where the Surrender Pop-up had two instances of the word “Yes” on the Classic HUD.
- General Gameplay
- Conquest
- Fixed an issue where the Titans would sometimes not passively heal even with all three phoenixes up.
- Submitted a tentative fix to address an issue where the Titans could be immune to damage, even with a phoenix down.
- Fixed an issue where players could capture the Beacon without being revealed to enemies.
- Spectator
- Fixed an issue where Martichoras’ Grass was not correctly applying the stealth visuals on gods from the view of the spectator.
- Fixed an issue where a second Horus portrait would show at the center of the mini-map when spectating.
- Fixed an issue where Jormungandr’s head would sometimes not be visible during his ultimate when spectating.
- Conquest
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- Gods
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- Charon
- Soulshroud: Corrected several incorrect voice lines, ensuring the VGS now plays the proper voice lines for that skin.
- Hel
- Fixed an issue where some accounts with a specific loadout would crash upon entering a match as Hel.
- Thanatos
- Fixed an audio issue with Ultimate shrieking sound on Ruby Rose skin, which was significantly quieter and shorter than the base skin sound.
- Yu Huang
- Fixed an issue where, under rare circumstances, his Ultimate would not properly cast.
- Charon
- Items
- Charon’s Coin
- Fixed an issue where Evolved Charon’s Coin was only able to Heal or give Movement Speed once per purchase of the item.
- Fixed an issue with Charon’s Coin (normal and evolved) where it was not giving 1 Gold each time the coin was flipped.
- Fixed an issue where The Morrigan would sometimes gain unintended stacks, and sometimes lose stacks, of Charon’s Coin.
- War Banner
- Fixed an issue where War Banner could eventually stop providing the on hit Health and Mana gains.
- Leather Cowl
- Fixed an issue where the passive effect of this item was not activating correctly upon respawn.
- Greater Bracer of Radiance
- Fixed an issue where this item was incorrectly acting as a Sentry Ward, revealing enemy wards in the area.
- Charon’s Coin
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- Achievements
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- Flaming Speed
- Fixed an issue that was preventing this achievement from being awarded.
- Flaming Speed
BALANCE LIVE WITH THE 10.12 UPDATE
Game Modes
Conquest
SHIELD BUFF
- Decreased Protections per level from 1 to 0.5
Items
ABSOLUTION
- Increased Max Health from 200 to 250
ABYSSAL STONE
- Increased Magical Protection from 35 to 40
AMULET OF SILENCE
- Decreased Stack count from 4 to 3
- Decreased ICD from 15s to 12s
ARONDIGHT
- Added 7% Movement Speed
- Decreased Passive Movement Speed from 30% to 20%
BRAWLER’S BEAT STICK
- Increased Power from 40 to 45
CORRUPTED BLUESTONE
- Increased Damage over time duration from 5s to 6s
- Increased Protection increase per stack from 4% to 5%
LAST GASP
- Increased Buff duration from 6s to 8s
- Decreased ICD from 10s to 8s
MAIL OF RENEWAL
- Reduced Allied heal time from 10s to 5s
MANTICORE’S SPIKES
- Increased Max Health from 250 to 300
MANTLE OF DISCORD
- Decreased Cost from 2900 to 2750
RELIC DAGGER + GLYPHS
- Increased Relic Cooldown Reduction from 40s to 50s
SENTINEL’S BOON
- Increased Health Restore from 3% to 4%
- Increased Assist Gold from 15 to 20
SILVERBRANCH BOW
- Increased Power conversion from 2 to 3 Physical Power per 0.02 Attack Speed over Cap
STAFF OF MYRDDIN
- Decreased Cost from 2600 to 2550
VISION SHARD
- Ward duration increased from 60s to 90s
WARRIOR’S AXE
Warrior’s Axe is getting some extra Health and Mana restore put back on the Passive to help Warriors stay healthier in ranged matchups.
- Increased Health and Mana restore from 20 + 1 per level to 30 + 1.5 per level
AXE OF ANIMOSITY
Both Axe of Animosity and Sundering Axe are also getting buffs to help tanky Solo laners feel impactful in the late game.
- Increased Health from 250 to 300
SUNDERING AXE
- Increased Protection scaling damage from 1.5% to 2%
BREASTPLATE OF DETERMINATION (REVERT)
- Decreased Protections per stack from 7 to 5
FAE-BLESSED HOOPS
- Added internal cooldown of 10s
FAIL-NOT
- Removed Reduced Damage debuff from passive
TELKHINES RING
- Decreased Magical Power from 50 to 45
- Decreased Base Bonus Damage from 10 to 5
ENCHANTED RING
- Decreased Magical Power from 45 to 40
TINY TRINKET
- Increased Cost from 550 to 600
ENCHANTED TRINKET
- Total Cost increased from 1100 to 1150
PYTHAGOREM’S PIECE
- Total Cost increased from 2300 to 2350
- Decreased Max Health from 200 to 150
THE FOLLOWING ITEMS HAVE UNCHANGED STATS AND PRICE
- Soul Gem (2350)
- Talon Trinket (1400)
- Bancroft’s Talon + Glyphs (2500 + 3100)
- Typhon’s Fang (2650)
VAMPIRIC SHROUD
- Decreased Magical Power from 35 to 30
BLOOD-SOAKED SHROUD
- Decreased Magical Power from 85 to 80
God Buffs

AH MUZEN CAB
This bee hasn’t been so busy as of late! Ah Muzen Cab and the rest of his swarm are getting a small boost to get them back up to speed!
- Increased Projectile Speed by 33%

ATLAS
- Increased Physical Protections per level from 3.5 to 3.7
- Increased Power Reduction per stack from 2% to 3%

CHAAC
- Increased Damage Scaling from 70% to 75%
- Increased Base Damage from 100/150/200/250/300 to 100/160/220/280/340

CU CHULAINN
- Increased damage from 10/15/20/25/30 to 10/17/24/31/38
- Cooldown decreased from 100s to 100/95/90/85/80s
- This only affects the Cooldown of Spear of Mortal Pain

DANZABUROU
- Increased Base Damage from 80/130/180/230/280 to 90/140/190/240/290
- Changed Damage Mitigation while in this ability from just Basic Attacks to all Damage
- Decreased Damage Mitigation from 20% to 15%

FENRIR
- Reduced Cooldown from 15s to 14s
- Reduced time to fully channel Brutalize from 1.5s to 1.35s

HOU YI
- Increased Scaling Damage from 65% to 70%
- Decreased Cooldown from 18/17/16/15/14s to 16/15.5/15/14.5/14s

NEMESIS
Vengeance wasn’t as Swift as it should have been for Nemesis. We want to introduce a bit of choice on how Nemesis players get their safety in the midgame, either with a shorter dash cooldown or a stronger shield from Retribution.
- Decreased Cooldown from 14s to 13/12.5/12/11.5/11s
- Increased Damage from 50/80/110/140/170 (+35% of your Physical Power) to 55/85/115/145/175 (+40% of your Physical Power)

RA
Ra is another god that is only slightly below his point of balance, so a couple light buffs are in order.
- Increased Damage Scaling from 55% to 60%
- Reduced Cooldown from 16s to 15s

SHIVA
Despite Shiva generally doing well, he is notably absent at the higher levels of play. We wanted to give him a small buff specifically targeted toward his survivability, which will give him a slight push in the right direction for those close to the top!
- Increased Damage Mitigation from 30% to 40%

TSUKUYOMI
Tsukuyomi released at one of the strongest states SMITE has ever seen (yes, it was in the same conversation as release Guan Yu) and took an appropriate amount of nerfs immediately after. One of the first nerfs was removing his Knockup Immunity on Kusarigama. He has long since stabilized, and Kusarigama is not nearly as strong as it was in that release state. He is also a god that struggles if the fight comes to him rather than staying at a distance like he prefers, so we feel like this is a safe and appropriate buff to give him.
- Added Knockup Immunity while channeling

VULCAN
Vulcan’s biggest problem according to a wide variety of data sets is his late game damage. His turret falls off quite hard, and despite his ultimate being on a fairly low cooldown, it can be rather hard to confirm without a high level of team coordination. With a couple small tweaks specifically targeting those areas, we are hoping he will end up in a much better position!
- Increased Base Damage from 45/70/95/120/145 to 45/75/105/135/165
- Increased minimum damage from 75% to 80%

YMIR
Ymir think it get colder outside. That mean Ymir get stronger now! Ymir smash you like a pancake!
- Decreased pre-fire time from 0.45s to 0.35s
God Nerfs

ATHENA
The Goddess of Wisdom has been a force to be reckoned with in recent months, so we are reducing one of her newer components in the early game, which is where she tends to feel the most oppressive.
- Decreased Attack Speed Debuff from 30% at all ranks to 20/22.5/25/27.5/30%

BABA YAGA
Halloween is over, so it’s time to send this witch back to the woods! Baba Yaga’s ability to stack items (especially the defensive ones) quickly has been a big pain point for her opponents, and she does surprising damage even with a relatively tanky build! These two nerfs should help to bring her back into line with other Mages.
- Increased Item Stack Cost from 400 to 500
- Decreased Base Damage from 95/130/165/200/235 to 85/120/155/190/225

CHERNOBOG
Gentle nerfs won’t work with the Lord of Darkness, as he remains a top pick after several rounds of them! This time, we are going a bit harder with the changes to make sure he isn’t overshadowing his competition.
- Decreased Base Damage of Explosion from 20% to 15% of your Basic Attack Damage
- Increased Cooldown from 15/14/13/12/11s to 15/14.5/14/13.5/13s
- Increased Cooldown from 7s to 8s

MAMAN BRIGITTE
While Tsukuyomi is regaining his Knockup Immunity, Maman Brigitte has to lose hers. While it was an undeniably impressive Party Trick to immune Knockups at will, it was providing too much safety to a god that already has one of the best survivability tools in the game. We discussed nerfing her damage in this update, but as a Mage Assassin with low range and low utility, we want to make sure we don’t end the party right after she arrives. We are not opposed to also touching her damage in the future, but we want to see how this highly community requested change affects her at all levels of play.
- Removed Knockup Immunity

RAIJIN
Amongst Mages, even those that have ventured outside of the mid lane, Raijin drums to his own rhythm, far outpacing the rest. His spicy changes gave him more unique ways to interact with Cooldown Reduction, but between that and the item synergy in the meta build, it was too much!
- Decreased Cooldown Reduction from 2s to 1.5s
- Increased Cooldown from 10s to 12s
- Increased Cooldown from 15s to 17/16.5/16/15.5/15s
Download free Smite update 12.70 on PlayStation 4, PC, and Xbox One.