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    Smite 12.07 Patch Notes (Smite 9.2 Bonus Update) – March 8, 2022

    Smite update 12.07 (Smite 9.2 Bonus Update) released on PS4, PC, and Xbox One. According to the official Smite 12.07 patch notes, the latest update added various gameplay changes, adjustments, fixes, and more. Apart from this, Smite version 12.07 also includes various changes, fixes, and improvements

    Previously, a big season update added Shiva – The Destroyer to the game. Unfortunately, players are experiencing several issues with the game. Today’s Smite patch 12.07 will fix a few of these issues.

    Read more details below.

    Smite Update 12.07 Patch Notes – March 8, 2022

    Items

    These Nerfs should be a significant decrease in damage for Mages, and with the Berserkers Shield rework in the main patch we will see a significant damage reduction from them as well, the two biggest sources of frustration in SMITE right now.

    SPEAR OF THE MAGUS
    • Decreased Magical Penetration from 15 to 12
    DIVINE RUIN
    • Decreased Magical Penetration from 15 to 12
    SPEAR OF DESOLATION
    • Decreased Magical Penetration from 15 to 12
    CELESTIAL LEGION HELM
    • Decreased Magical Power from 90 to 80
    SEER OF THE JUNGLE
    • Decrease Physical Power from 70 to 65
    • Decrease Magical Power from 105 to 95
    • Decreased Attack Speed from 30% to 25%
    • Remove internal cooldown of 15s
    BELT OF THE BERSERKER
    • Decreased Initial Damage Buff from 30% to 25%
    • Decreased Initial Attack Speed Buff from 50% to 40%

    Gods

    ZEUS
    DETONATE CHARGE
    • Decreased Base Damage from 60/90/120/150/180 to 50/80/110/140/170
      • Through the 1.7 and 2.4x multiplier this has the following effects on Detonate at 2 and 3 stacks:
        • Decreased from 102/153/204/255/306 to 85/136/187/238/289 at 2 stacks
        • Decreased from 144/216/288/360/432 to 120/192/264/336/408 at 3 stacks
    SOL

    UNSTABLE MANIFESTATION

    • Unstable Manifestation
      • Decreased the buff on Sol’s basic attacks while at max Heat from +20% Damage to +15% Damage
    IZANAMI
    GENERAL
    • Decreased Base Physical Power from 36 to 34
    • Decreased Base Attack Speed from 0.95 to 0.92
    SHIVA
    EMBLAZONED SWEEP
    • Decreased Physical Power Scaling from 60% to 55% on the initial hit
    SHIVA TANDAVA
    • Decreased Physical Power Scaling from 50% to 45% to the Destruction Dance per hit
      • Which also decreases scaling from 25% to 22.5% on the Amplification Dance per hit
    PILLAR OF DAWN
    • Decreased Damage Mitigation from 40% to 30%
    GILGAMESH
    HERO’S ADVANCE
    • Decreased Physical Power Scaling from 50% to 40%
    WINDS OF SHAMASH
    • Decreased Physical Power Scaling from 50% to 40%
    BASTET
    POUNCE
    • Decreased Base Damage from 80/145/210/275/340 to 80/135/190/245/300
    • Decrease Physical Power Scaling from 100% to 90%
    FENRIR
    RAGNAROK
    • Decreased the duration of this ability from 5s to 4s
    • Decreased the time that Fenrir can hold an enemy after biting them from 2s to 1.75s
      • This applies for its full length after the initial duration, even if fenrir grabs someone at the last second
    • Now Gives 20/30/40/50/60 Magical and Physical Protections instead of 2x Protections

    Download and play free Smite patch 12.07 on PlayStation 4, PC, and Xbox One.

    Jack Johnson
    Jack Johnson
    Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
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