Smite 10.89 (v5.19) Patch Notes for PS4 and Xbox One

Smite update 10.89 (v5.19) for PS4 and Xbox One is now available for players. According to the official Smite 10.89 patch notes, the new update has added fixes for issues related to the game crashing, stuttering/lag, server performance, and more. In addition, the latest Smite patch 10.89 also comes with the stability and performance improvements.

Previously, abig 5.18 updatewas released with gameplay changes and other improvements. Unfortunately, since the last patch, many players were experiencing a number of issues when trying to play the game. Today’s Smite update 10.89 is expected to fix all these issues. Check out more details below.

Smite 10.89 (v5.19) Patch Notes for PS4


SkinTypeHow to Obtain
Crimson Queen HeraRecolorDirect Favor Purchase
Hera MasteriesMasteriesDirect Favor Purchase
Godscylla ScyllaExclusive
Shadow Eater BakasuraExclusive
Cutting Edge UllrExclusiveOdyssey
OmniTech OdinExclusiveOdyssey
Shonen Spark MercuryExclusiveOdyssey

New God: Hera

  • Passive-Each time Hera deals damage to gods while Argus is inactive, Argus’ cooldown is reduced. While Argus is active, each time Hera deals damage to gods Argus is healed for a flat amount, scaling based on Hera’s Level.

  • Cooldown per hit: 1s

  • Argus Heal: 20 + 5 per level

  • Royal Assault-Hera damages enemies in a cone in front of her before opening a portal for Argus to attack through. Enemy minions hit by this cone are knocked into Argus’ path. Argus then slams his fists at the target location dealing heavy damage. If both of his fists connects with an enemy, it deals 15% extra damage.

  • Ability: AoE

  • Affects: Enemies

  • Range: 45

  • Cone Damage: 30/40/50/60/70 (+15% of your Magical Power)

  • Fist Damage: 75/120/165/210/255 (+75% of your Magical Power)

  • Cooldown: 10s

  • Mana Cost: 55,60,65,70,75

  • Polymorph-Hera weaves magic in front of her before sending it out. Enemies hit by this ability take damage. If this ability hits a god it causes their form to shift into a monster.

  • Ability: Line

  • Affects: Enemies

  • Range: 80

  • Damage: 60/105/150/195/240 (+75% of your Magical Power)

  • Polymorph Duration: 1.2/1.4/1.6/1.8/2s

  • Cooldown: 14s

  • Cost: 60

  • Divine Shroud-Hera shrouds herself in her divine power, granting her a shield from damage and temporary movement speed that lasts as long as the shield remains.\n\nIf Argus is active, Argus shines with the same Divine power as Hera, causing him to deal radiant damage and move at an increased rate

  • Ability: Shield and Buff

  • Affects: Self

  • Shield Health: 50/100/150/200/250 +15 per Hera’s Level

  • Shield Duration: 5s

  • Movement Speed: 15%

  • Argus Aura Damage: 7/11/15/19/23 (+7.5% of your Magical Power)

  • Argus Speed: 50%

  • Cooldown: 16s

  • Cost: 45/50/55/60/65

  • Argus, the Defender-Hera brings Argus crashing down at a location, damaging and knocking up enemies. On landing Argus will attack the nearest target. Hera can control where Argus moves through refiring this ability onto an enemy or if he has a target, to recall him. While recalled Argus will defend Hera and attack anyone that gets close. Argus has a hit chain that starts with a normal basic attack, into a ground circle AoE slowing enemies by 20% for 1s, into a line attack.

  • Ability: AoE

  • Affects: Enemies

  • Radius: 20

  • Damage: 100/150/200/250/300 (+35% of your Magical Power)

  • Argus Lifetime: 40s

  • Argus Initial Hit: 40 (+30% of your Magical Power)

  • Argus Second Hit: 40 (+30% of your Magical Power)

  • Argus Third Hit: 60 (+40% of your Magical Power)

  • Cooldown: 70s

  • Cost: 80/85/90/95/100

Project Olympus

  • Muting players will now mute all audio sources coming from that player (including map pings)

  • Console UI Updates

  • Loading screen and many elements on it have been updated to reduce business and have a cleaner aesthetic.

  • Odyssey points, Fantasy Points, or similar currencies have been removed from all loading frames

  • The option to show K/D/A has been removed

  • Players now have the option to “show or hide mastery” which only affects the roman numeral and stars mastery number

  • Options menu has been updated

  • Recently played players has been added

  • Report or friend players after leaving your match lobby!

  • An option is now available for PC players to link their SMITE account to the Steam account. Linking your account is optional for now, but will be required in the future.

  • Decreased Queue Times

  • Joust: 3m to 2m

  • Arena: 3m to 2m

  • Ranked Conquest 12m to 9m

Item Balance

  • Oni Hunter’s Garb

  • Increased Cost from 1900 to 2100

God Balance

  • Amaterasu

  • Divine Presence-Decrease Power Buff on Valor Aura from 15/20/25/30/35 to 10/15/20/25/30

  • Freya

  • General-Decreased Movement Speed from 375 to 370

  • Mercury

  • Made You Look-Increased Cooldown from 8s to 10s

New Cosmetic Items
  • Disapproving Peacock Avatar
  • Hera Announcer Pack
Fantasy Points Store
  • New Additions to the Fantasy Points Store
    • Prizefighter Mercury
    • iDusa Medusa
    • Madame Darkness Nox
  • Fixed an issue where players could be given the deserter penalty, even when they had no part in causing the lobby to fail.
  • Fixed an issue where in-queue message persisted in match lobby
  • Fixed an FX issue with the Racer Pedestal where the red glow from the pipes would appear rotated
  • Added sound fx to 100% Global Emote
  • Fixed lighting at Joust Order-side fountain where some skins appeared too bright
  • Fixed Refer a Friend where players were unable to select friend to refer
  • Fixed missing controls when redirecting from a banner
  • Fixed HUD issue with stats overlapping player item list on Xbox
  • Fixed Achilles Radiant Glory demo video missing for Console players
  • Fixed Player Spectate issue where R/LR callouts are missing when editing mini map
  • Fixed issue Friends list can be opened without highlighting Options HUD
  • Fixed displaying button callouts for offline Friends in the Friends list
  • Fixed Match Lobby button legend persisting after match fails

  • Fixed an issue with passive damage only applying on first hit of Vamana and Bakasura Ultimate Basic Attacks

  • Fixed an issue with passive only stacking once with Vamana and Bakasura Ultimate Basic Attacks
  • Fixed showing the incorrect Basic Attack formula on the Skill Screen. Should have been 39 + 2 * level instead of 38 + 2 * level.
  • Raised volume fx for Basic Attack and ability #2 for Warp Tech skin
  • Fixed very large diamond fx appearing when firing ability #3 with Mystic Enchantress skin

This defensive item provides extreme MP5 and protections for a very low cost. The passive effect that provides percent damage reduction has proven to be too strong for such a low cost. We have seen multiple SPL matches recently where up to 4 copies of this item have been purchased in a single game. This change will make other items more attractive and require players commit more to Oni’s “all-in” play style.
  • Increased Cost from 1900g to 2100g
Amaterasu has become a top pick for the Support role in pro play. Her Aura ability that provides self sustain, movement speed, and power can create big swings in the duo lane. We are taking her power aura down a notch to focus on her utility and give opponents a chance to outclear her.

  • Decrease Power Buff on Valor Aura from 15/20/25/30/35 to 10/15/20/25/30
Freya continues to be the top ban in Ranked play and one of the most winning Mages in SPL. Her burst damage has gotten to a place where it can be countered and controlled, but her movement speed remained much higher than other mages due to decisions made long ago. Freya is now at a point where she can still be strong without that extra movement.

  • Decreased Movement Speed from 375 to 370
Golden Blade has taken Mercury from a strong pick to a top pick. He is one of the strongest gods in the game at all levels of play. Even though Golden Blade is enabling his power, we want to be careful adjusting that item. Many off-meta struggling gods are using Golden Blade to reach new levels of success. The item passive was recently brought back with a positive reception. We don’t want to hurt all of those other applications just because one god overperforms with the item.
We will be looking at the interactions of Golden Blade and Made You Look in the future, but for now we will be increasing the cooldown of Mercury’s primary damaging ability. His clear will still be strong but he will need to pace himself more carefully with this ability. Two seconds on a big damage ability can make a big difference, and should bring Mercury down a notch without limiting the good pool in other places.

  • Increased Cooldown from 8s to 10s
  • Fixed crashing issues with Smite 10.89.
  • Fixed framerate drop issue.
  • Smite update 10.89 added fixes for players reported glitches.
  • Added fixes for stuttering and lag issues.
  • Smite version 10.89 added performance and stability improvements.
  • Added other minor under the hood improvements with Smite 10.89.

Smite update 10.89 is now available for download on PlayStation 4.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

Latest Articles