Settlement Survival Update 1.0.41.24 Patch Notes – April 6, 2023

A new Settlement Survival update 1.0.41.24 is rolling out on PC(Steam) players. According to the official Settlement Survival patch notes, the latest update adds wonder building Easter Egg and various bug fixes.

Previously, a major update added 5 new Factions, adjustments, optimizations, and fixes. Unfortunately, players are still experiencing several issues since the release. Today’s Settlement Survival patch 1.0.41.24 will fix a few of these issues.

Check out more details below.

Settlement Survival Update – April 6, 2023

The Easter Event:

  • The wonder building Easter Egg is now available, and there’s a probability of getting rabbits after building it. Consume Easter Eggs every 5 years to get Wine and Rack of Lamb.
  • Added the appearance model of citizens’ equipment with rabbit ears.
  • Added the Easter Egg events in the wild. You can get eggs, rabbits, rabbit ears and other rewards.
  • The Happiness of eating Racks of Lamb and Hams +10.
  • Added festive decorations to the Marketplace and Small marketplace.
  • Adjusted the trade logic of Easter Eggs. All factions can sell and buy Easter Eggs during event time.

Feature Adjustments:

  • Improved the double-row display function at the bottom menu bar.
  • Improved the production and consumption statistics logic of items. Items sold or purchased during trade will also be concluded.
  • Improved vendor transportation. Now they will not transport fuel to houses located within the range of a properly working Boiler Room.
  • Lowered the maximum storage of Fancy Food in houses.
  • Lowered the maximum storage of Domestic Fuel and Coal in the Boiler Room.
  • Fixed the note error and missing in the config table.

UI:

  • Added an alert for lack of fuel in the Boiler Room.
  • Added the Boiler Room icon for Nursing Home.
  • Added a prompt for the number of drag-and-drop type buildings, such as Field and Pasture.
  • Added a reaction text when immigrants were refused.
  • Improved the hovering tip contents of Crops and Animals in Town Details – Collection.
  • Improved the marker icon on the map interface.
  • Improved icons for Stone Tool and Fine Handbag.

Bug Fixes:

  • Fixed the problem that the enrollment setting gets wrong when the number of students can be accommodated in a school increases.
  • Fixed the problem that Faction buff [Mineral-rich] does not take effect on Open Deep Mine (the fix is ineffective for the unlocked buff in old saves).
  • Fixed the problem that the resource output setting in a new game does not affect Deep Open Mine and Deep Mountain Quarry.
  • Fixed the problem that the buttons in the bottom menu bar will not be highlighted when closing the Search Structure and Help interface.
  • Fixed the problem that an error prompt will pop out when closing a job position in a disabled structure.
  • Fixed the problem of incorrect production and consumption statistics for items carried when a citizen dies.
  • Fixed the problem where building construction consumes too much material under certain circumstances.
  • Fixed the problem where citizens will go to unoccupied houses to get warm under certain circumstances.
  • Fixed the problem that the Boiler Room did not work properly under certain circumstances.
  • Fixed the problem that materials carried to warehouses will be depleted under certain circumstances.
Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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