Satisfactory update 6 (0.6.1.2) is available to download on PC(Steam). According to the official Satisfactory patch notes, the latest update added quality of life changes and fixes to the game.
Previously, a major Satisfactory update 6 added various bug fixes and changes. Unfortunately, players are experiencing a number of issues when trying to play the game. Today’s Satisfactory patch 6 will fix a few of these issues.
Read more details below.
Satisfactory Patch Notes – September 22, 2022
NEW
- Added new Tilted Concave Walls (4m and 8m) to the “Tilted Walls” unlock in the AWESOME Shop
- Added new “FICSIT Roof Corners” unlock to the AWESOME Shop
- Contains Inner Corner Roofs (1m, 2m and 4m) and Outer Corner Roofs (1m, 2m, and 4m)
- Overhauled the Smart and Programmable Splitters UI
BUG FIXES
- Fixed being able to place Power Shards inside a Machine even if you have not researched overclocking yet and this leading them to being stuck unless dismantling the building
- Made it easier to pick up loot under Creature ragdolls
- Fixed Audio issues with the Xeno-Zapper / Xeno-Basher
- Fixed heavy stuttering for Clients when getting hit by a projectile
- Fixed so conveyor attachments no longer spawn to conveyor poles, unless there’s a conveyor belt built there
- Fixed a bug where the dismantle effect could get stuck on buildings if the dismantling was cancelled
- Fixed AWESOME Shop first time purchase notification playing multiple times if another player joined the session and bought the same item
- Fixed foundation snapping issues introduced in the previous patch
- Fixed a bug where snapping a pillar to another pillar would sometimes move it in weird directions
- Potential fix to “E” losing functionality when interacting with a building and closing it’s UI immediately
- Fixed old bug where snapping factory buildings to foundations which are built at a specific angle would make the factory building rotate incorrectly
- Fixed various walkway snapping issues
- Lizard Doggo is now immune to Turbo Bass damage
- Fixed a crash for Clients when trying to remove highlights from a Map Marker
- Potentially fixed a Crash related to Telemetry when building hundreds of foundations in quick succession
SOUND
- Added new ambient audio for Spire Coast
- Tweaked attenuation for some events
- Lowered and remixed flying crabs as they were extremely loud before
WORLD
- Fixed water volumes being saved incorrectly (This should fix Water extractors reporting as extracting Nuclear Waste instead of Water)
- Fixed a gap in the world in Titan Forest
VFX
- Minor tweaks to the single shot of the Spitter
- Reduced the fog glow at night in Grass Fields
UI
- Repositioned Experimental banner to obstruct less of the regular HUD elements
- Fixed some creatures not showing up in the Radar Tower
DEDICATED SERVER
- Fixed a Crash by making it error normally instead of crash
LOCALISATION
- Updated all languages with the latest translations
- Updated language completion rates
- Updated community translators in the credits
Download free Satisfactory patch for PC (Steam).