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    Satisfactory Update 0.6.1.2 Patch Notes – Sep 22, 2022

    Satisfactory update 6 (0.6.1.2) is available to download on PC(Steam). According to the official Satisfactory patch notes, the latest update added quality of life changes and fixes to the game.

    Previously, a major Satisfactory update 6 added various bug fixes and changes. Unfortunately, players are experiencing a number of issues when trying to play the game. Today’s Satisfactory patch 6 will fix a few of these issues.

    Read more details below.

    Satisfactory Patch Notes – September 22, 2022

    NEW

    • Added new Tilted Concave Walls (4m and 8m) to the “Tilted Walls” unlock in the AWESOME Shop
    • Added new “FICSIT Roof Corners” unlock to the AWESOME Shop
      • Contains Inner Corner Roofs (1m, 2m and 4m) and Outer Corner Roofs (1m, 2m, and 4m)
    • Overhauled the Smart and Programmable Splitters UI

    BUG FIXES

    • Fixed being able to place Power Shards inside a Machine even if you have not researched overclocking yet and this leading them to being stuck unless dismantling the building
    • Made it easier to pick up loot under Creature ragdolls
    • Fixed Audio issues with the Xeno-Zapper / Xeno-Basher
    • Fixed heavy stuttering for Clients when getting hit by a projectile
    • Fixed so conveyor attachments no longer spawn to conveyor poles, unless there’s a conveyor belt built there
    • Fixed a bug where the dismantle effect could get stuck on buildings if the dismantling was cancelled
    • Fixed AWESOME Shop first time purchase notification playing multiple times if another player joined the session and bought the same item
    • Fixed foundation snapping issues introduced in the previous patch
    • Fixed a bug where snapping a pillar to another pillar would sometimes move it in weird directions
    • Potential fix to “E” losing functionality when interacting with a building and closing it’s UI immediately
    • Fixed old bug where snapping factory buildings to foundations which are built at a specific angle would make the factory building rotate incorrectly
    • Fixed various walkway snapping issues
    • Lizard Doggo is now immune to Turbo Bass damage
    • Fixed a crash for Clients when trying to remove highlights from a Map Marker
    • Potentially fixed a Crash related to Telemetry when building hundreds of foundations in quick succession

    SOUND

    • Added new ambient audio for Spire Coast
    • Tweaked attenuation for some events
    • Lowered and remixed flying crabs as they were extremely loud before

    WORLD

    • Fixed water volumes being saved incorrectly (This should fix Water extractors reporting as extracting Nuclear Waste instead of Water)
    • Fixed a gap in the world in Titan Forest

    VFX

    • Minor tweaks to the single shot of the Spitter
    • Reduced the fog glow at night in Grass Fields

    UI

    • Repositioned Experimental banner to obstruct less of the regular HUD elements
    • Fixed some creatures not showing up in the Radar Tower

    DEDICATED SERVER

    • Fixed a Crash by making it error normally instead of crash

    LOCALISATION

    • Updated all languages with the latest translations
    • Updated language completion rates
    • Updated community translators in the credits

    Download free Satisfactory patch for PC (Steam).

    Jack Johnson
    Jack Johnson
    Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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