Rust 1.71 Notes for PS4, PC & Xbox(Version 1.71)

A new Rust update 1.71 is available to download on PS4 and Xbox One. According to the official Rust Console 1.71 patch notes, the latest update brings minor bug fixes and gameplay changes. Apart from this, Rust patch 1.71 also includes performance fixes.

Previously, a major Rust Halloween update 1.54 added a new event, changes and improvements. Unfortunately, since the last patch, players are experiencing several issues while playing the game. Today’s Rust PS4 update 1.71 will fix a few of these issues.

Read more details below.

Rust Console Update 1.71 Patch Notes

Gameplay:

  • Improved Node spawning to be more in line with Steam.
  • Changed collision on the Large Furnace to match the Steam version.
  • Fixed a bug causing the player to spawn in third person.
  • Fixed a bug causing Scientists to spawn in incorrect locations at the Cargo Ship.
  • Fixed a bug that caused item stacks to be consumed while combining stacks during crafting.
  • Fixed a bug allowing players to phase through the Cargo Ship.
  • Fixed a bug that blocked the Miners Hat from ejecting Low Grade Fuel when placed into a Recycler that was already turned on.
  • Fixed a bug that could cause players to die when going through the vents on Launch Site.
  • Fixed a bug that could cause the NPC Scientist to float above the ground or beneath the terrain.
  • Fixed various issues with autosprint in the water.

UI:

  • Fixed a bug that caused several languages to overlap on the Mixing Table.

World:

  • Destroyed Helicopter is now back at the Airfield.
  • Fixed a bug that made the damage decal disappear when the player hits the red X on trees.
  • Fixed a bug that caused foliage to float due to large holes in the terrain.
  • Fixed a bug that caused flickering shadows to occur across the map.
  • Fixed an area of the Oil Rig where it was possible to loot bodies and pick up items through the floor.
  • Fixed a server kick that results in the player getting stuck in a boat.
  • Removed Christmas Lights from the Seasonal Crafting tab and Quick Craft menu.

The following changes were added previously.

Gameplay

  • Partial fix for invalid projectiles.
  • Improved Junkile Scientist AI behaviour so their aggro rate and range is more comparable to Steam release.
  • Fixed an issue causing Junkpile scientists to spawn in Safe Zones.
  • Fixed despawn rates for Junkpiles so players can loot them after Scientists die.
  • Fixed an issue stopping the Scientists aim animation to play when shooting.
  • Fixed an issue stopping the Scientists crouch animation from being played.
  • Fixed a bug with Scientists so they now turn on their flashlights after switching to their weapon at night.
  • Reduced intensity of red light seen on Scientist weapons.
  • Fixed Supply Signals disappearing when using the alternate throw action.
  • Fixed a bug causing Pumpkins to duplicate when splitting stacks in the Inventory.
  • Fixed a bug with Triangle Floor collision that interfered with base building.
  • Added missing collision to 40mm Smoke Grenade.
  • Fixed an issue which prevented players from swapping a weapon’s attachments while your inventory/hotbar is full.
  • Fixed a bug that caused different body parts to go invisible at short distances.
  • Fixed transparency of placement/building projections.
  • Fixed a bug that let more than one player use a deployable Repair Bench at a time.
  • Fixed a bug that allowed players to loot dead bodies through walls.
  • Fixed a bug with the 40mm Smoke Grenade that caused unnatural smoke and lighting effects.
  • Fixed an issue that prevented stackable items from containers not merging with inventory items when there are no free slots in the inventory.
  • Fixed the indicator lights on Code Lock and Recyclers to correctly display the current status.
  • Fixed a bug that prevented resource nodes from sparkling at night when a light is shone on them.
  • Fixed a bug that caused the Smoke Grenade to activate underwater.
  • Fixed an exploit that allowed players to use the sleeping bag assignment to find a players base, this now includes all online players.

MONUMENTS

  • Added collision to the Engine Block at the Trainyard.
  • Fixed a bug that caused Oil Rig and Cargo Ship scientists to float above the ocean.
  • Added missing collision to Spotlight in Sewer monument puzzle.
  • Fixed Heavy Scientists idling at the top of the Helipad at the Oil Rig monument.
  • Fixed noticeable SLOD pop-ins when approaching the Large Oil Rig.
  • Fixed Scientist patrol path on the Oil Rig so they don’t get stuck at the smokestack.
  • Fixed the lights at the Fishing Village being visible during the day.
  • Fixed multiple instances of Z-fighting around the exterior walls of the Oil Rig.
  • Fixed a bug with a container in the Quarries that would accept items but show them as invisible or as a Burlap Shirt.
  • Fixed a walkway in the Dome where players were getting stuck.
  • Fixed the stairs connecting the larger Bandit Camp buildings so players don’t teleport.

AUDIO

  • Fixed various cases of the Loud audio pop when using the rowboat/rhib causing all sounds to disappear.
  • Fixed in-game music issues with the volume option not working correctly.
  • Added a missing reload sound when firing the Pump Shotgun.

UI

  • Fixed a bug that prevented ‘Give’ button from working correctly when trading with a Metal Shopfront if one side was full.
  • Fixed issues with Ping settings on the HUD options menu. Added in localisations for text description and setting the Defaults will now update the Ping settings.
  • Fixed issues with the ‘Take All’ button so it works even if the hotbar is full and takes all items rather than just a portion or nothing at all.
  • Fixed display name of Scientist names on the Death Screen UI.
  • Fixed an exploit for Code Locks which allowed people to guess codes.
  • Fixed a bug which allowed the pickup prompt to show when a container has items.
  • Fixed alignment issues in the Locker UI buttons to prevent overlap in some languages.
  • Fixed incorrect description for Brightness in the Graphics Options menu.
  • Fixed broken Gestures and Crafting radial menus.
  • Fixed an issue with crash site and debris field icons persisting on map UI after they have been looted.
  • The map icon for the Locked Crate now disappears when the crate has been looted, or when it despawns.
  • Fixed a bug that could cause auto equip to replace the active hot bar item when R2/RT is pressed.
  • Fixed issues with the ‘Take All’ button so it works even if the hotbar is full and takes all items rather than just a portion or nothing at all.
  • Changed display for upkeep time of High Quality Metal so it’s consistent between the Tool Cupboard and HUD.
  • Fixed a bug causing the Vending Machine icon to persist on the map when broadcasting is turned off.

OTHER CHANGES

  • Fixed a crash that could occur when selecting an empty category in a Vending Machine.
  • Fixed a bug in the Skin Store and Locker RC purchase screen that meant the balance would only update after restarting the game.
  • Fixed a loading phase hang on Refreshing dynamic décor that could occur after logging out of the server while being on the front part of the Cargo Ship.
  • Fixed a bug causing wooden texture to appear on Sheet Metal world models.

Download free Rust version 1.71 on PlayStation 4 and Xbox One.

Jack Johnson
Jack Johnson
Jack focuses on sports games, covering everything from FIFA and NBA 2K to arcade-style hits. When not analyzing roster updates or gameplay mechanics.
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