Roguebook update 1.6 (Sep 15, 2021) is now rolling out for PC players. According to the official Roguebook patch notes, the latest update added controller support, hero progress revamp, and much more.
Previously, a big update was released with new features and bug fixes. Unfortunately, many players are still experiencing several issues while playing the game.
Today’s Roguebook patch 1.6 will fix a few of these issues. Check out more details below.
Roguebook is now fully supported on controller. Here are most of the default bindings:
There will now be a comprehensive history logged of all your previous runs. You can find this in the “Progression” area of the main menu.
In addition, each completed run will now have its own summary page where you can view your journey in brief. This summary will be shown at the end of each run, and can be accessed again at any time in the Legacy menu.
Hero Progress Revamp
We have revamped the Hero Progress screen in the main menu. Where previously it only showed your progress to the next level up, it now shows:
We have introduced a sandbox mode for those who have completed Epilogue 15. You may now enter Epilogue 15+ mode, which allows you to stack additional modifiers on top of the most difficult ones in the game.
While we have plans for more challenges in the future, for now we found this to be a pretty simple way to introduce a new mode of play for the time being. This feature is more intended to be something extra to enjoy, rather than become ‘the highest level’ of play.
Epilogue Completion Tracking
Each Epilogue now tracks which heroes you have completed them with.
In the above screenshot, Sharra is the only hero left to complete this specific Epilogue modifier.
We have introduced an additional final boss in the last chapter: Twin Chaos. This will bring the total number of potential final bosses to 3.
Twin Chaos is a battle against two manifestations of the Roguebook: Pain and Wrath
You’ll need to manage your attacks against both. You’ll be unable to swap until you hit one of them, and must hit the other as much as possible to reduce its damage. Good luck.
Five new treasures have been added to the game. These treasures are globally available in all future runs.
Four new narrative events have been added to the game, including three that are hero-specific. This rounds out the hero-specific narratives to all four heroes. (Aurora had one previously)
We’ve added new hero animations to the following cards:
Several of these are the result of our last community survey on what card they would like to see animated most. The most common response was Firebreath, followed by Flatten and Hammer Time… apparently people like seeing Sorocco do things. Disintegrate and Doom were the highest voted Seifer cards, so we put those in too. We also added in some animations for the stackable cards.
Overall, we’ve determined the increase in difficulty in the higher Epilogues from version 1.5 was a bit too much. Here is some data we have on what happened to the overall win rates across three sections of Epilogue groups. (Blue =1-5, Green = 6-10, Purple = 11-16)
Here are the major balance changes that come with version 1.6: