RimWorld Update 1.3.3069 Patch Notes [Official] – July 23, 2021

RimWorld update 1.3.3069 is now available to download on PC (Steam). According to the official RimWorld patch notes, the latest hotfix brings some fixes and stabilization.

Previously, a major update added a new Pen system, animal sterilization, new floor type, egg box, and much more. A hotfix was also released.

Unfortunately, players are still facing a number of issues with the game. Today’s RimWorld patch 1.3.3069 will fix a few of these issues.

RimWorld 1.3.3069 patch notes

– Reduce nutrition required for biosculpting from 20 to 10 for healing and age reversal cycles.
– Adjust trees-related thoughts. Negatives for killing trees are reduced. Positives for seeing trees are amplified.
– Bug mitigation for null map in QuestPart_SubquestGenerator_RelicHunt.
– Fix: Pawns will attempt to harvest trees in growing zomes marked as no cutting.
– Imported new player creative content.
– Reversed meme order in UI. Low impact at top, high at bottom.
– Assign mapPawns.FreeColonistsAndPrisonersSpawned to a local variable in Alert_RitualObligation to avoid repeated expensive calls.
– Add caching to pen-related calcualtions related to WorkGiver_TakeToPen to address large performance spikes when having many animals in a pen.
– Chance of resentment on failed conversion attempt reduced from 36% to 20%. Chance of fight reduced from 4% to 2%.
– If a pawn has sight under 50%, he should gain a psychic sensitivity bonus of up to 50%.
– Assign mapPawns.FreeColonistsAndPrisonersSpawned to a local variable in Alert_RitualObligation to avoid repeated expensive calls.
– Add caching to pen-related calcualtions related to WorkGiver_TakeToPen to address large performance spikes when having many animals in a pen.
– Change back HomeFaction to Faction in JobDriver_TakeToBed, improve related comment.
– Changed all culture icon colors to full white.
– Changed implementation of delivering pawns to their bed after gladiator duel.
– Small optimization: Check a flag before calling a complex function when checking for repeating memes during ideo generation.
– Add short comments for couple recent fixes.
– Skulls are stackable.
– Clarified ‘right-click’ info in beggars quest.
– Removed duplicate blind check in ThoughtWorker_Dark.
– Connecting to a Gauranlen tree gives 25`45% connection strength to the connector depending on ritual quality.
– Psychically deaf pawns cannot connect with Gauranlen trees.
– Bonsai trees no longer are auto-harvested on reaching max growth
– Added debug tool to stop timed raids once started.
– Text fixes for certainty tooltip.
– Fix: Missing eye wound graphic and tattoos visible on beheaded pawn.
– Fix: ‘The maximum number of (role) is xx’ flickering on edit ritual dialog
– Fix: Dueling slaves without beds assigned results in errors
– Fix: Possible string concatenation issue.
– Fix: Failing to generate a new unique name for a precept can leave it with a null name.
– Fix: When a styled standing lamp is failed to build, a non-styled blueprint replaces it.
– Fix: Inverted desired connection strength check in alert.
– Fix: Slave ideo buildings lacking causes empty alert.
– Fix: Another quest node relating to animals could possibly use dryads.
– Fix: Dryads can show up as animals for hospitality quests.
– Fix: Cannibal tribes can sometimes generate without cannibal precept.
– Fix: Sterilized roosters can still fertilize eggs.
– Fix: Female pawns can infrequently gain beards on style change.
– Fix: Exception when selecting leader with building precept that has no requirements.
– Fix: Wrong zone checked for auto cut
– Fix: Duplicate building precepts from multiple ideos only shows first building in architect menu.
– Fix: Missing body parts constantly draw bandages on pawns. Now they go away once it has been tended to.
– Fix: Typos.

Download free RimWorld update 1.3.3069 on PC (Steam).

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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