Remnant 2 update 1.000.036 is rolling out on PS5, Xbox Series X/S and PC players. According to the official Remnant 2 version 1.000.036 patch notes, the latest update resolves several crashes, rebalances Boss Rush for better challenge and rewards, adjusts archetype traits and abilities. Apart from this, Remnant 2 patch 1.000.036 also fixes multiple weapon and item-related issues for smoother gameplay.
Remnant 2 Patch 1.000.036 Notes – October 3, 2024
Performance and Crashes
- Fixed a crash when using Bulwark and a shield.
- Resolved crash issues related to using the inventory.
- Fixed crashes occurring when joining games from the World Stone.
General
Prisms
- Minimum Prism Cleanse Level reduced from 51 to 10.
Boss Rush
- Fixed issue where clients did not receive XP after being marked “defeated”.
- Enemy health scaling adjusted for better balance, making bosses more challenging early and easier later.
- XP gain increased for difficulties: Veteran (+10%), Nightmare (+25%), Apocalypse (+50%).
- Fixed issue where Scholar, Sagestone, and Mudtooth’s Elixir were not affecting XP gain.
- Relic Dust drop increased in Boss Rush.
- Prevented receiving duplicate items as Boss Rush rewards.
- Fixed issue where Vortex could affect unintended targets in Boss Rush.
Misc
- Fixed an issue preventing Duane from completing the Numbing Agent recipe.
- Resolved a problem where players could not receive the Alloy Extractor from Spark.
- Fixed an issue with DLC3 profiles not loading after entitlement removal.
- Resolved the issue of not receiving the sword reward from Ava McCabe under certain conditions.
Player
Archetypes
Warden
- Fixed an issue where Barrier Trait was not unlocking account-wide at level 10.
Engineer
- Fixed issues with Vulcan Cannon windup when dodging and slow firing rate.
- Resolved problem with Overclock not resetting at the Worldstone.
Archon
- Reduced Havoc Form Lightning Hands and Lightning Dash AOE damage.
Invoker
- Reverted Line of Sight change for Way of Kaeula, Miasma, and Eruption.
Gear / Items
Weapons & Mods
- Fixed issues with Mod Generation and Monorail damage scaling.
- Adjusted Genesis Bow damage scaling to match boss scaling.
- Reduced Megadrive damage scaling on returning bolts.
- Fixed issues with Voidlight projectiles and damage accumulation.
- Corrected Black Greatsword attack behavior to enable Weaponlord Mutator functionality.
Trinkets, Mutators, Relics
- Fixed affixes being applied more than once on the same character.
- Hardcore Metal Band max stacks increased from 2 to 3.
- Updated Dull Steel Ring text to reflect its effect.
- Resolved issues with Burden of the Mason benefits and Hypercharger affecting unintended damage types.
Enemies
- Fixed Sentinel Drones getting stuck in cliffs in DLC 3.
UI
- Fixed incorrect shrine activation display in Boss Rush.
- Resolved black screen in spectator mode after using the yellow door.
- Fixed Brabus dialogue showing visible markup.
- Corrected tooltip duration display for Ritualist’s Deathwish.
- Fixed Warden Archetype description on the character selection screen.
Misc Fixes
- Fixed broken navigation when loading into DLC3.
- Fixed vaulting out of the world in the Gas Chamber level.
- Resolved issue with Simulacrum spawning incorrectly in DLC3.
- Corrected audio issues for Warden Drone Summon.
- Fixed a spawn issue causing players to get kicked out of the Sha’Hala fight in Boss Rush.
- Prevented players from acquiring duplicate Black Metal Bars from Brabus.
- Resolved issue of returning to destroyed N’Erud post Sha’Hala fight.
- Fixed continuing dialogue triggers from Mudtooth in DLC1.
- Addressed various out-of-world gliding and texture issues in DLC3.
Recently, the Remnant 2 patch added various quality of life improvements. Unfortunately, since the release, players are experiencing various bug fixes and errors. Today’s Remnant 2 patch 1.000.036 will fix a few of these issues. Read more details below.
Download free Remnant 2 update 1.000.036 on PlayStation 5, Xbox Series X/S, and PC.