Remnant 2 Update 1.000.035 Patch Notes for PS5, PC & Xbox
Remnant 2 update 1.000.035 is rolling out on PS5, Xbox Series X/S and PC players. According to the official Remnant 2 version 1.000.035 patch notes, the latest update brings new DLC (The Dark Horizon). Apart from this, Remnant 2 patch 1.000.035 also addresses numerous issues with enemy targeting, behavior, and scaling. UI inconsistencies, tooltip inaccuracies, and incorrect item/tool values
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Remnant 2 Patch 1.000.035 Notes – September 24, 2024
Free Content
Boss Rush Launch
Gameplay: Added three intense boss battle challenges: Triple Threat, Trial by Fire, and The Gauntlet. Available in solo or multiplayer with temporary buffs for added difficulty.
Access: Available from the World Stone in Ward 13.
Prism System
Introduced a new system to boost power using existing Fragments.
Performance and Crashes
Fixed hitching issues at Atonement Fold.
Quality of Life
General
Dale’s dialogue has been reduced.
Resolved Trophy unlocking issues for some players.
Archetypes
Engineer
Fixed turret shooting beyond Mother Mind.
Resolved floating fire issue with Engineer’s Flamethrower.
Archon
Reality Rune skill now functions correctly, no longer reducing player damage.
Havoc Form no longer causes flinching when Ravenous status is active.
Invoker
Adjusted lightning strikes for Way of Kaeula and added a line-of-sight check.
Fixed Visionary cooldown reduction and Sand Devils targeting issues.
Gunslinger
Single-shot weapons now reload correctly after Bulletstorm kills in multiplayer.
Invader
Included Grey Health in Reboot calculation.
Fixed Worm Hole interaction with Bitter Memento.
Hunter
Intuition perk no longer reduces Hunter skills duration after relic uses.
Handler
Fixed skill cooldown bypass via animation canceling.
Ritualist
Deathwish damage corrected; tooltip updated.
Added line-of-sight check for Miasma and Eruption.
Medic
Healing Shields no longer cancel each other out in multiplayer.
Redemption healing effectiveness and skill charging fixed.
Challenger
DieHard prime perk no longer triggers after Bitter Memento activation at low health.
Gear / Items
Weapons & Mods
Nebula Mod: Damage reduced and fixed ranged damage type.
Sporebloom: Now benefits from Physical Damage bonuses.
Micronova Mod: Adjusted damage output.
Polygun:
Increased reload buff duration (5s to 10s).
Reduced recoil and increased shotgun fire rate.
Alpha / Omega: Increased fire rate and charge buff decay delay.
Trinity: Increased damage, magazine size, and reload speed.
Various bug fixes for weapon interactions, damage calculations, and mod activations.
Trinkets, Mutators, and Relics
Fixed stacking and activation issues for several trinkets.
Hardcore Metal Band: Reduced Bulwark stacks from 5 to 3.
Effigy Pendant: Fixed activation inconsistencies.
Fixed issues with damage calculations, stacking effects, cooldowns, and movement speed buffs for various items.
Enemies
Shrewd: Fixed an issue where Shrewd could not be targeted by some Mods.
Dran Immolator: Resolved an issue where players could get trapped in a wall after escaping a grab attack.
Mirage: Fixed charged cyclone damage not scaling with weapon level.
Kiln Enemies: Addressed an issue where enemies could get stuck on ladders.
Root Zombies: Fixed resistance to the killing blow when damaged by Sandstorm.
Time Lapse: Resolved players getting stuck momentarily if enemies were frozen during a grab interaction.
Custodian Eye: Fixed homing missile attack not following the target.
Fae Knight Assassin: Addressed an issue where it froze in midair after defeating the One True King.
Bridge Warden: Fixed the inability to follow players through some tunnel openings.
Fae Golden Knight: Corrected an issue where arrow bolts hung in the air during the smoke ability.
Preacher’s Hat: Fixed bow weapons’ inability to shoot off the Preacher’s hat in Forlorn Coast.
Way of Kaeula: Fixed wave crash and drenched effect failing to damage Annihilation orbs.
Annihilation Fight: Addressed an issue where the boss would become unresponsive if orbs were destroyed too quickly.
Mother Mind: Fixed the inability to destroy platforms with slam attacks.
Tal’Ratha: Ensured it can be attacked by Rootlash or Reaver’s melee attacks.
Damage Reduction: Fixed issues where some enemy attacks ignored Damage Reduction.
UI
Thorn Tooltip: Fixed the tooltip not updating with explosive damage bonuses.
Item Icon Outline: Resolved white outlines appearing around some item icons.
Amplitude: Resolved incorrect tooltip descriptions for Way of Lydusa.
Blood Draw Tooltip: Corrected tooltip values not updating with explosive damage bonuses.
Ranged Lifesteal: Now displays correctly in Advanced Stats.
Shields and Buffs: Fixed potential overlap on allies’ display.
Crystal Heart: Corrected tooltip values in the character menu.
Annihilation Fight Door: Fixed incorrect marking as a side dungeon.
Trait Points: Resolved an issue causing trait points to be removed.
Sleeper Mutator: Corrected reversed tooltip descriptions for critical chance and damage at level 10.
Fire Rate and Evade Speed: Fixed inconsistent display on the stats screen.
Sapphire Dreamstone: Now displays the cooldown icon correctly.
Thaen Protection: Fixed incorrect tooltip icon.
Dwell’s Shop Tabs: Corrected display issues.
Rot Stalker Aberration: Fixed multiple named health bars appearing on screen.
Current Mission Icon: Resolved stretched appearance on multiple lines.
Typos: Fixed numerous typos in weapon and item descriptions.
Misc Fixes
Nightweaver Fight: Fixed an issue preventing damage to enemies when entering the fog door during the 2nd phase transition.
Custodian Eye Fight: Addressed an issue where players could get stuck if defeated at the same time as the floor dropped.
Lighthouse Key: Fixed incorrect visual state when inspecting.
Dran on Ladders: Fixed them getting stuck when used simultaneously with a player.
Resolute Trait: Ensured it is consistently awarded.
Alchemist Engram: Corrected description and lore.
One True King Dialogue: Fixed missing responses when wearing the True Crimson Crown.
Cherished Fracture Shrine: Resolved a visual glitch when reloading the game after exiting.
Havoc Form Lightning VFX: Fixed VFX persisting or firing in the wrong direction for clients.
Character Aura Buff VFX: Addressed persistence after using 3Vial skills as an Alchemist.
Founder Ford’s Path: Fixed reset if players quit before meeting him at old Ward 13.
Mother Mind’s Arena: Resolved an issue allowing players to escape.
Charge Attack at 0 Stamina: Fixed getting stuck in state transition.
Campaign Dialogue in Adventure Mode: Removed incorrect appearance when speaking to Custodian.
Ring in Derelict Lighthouse: Fixed spawning under the ground, making it impossible to pick up.
Hatchery XP Exploit: Eliminated potential for XP grinding.
Lydusa Fight: Adjusted wall health scaling on Apocalyptic difficulty.
Flop Damage: Ensured it scales with player level.
Archetypes: Fixed selection and acquisition issues for certain players.
Wormhole: Addressed multiple issues with out-of-world scenarios.
Visual and Collision Gaps: Fixed various small visual and collision gaps throughout the game.
Recently, the Remnant 2 patch added various quality of life improvements. Unfortunately, since the release, players are experiencing various bug fixes and errors. Today’s Remnant 2 patch 1.000.035 will fix a few of these issues. Read more details below.
Download free Remnant 2 update 1.000.035 on PlayStation 5, Xbox Series X/S, and PC.