Remnant 2 update 1.000.035 is rolling out on PS5, Xbox Series X/S and PC players. According to the official Remnant 2 version 1.000.035 patch notes, the latest update brings new DLC (The Dark Horizon). Apart from this, Remnant 2 patch 1.000.035 also addresses numerous issues with enemy targeting, behavior, and scaling. UI inconsistencies, tooltip inaccuracies, and incorrect item/tool values
Remnant 2 Patch 1.000.035 Notes – September 24, 2024
Free Content
Boss Rush Launch
- Gameplay: Added three intense boss battle challenges: Triple Threat, Trial by Fire, and The Gauntlet. Available in solo or multiplayer with temporary buffs for added difficulty.
- Access: Available from the World Stone in Ward 13.
Prism System
- Introduced a new system to boost power using existing Fragments.
Performance and Crashes
- Fixed hitching issues at Atonement Fold.
Quality of Life
General
- Dale’s dialogue has been reduced.
- Resolved Trophy unlocking issues for some players.
Archetypes
Engineer
- Fixed turret shooting beyond Mother Mind.
- Resolved floating fire issue with Engineer’s Flamethrower.
Archon
- Reality Rune skill now functions correctly, no longer reducing player damage.
- Havoc Form no longer causes flinching when Ravenous status is active.
Invoker
- Adjusted lightning strikes for Way of Kaeula and added a line-of-sight check.
- Fixed Visionary cooldown reduction and Sand Devils targeting issues.
Gunslinger
- Single-shot weapons now reload correctly after Bulletstorm kills in multiplayer.
Invader
- Included Grey Health in Reboot calculation.
- Fixed Worm Hole interaction with Bitter Memento.
Hunter
- Intuition perk no longer reduces Hunter skills duration after relic uses.
Handler
- Fixed skill cooldown bypass via animation canceling.
Ritualist
- Deathwish damage corrected; tooltip updated.
- Added line-of-sight check for Miasma and Eruption.
Medic
- Healing Shields no longer cancel each other out in multiplayer.
- Redemption healing effectiveness and skill charging fixed.
Challenger
- DieHard prime perk no longer triggers after Bitter Memento activation at low health.
Gear / Items
Weapons & Mods
- Nebula Mod: Damage reduced and fixed ranged damage type.
- Sporebloom: Now benefits from Physical Damage bonuses.
- Micronova Mod: Adjusted damage output.
- Polygun:
- Increased reload buff duration (5s to 10s).
- Reduced recoil and increased shotgun fire rate.
- Alpha / Omega: Increased fire rate and charge buff decay delay.
- Trinity: Increased damage, magazine size, and reload speed.
- Various bug fixes for weapon interactions, damage calculations, and mod activations.
Trinkets, Mutators, and Relics
- Fixed stacking and activation issues for several trinkets.
- Hardcore Metal Band: Reduced Bulwark stacks from 5 to 3.
- Effigy Pendant: Fixed activation inconsistencies.
- Fixed issues with damage calculations, stacking effects, cooldowns, and movement speed buffs for various items.
Enemies
- Shrewd: Fixed an issue where Shrewd could not be targeted by some Mods.
- Dran Immolator: Resolved an issue where players could get trapped in a wall after escaping a grab attack.
- Mirage: Fixed charged cyclone damage not scaling with weapon level.
- Kiln Enemies: Addressed an issue where enemies could get stuck on ladders.
- Root Zombies: Fixed resistance to the killing blow when damaged by Sandstorm.
- Time Lapse: Resolved players getting stuck momentarily if enemies were frozen during a grab interaction.
- Custodian Eye: Fixed homing missile attack not following the target.
- Fae Knight Assassin: Addressed an issue where it froze in midair after defeating the One True King.
- Bridge Warden: Fixed the inability to follow players through some tunnel openings.
- Fae Golden Knight: Corrected an issue where arrow bolts hung in the air during the smoke ability.
- Preacher’s Hat: Fixed bow weapons’ inability to shoot off the Preacher’s hat in Forlorn Coast.
- Way of Kaeula: Fixed wave crash and drenched effect failing to damage Annihilation orbs.
- Annihilation Fight: Addressed an issue where the boss would become unresponsive if orbs were destroyed too quickly.
- Mother Mind: Fixed the inability to destroy platforms with slam attacks.
- Tal’Ratha: Ensured it can be attacked by Rootlash or Reaver’s melee attacks.
- Damage Reduction: Fixed issues where some enemy attacks ignored Damage Reduction.
UI
- Thorn Tooltip: Fixed the tooltip not updating with explosive damage bonuses.
- Item Icon Outline: Resolved white outlines appearing around some item icons.
- Corrupted Sorrow Mod: Fixed incorrect tooltip value.
- Amplitude: Resolved incorrect tooltip descriptions for Way of Lydusa.
- Blood Draw Tooltip: Corrected tooltip values not updating with explosive damage bonuses.
- Ranged Lifesteal: Now displays correctly in Advanced Stats.
- Shields and Buffs: Fixed potential overlap on allies’ display.
- Crystal Heart: Corrected tooltip values in the character menu.
- Annihilation Fight Door: Fixed incorrect marking as a side dungeon.
- Trait Points: Resolved an issue causing trait points to be removed.
- Sleeper Mutator: Corrected reversed tooltip descriptions for critical chance and damage at level 10.
- Fire Rate and Evade Speed: Fixed inconsistent display on the stats screen.
- Sapphire Dreamstone: Now displays the cooldown icon correctly.
- Thaen Protection: Fixed incorrect tooltip icon.
- Dwell’s Shop Tabs: Corrected display issues.
- Rot Stalker Aberration: Fixed multiple named health bars appearing on screen.
- Current Mission Icon: Resolved stretched appearance on multiple lines.
- Typos: Fixed numerous typos in weapon and item descriptions.
Misc Fixes
- Nightweaver Fight: Fixed an issue preventing damage to enemies when entering the fog door during the 2nd phase transition.
- Custodian Eye Fight: Addressed an issue where players could get stuck if defeated at the same time as the floor dropped.
- Lighthouse Key: Fixed incorrect visual state when inspecting.
- Dran on Ladders: Fixed them getting stuck when used simultaneously with a player.
- Resolute Trait: Ensured it is consistently awarded.
- Alchemist Engram: Corrected description and lore.
- One True King Dialogue: Fixed missing responses when wearing the True Crimson Crown.
- Cherished Fracture Shrine: Resolved a visual glitch when reloading the game after exiting.
- Havoc Form Lightning VFX: Fixed VFX persisting or firing in the wrong direction for clients.
- Character Aura Buff VFX: Addressed persistence after using 3Vial skills as an Alchemist.
- Founder Ford’s Path: Fixed reset if players quit before meeting him at old Ward 13.
- Mother Mind’s Arena: Resolved an issue allowing players to escape.
- Charge Attack at 0 Stamina: Fixed getting stuck in state transition.
- Campaign Dialogue in Adventure Mode: Removed incorrect appearance when speaking to Custodian.
- Ring in Derelict Lighthouse: Fixed spawning under the ground, making it impossible to pick up.
- Hatchery XP Exploit: Eliminated potential for XP grinding.
- Lydusa Fight: Adjusted wall health scaling on Apocalyptic difficulty.
- Flop Damage: Ensured it scales with player level.
- Archetypes: Fixed selection and acquisition issues for certain players.
- Wormhole: Addressed multiple issues with out-of-world scenarios.
- Visual and Collision Gaps: Fixed various small visual and collision gaps throughout the game.
Recently, the Remnant 2 patch added various quality of life improvements. Unfortunately, since the release, players are experiencing various bug fixes and errors. Today’s Remnant 2 patch 1.000.035 will fix a few of these issues. Read more details below.
Download free Remnant 2 update 1.000.035 on PlayStation 5, Xbox Series X/S, and PC.