Remnant 2 Update 1.000.035 Patch Notes for PS5, PC & Xbox

Remnant 2 update 1.000.035 is rolling out on PS5, Xbox Series X/S and PC players. According to the official Remnant 2 version 1.000.035 patch notes, the latest update brings new DLC (The Dark Horizon). Apart from this, Remnant 2 patch 1.000.035 also addresses numerous issues with enemy targeting, behavior, and scaling. UI inconsistencies, tooltip inaccuracies, and incorrect item/tool values

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Remnant 2 Patch 1.000.035 Notes – September 24, 2024

Remnant 2 Update 1.000.034 Patch Notes for PS5, PC & Xbox
Remnant 2 Update 1.000.034 Patch Notes for PS5, PC & Xbox

Free Content

Boss Rush Launch
  • Gameplay: Added three intense boss battle challenges: Triple Threat, Trial by Fire, and The Gauntlet. Available in solo or multiplayer with temporary buffs for added difficulty.
  • Access: Available from the World Stone in Ward 13.
Prism System
  • Introduced a new system to boost power using existing Fragments.

Performance and Crashes

  • Fixed hitching issues at Atonement Fold.

Quality of Life

General

  • Dale’s dialogue has been reduced.
  • Resolved Trophy unlocking issues for some players.

Archetypes

Engineer

  • Fixed turret shooting beyond Mother Mind.
  • Resolved floating fire issue with Engineer’s Flamethrower.

Archon

  • Reality Rune skill now functions correctly, no longer reducing player damage.
  • Havoc Form no longer causes flinching when Ravenous status is active.

Invoker

  • Adjusted lightning strikes for Way of Kaeula and added a line-of-sight check.
  • Fixed Visionary cooldown reduction and Sand Devils targeting issues.

Gunslinger

  • Single-shot weapons now reload correctly after Bulletstorm kills in multiplayer.

Invader

  • Included Grey Health in Reboot calculation.
  • Fixed Worm Hole interaction with Bitter Memento.

Hunter

  • Intuition perk no longer reduces Hunter skills duration after relic uses.

Handler

  • Fixed skill cooldown bypass via animation canceling.

Ritualist

  • Deathwish damage corrected; tooltip updated.
  • Added line-of-sight check for Miasma and Eruption.

Medic

  • Healing Shields no longer cancel each other out in multiplayer.
  • Redemption healing effectiveness and skill charging fixed.

Challenger

  • DieHard prime perk no longer triggers after Bitter Memento activation at low health.

Gear / Items

Weapons & Mods

  • Nebula Mod: Damage reduced and fixed ranged damage type.
  • Sporebloom: Now benefits from Physical Damage bonuses.
  • Micronova Mod: Adjusted damage output.
  • Polygun:
    • Increased reload buff duration (5s to 10s).
    • Reduced recoil and increased shotgun fire rate.
  • Alpha / Omega: Increased fire rate and charge buff decay delay.
  • Trinity: Increased damage, magazine size, and reload speed.
  • Various bug fixes for weapon interactions, damage calculations, and mod activations.

Trinkets, Mutators, and Relics

  • Fixed stacking and activation issues for several trinkets.
  • Hardcore Metal Band: Reduced Bulwark stacks from 5 to 3.
  • Effigy Pendant: Fixed activation inconsistencies.
  • Fixed issues with damage calculations, stacking effects, cooldowns, and movement speed buffs for various items.

Enemies

  • Shrewd: Fixed an issue where Shrewd could not be targeted by some Mods.
  • Dran Immolator: Resolved an issue where players could get trapped in a wall after escaping a grab attack.
  • Mirage: Fixed charged cyclone damage not scaling with weapon level.
  • Kiln Enemies: Addressed an issue where enemies could get stuck on ladders.
  • Root Zombies: Fixed resistance to the killing blow when damaged by Sandstorm.
  • Time Lapse: Resolved players getting stuck momentarily if enemies were frozen during a grab interaction.
  • Custodian Eye: Fixed homing missile attack not following the target.
  • Fae Knight Assassin: Addressed an issue where it froze in midair after defeating the One True King.
  • Bridge Warden: Fixed the inability to follow players through some tunnel openings.
  • Fae Golden Knight: Corrected an issue where arrow bolts hung in the air during the smoke ability.
  • Preacher’s Hat: Fixed bow weapons’ inability to shoot off the Preacher’s hat in Forlorn Coast.
  • Way of Kaeula: Fixed wave crash and drenched effect failing to damage Annihilation orbs.
  • Annihilation Fight: Addressed an issue where the boss would become unresponsive if orbs were destroyed too quickly.
  • Mother Mind: Fixed the inability to destroy platforms with slam attacks.
  • Tal’Ratha: Ensured it can be attacked by Rootlash or Reaver’s melee attacks.
  • Damage Reduction: Fixed issues where some enemy attacks ignored Damage Reduction.

UI

  • Thorn Tooltip: Fixed the tooltip not updating with explosive damage bonuses.
  • Item Icon Outline: Resolved white outlines appearing around some item icons.
  • Corrupted Sorrow Mod: Fixed incorrect tooltip value.
  • Amplitude: Resolved incorrect tooltip descriptions for Way of Lydusa.
  • Blood Draw Tooltip: Corrected tooltip values not updating with explosive damage bonuses.
  • Ranged Lifesteal: Now displays correctly in Advanced Stats.
  • Shields and Buffs: Fixed potential overlap on allies’ display.
  • Crystal Heart: Corrected tooltip values in the character menu.
  • Annihilation Fight Door: Fixed incorrect marking as a side dungeon.
  • Trait Points: Resolved an issue causing trait points to be removed.
  • Sleeper Mutator: Corrected reversed tooltip descriptions for critical chance and damage at level 10.
  • Fire Rate and Evade Speed: Fixed inconsistent display on the stats screen.
  • Sapphire Dreamstone: Now displays the cooldown icon correctly.
  • Thaen Protection: Fixed incorrect tooltip icon.
  • Dwell’s Shop Tabs: Corrected display issues.
  • Rot Stalker Aberration: Fixed multiple named health bars appearing on screen.
  • Current Mission Icon: Resolved stretched appearance on multiple lines.
  • Typos: Fixed numerous typos in weapon and item descriptions.

Misc Fixes

  • Nightweaver Fight: Fixed an issue preventing damage to enemies when entering the fog door during the 2nd phase transition.
  • Custodian Eye Fight: Addressed an issue where players could get stuck if defeated at the same time as the floor dropped.
  • Lighthouse Key: Fixed incorrect visual state when inspecting.
  • Dran on Ladders: Fixed them getting stuck when used simultaneously with a player.
  • Resolute Trait: Ensured it is consistently awarded.
  • Alchemist Engram: Corrected description and lore.
  • One True King Dialogue: Fixed missing responses when wearing the True Crimson Crown.
  • Cherished Fracture Shrine: Resolved a visual glitch when reloading the game after exiting.
  • Havoc Form Lightning VFX: Fixed VFX persisting or firing in the wrong direction for clients.
  • Character Aura Buff VFX: Addressed persistence after using 3Vial skills as an Alchemist.
  • Founder Ford’s Path: Fixed reset if players quit before meeting him at old Ward 13.
  • Mother Mind’s Arena: Resolved an issue allowing players to escape.
  • Charge Attack at 0 Stamina: Fixed getting stuck in state transition.
  • Campaign Dialogue in Adventure Mode: Removed incorrect appearance when speaking to Custodian.
  • Ring in Derelict Lighthouse: Fixed spawning under the ground, making it impossible to pick up.
  • Hatchery XP Exploit: Eliminated potential for XP grinding.
  • Lydusa Fight: Adjusted wall health scaling on Apocalyptic difficulty.
  • Flop Damage: Ensured it scales with player level.
  • Archetypes: Fixed selection and acquisition issues for certain players.
  • Wormhole: Addressed multiple issues with out-of-world scenarios.
  • Visual and Collision Gaps: Fixed various small visual and collision gaps throughout the game.

Recently, the Remnant 2 patch added various quality of life improvements. Unfortunately, since the release, players are experiencing various bug fixes and errors. Today’s Remnant 2 patch 1.000.035 will fix a few of these issues. Read more details below.

Download free Remnant 2 update 1.000.035 on PlayStation 5, Xbox Series X/S, and PC.

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