More

    Red Solstice 2 Survivors Update 2.04 Patch Notes – Nov 11, 2021

    Red Solstice 2 Survivors update  2.04 (Nov 11, 2021) is now available to download on PC(Steam). According to the official Red Solstice 2 Survivors patch notes, the latest update resolves various issues with the game.

    Previously, a launch day update was released with various bug fixes and quality of life improvements.

    Unfortunately, since the last major update, players are facing issues with the game. Today’s Red Solstice 2 Survivors patch 2.04 will address a few of these errors.

    Red Solstice 2 Survivors Patch Notes – November 11, 2021

    Engi Vehicles spawns on host only (this prevents mass spam of vehicles and convoy breaking if 8 players in campaign)

    • Global infestation fix on load/save for HB campaign

    • Snatch and grab infinitive mission retry on fail and UBAS spam fixed

    • Fixed blocker that occurred of using Strong Signal beacon too early in phoenix/starship/The Big one

    • Removed boss spam on final mission

    • Teleports will not stop working after 1st use

    • Phase reaper now does normal instead of minuscule damage on bot

    • Long aim stacking infinitive negative value fixed while using HSLF and barricade

    • HB trains Iron Hawks soldiers as they should (level 4 bots)

    • Rebalanced HB missions and enemy marines and enemy UBAS

    • Overlord and saffron will show in bestiary after being killed

    • Strong Signal Beacon has charge percent now displayed

    • Whale should not be marked as biomass anymore nor it’s locations for missions not relevant to it

    • Hellfire cannot get stuck using flame burst anymore

    • Hellfire uses phase reaper now

    • Rapid response now works with reaper turrets,

    • Rapid response updates Micro Drones damage

    • Rapid response bugfix a spawned battle guardian drone will have the appropriate lvl of damage granted by rapid response

    • Electric fence post actor can be dismantled by engineer owner

    • Place turrets no longer snap onto unrelated turret actors

    • Reaper turret can no longer be spawned on top of itself

    • Ker/Sandworm will not instakill biomas nor whale with strong signal beacon creating a blocker if Starship mission is active

    • Proper player rotations will be restored on revive

    • Hellspawn will no longer 100% block on All For Nothing campaign level creating a blocker if player was in the middle bridge or somewhere near it

    • Build outpost will be able to be build when you have enough resources if rapid outpost deployment has been researched

    • Toggle Skills fix for double activations

    • Crashfix on biomass in rare occasions

    • Convoys improved on all levels and in general

    UI/Strategy

    • Added vehicle controls in options so that players can change (azerty keyboard issue)

    • Fixed hide cursor permanently while pressing 7 after evacing

    • Added more info on ranked games and match filter

    Jack Johnson
    Jack Johnson
    Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
    Ad

    Latest Articles