Rainbow Six Siege Update 1.000.094 Patch Notes (R6 2.89) for PS5 & PS4

Ubisoft has released a new R6 Siege update 1.000.094 on PS4, PC, PS5(version 1.000.086), and Xbox. According to the official R6 2.89 patch notes, the latest update enhances shotgun mechanics, enforces anti-toxicity measures, and introduces a major texture overhaul. Additionally, today’s R6 version 1.000.094 also resolves issues related to the gameplay, maps, operators, and audio.

R6 Siege update 1.000.094 Patch Notes – December 3, 2024

Y9S4.0 PATCH

  • Shotguns ecosystem tweaks for PC and Console:
  • ADS Dispersion Cone Reduction: ITA12L, M590A1, M870, SG-CQB, FO-12, SASG-12.
  • Hip-Fire Dispersion Cone Reduction: ITA12L, M590A1, M870, SG-CQB, Supernova.
  • First Shot Reduced: M1014, SPAS12, Super 90, SASG-12.
  • Increased Vertical Recoil after first shot: M1014, SPAS12, Super 90.

WINDOW BLOCKER

  • To reduce toxicity and spawn peeking, players will no longer be allowed to navigate onto window ledges.
  • Vaulting and Hot-Breaching through windows will not be affected

TEXTURE REFORGE

  • A texture reforge has been done which means players will be expecting a larger than usual Patch Size (between 30 and 40GB update).

BUG FIXES

GAMEPLAY

FIXED – Shield doesn’t lean with the Operator when holding a grenade when viewed as an Opponent.

FIXED – Blackbeard’s H.U.L.L. Adaptable Shield occasionally doesn’t block damage from throwable devices.

FIXED – Defender Bots leave the building when player picks Montagne.

FIXED – Barricades and objects behind them aren’t destroyed by Impact Grenades thrown underneath them in 2F White Stairs on the Kanal map.

FIXED – Defender Operator animation pauses briefly after being affected by Dokkaebi’s Logic Bomb.

FIXED – Goyo’s Volcán Canister floats in the air after destroying Azami’s Kiba Barrier if the canister is placed on the barrier.

FIXED – Operator change stance when existing Observation Tools.

FIXED – Sens’ R.O.U. Projector System VFX and SFX remains when destroyed while being held by Wamai’s MAG-NET System.

FIXED – Aiming down sights during free-look causes shaking animations.

FIXED – Hibana’s X-Kairos pellets stick to the metal frame of hatches and clip through.

FIXED – Dust VFX is missing in Third Person when using Sledge’s Breaching Hammer.

FIXED – Goyo loses points when detonating his Volcán Canister.

FIXED – Player can vault through a single barricade window by breaking part of the barricade and using melee on the frame twice in a row.

FIXED – Devices can’t be deployed on debris of a destroyed Deployable Shield.

FIXED – Players can clip through barricades by making a hole in the barricade and rappelling into the wall.

LEVEL DESIGN

FIXED – Luggage used as drone vent blockers are destructible and allow for line of sight when removed in 2F Master Bedroom on the Villa map.

FIXED – Attackers can shoot through drone vents due to clipping issues with fire extinguishers used as drone vent blockers in 1F Throne Room on the Theme Park map.

FIXED – Ying’s Candelas and Fuze’s Cluster Charges can be deployed through metal sheets in 2F Bedroom on the Oregon map.

FIXED – Skopós’s idle V10-Pantheon Shell spawns misaligned in 2F Cafeteria on the Yacht map

FIXED – Operators can navigate on top of the fence by vaulting on the white van at EXT Parking on the Clubhouse map.

FIXED – Thermite’s Exothermic Charge can’t destroy walls at EXT Gardens or EXT Front Balcony on the Emerald Plains map.

FIXED – Players can deploy drones to look through wall in 2F Yellow Stairs on the Consulate Map.

FIXED – Interaction lost for Valkyrie’s Black Eye when deployed on a printer that is destroyed on the Bank map.

FIXED – Skopós’s idle V10- Pantheon Shell spawns without a shield in 1F Meeting Hall on the Oregon map on Hostage game mode.

FIXED – Operators are able to navigate on top of a container by using Osa’s Talon-8 Shield at EXT Generator on the Nighthaven map.

FIXED -Rock texture isn’t applied properly in Escape Tunnel B on the Clubhouse map.

FIXED – Skopós’s idle V10-Pantheon Shell spawns without its shield in 2F Engine Control on the Yacht map.

FIXED – Skopós’s idle V10-Pantheon Shell spawns too close to the wall in 1F Lounge on the Emerald Plains map.

FIXED – Skopós’s idle V10-Pantheon Shell is misaligned and clipping with the shield and objective when spawning in B Garage on the Consulate map.

FIXED – Skopós’s idle V10-Pantheon Shell spawns without its shield in the 2F Kitchen on the Yacht map.

FIXED – Skopós’s idle V10-Pantheon Shell spawns without its shield in the 4F Cockpit and 4F Maps Room on the Yacht map.

OPERATORS

FIXED – Deimos’s arm animation is delayed when aiming down sight of the .44 Vendetta.

FIXED – Blackbeard’s H.U.L.L Adaptable Shield doesn’t lean with him after breaching a wall.

FIXED – Blackbeard’s MK17 reload cancel animation is not working properly.

FIXED – Blackbeard’s feet are twisted when breaching from rappel with H.U.L.L Adaptable Shield equipped.

FIXED – Hibana’s X-Kairos spins in her hand while she remains idle in the Operator section.

FIXED – Blackbeard’s H.U.L.L Adaptable Shield is present in his Guerilla Victory Celebration.

FIXED – Smoke VFX incorrectly displays when using Blackbeard’s H.U.L.L. Adaptable Shield breach.

FIXED – Frost VFX from Tubarão’s Zoto Canister applies to the scope twice when aiming the CSRX3000 inside the Zoto Canister area of effect.

FIXED – Skopós’s idle V10-Pantheon Shell spawns in T-Pose occasionally.

FIXED – Vertical Grip triggers standard magazine reload animation for Nomad’s Airjab Launcher.

FIXED – Unable to scan Operators for 3 to 4 seconds after Capitão’s Tactical Crossbow Smoke Dart dissipates.

FIXED – Nøkk’s HEL Presence Reduction VFX persist occasionally if she is eliminated while the effect is active.

FIXED – Operators can get stuck between a security cart and gun cabinet in the Aiming Lane on the Shooting Range map.

FIXED – Skopós’s V10-Pantheon Shell LED lights clip into the shoulder.

FIXED – Oryx can clip through walls to climb a hatch in another room.

FIXED – The LED indicators on Skopós’s active V10-Pantheon Shell aren’t affected by changes to team color settings.

FIXED – Text prompt is misaligned with the center of the screen when activating Deimos’ DeathMARK.

FIXED – Kapkan’s arm clips through barricades when deploying Entry Denial Device.

FIXED – Hibana’s X-Kairos pellets are red instead of white when equipped with the elite skin.

FIXED – Full reload animation plays instead of the gadget reload for Nomad’s Airjab on an ARX200 when the iron sight is equipped with any grip attached.

FIXED – Missing VFX for Sens’s R.O.U. Projector System if the projector is destroyed while deploying.

FIXED – Players can clip through the shield of Skopós’s idle V10- Pantheon Shell and take damage.

USER EXPERIENCE

FIXED – The status change notification is missing from the Reputation tile.

FIXED – Attackers enter into a T-pose when equipping Smoke Grenades.

FIXED – Skopós’s idle V10-Pantheon Shell blocks players from reinforcing walls from the same side.

FIXED – Skopós’s Idle V10-Pantheon Shell blocks players from barricading doorways from the same side.

FIXED – Ping input disappears from the HUD after exiting a damaged Bulletproof Camera.

FIXED – Mute’s Signal Disruptor reappears when viewed in Match Replay after being destroyed.

FIXED – Frost’s Welcome Mat body reappears when viewed in Match Replay after being destroyed.

FIXED – Thunderbird’s Kona Station reappears when viewed in Match Replay after being destroyed.

FIXED – The Hard Breach Charge reappears when viewed in Match Replay after being destroyed.

FIXED – Valkyrie’s Black Eye reappears when viewed in Match Replay after being destroyed.

FIXED – Claymore reappears when viewed in Match Replay after being destroyed.

FIXED – Thermite’s Exothermic Charge reappears when viewed in Match Replay after being destroyed.

FIXED – Smoke’s Remote Gas Grenade reappears when viewed in Match Replay after being destroyed.

FIXED – Several deployable devices reappear when viewed in Match Replay after being destroyed.

FIXED – Defenders see a drop in FPS when Attackers switch Operators.

FIXED – Retro Steel weapon skin appears on the equipped sight in the thumbnail for the .44 Mag Semi-Auto handgun.

FIXED – Blackbeard’s H.U.L.L. Adaptable Shield charm is positioned incorrectly in some situations.

FIXED – Operators leave a floating device on the map when viewed in Match Replay if they equip their device then swap back to their primary weapon.

FIXED – Operators have the outline of the opposing team in Spectator mode.

FIXED – Melee weapon clips into the Operator’s hand when viewed in Match Replay if they melee and then swap to their Unique Ability.

FIXED – Dropped defuser icon is missing in Spectator mode.

FIXED – Defuser icon in the overhead camera of Spectator mode is different than in the first-person point of view.

FIXED – Equipped weapon skin doesn’t update to default if the current equipped weapon skin is sold on the Marketplace.

FIXED – Dust particles floating in the air appear larger than intended.

FIXED – Reconnect button and banner appear while waiting for a match to begin in Siege Cup.

AUDIO

FIXED – Blackbeard’s sprint animation and corresponding SFX aren’t in sync when equipped with the MK17.

FIXED – Shooting SFX present when using Maverick’s Breaching Torch.

FIXED – Drone landing SFX triggers when previsualizing the jump trajectory.

Previously, a major Rainbow 6 Siege update 2.60 adds operator balancing tweaks including Frost’s Welcome Mat changes, Warden’s armor upgrade, and Tachanka’s damage boost. Unfortunately, players are still experiencing issues with the game. Today’s Rainbow 6 Siege patch 1.000.094 will fix a few of these issues.

Download free R6 update 1.000.094 on PlayStation 5, PC, and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
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