R6 Update 2.51 Patch Notes (Rainbow Six Siege 2.51)

Ubisoft has released a new Rainbow Six Siege update 2.51 on PS4, PC, PS5, and Xbox One. According to the official R6 Siege 2.51 patch notes, the latest update brings new changes, improvements and balancing changes to the game. Additionally, today’s Rainbow Six Siege version 2.51 also includes performance improvements.

Previously, a major R6 Siege update 2.51 added a new operator, a new gadget, a new ranked map, and much more. Recently, hotfix 2.51 was also released with minor tweaks. Unfortunately, players are still experiencing issues with the game. Today’s R6 Siege update 2.51 will fix a few of these issues. Read more details below.

R6 Update 2.51 Patch Notes

OPERATOR BALANCING

TWITCH
  • Increased regular drones to 2 (from 1)
  • Removed Vertical Grip from F2
GRIM
  • Added 1.5x and 2.0x sights to Commando 552

WEAPON BALANCING

EXTENDED BARREL
  • (New) Damage bonus: increases weapon damage by 15%
PARA-308 (CAPITÃO)
  • Damage: reduced to 47 (from 48)
SUPERNOVA (ECHO, HIBANA, AMARU)
  • Damage: increased to 55 (from 48)
9MM C1 (FROST)
  • Damage: reduced to 36 (from 45)
AR-15.50 & M4 (MAVERICK)
  • Damage: increased to 67 (from 62)
  • Added 2.0x sights to M4
UZK50GI (THORN)
  • Damage: reduced to 36 (from 44)
AUG A2 (WAMAI, IQ)
  • Vertical recoil: increased upward speed.
  • Horizontal recoil: Long bursts now have an increased spread and tend to pull left.
COMMANDO 552 (GRIM, IQ)
  • Damage: reduced to 47 (from 48)
HIP FIRE PRECISION

WEAPONS AFFECTED

  • Spread increased: AK12, ARX 200, SC3000K, LMG-E, 6P41, T-95, 417, AR-15.50, CAMRS, MK14
  • Spread reduced: P10-C
  • Burst growth increased: AUG A2, AUG A3, POF 9, LMG-E, 6P41, T-95, 417, AR-15.50, MK14
  • Burst growth reduced: CAMRS

TWEAKS AND IMPROVEMENTS

PLAYER COMFORT

Advanced controller options

  • Players on PC and consoles can customize their controllers’ aim controls with Advanced Controller Options.
  • These options can be found in the Controller section of the Controls option menu.
  • We’ll be listening to player feedback to further improve this feature and offer new options as needed.

Bug Fixes

GAMEPLAY

FIXED – Most played Operators are not being chosen when inactive on the Random Operator selection screen.
FIXED – POF-9 recoil pattern isn’t displayed in Weapon Loadout screen and Shooting Range records.
FIXED – Button to access chat is not functional when Covert Voice to Text option is on during gameplay sessions.
FIXED – Match loadout when round begins sometimes does not match player’s loadout during character select stage.

LEVEL DESIGN

FIXED – Players can peek above the reinforcement at EXT Garage Balcony on Outback Map.
FIXED – Echo’s Yokai drone and Valkyrie’s Black Eye camera are able to scan the attackers at the “EXT Park” location immediately after they spawn when positioned on the ceiling of the 1F Lobby location on Nighthaven Labs.
FIXED – Multiple LOD issues on various maps.

OPERATORS

FIXED – Solis can’t shoot if SPEC-IO gets deactivated at the same time that Solis activates it.
FIXED – Caveira’s hair clips into her face in the Home section.
FIXED – Doc’s Stim Pistol is missing the keyword action reminder.
FIXED – While SPEC-IO is active, Solis’ arms and phone clip through the AR HUD when entering Observation Tool view.

USER EXPERIENCE

FIXED – Icon previews for loadouts do not load properly during the operator selection phase.
FIXED – No offers are displayed in the Gift to Friends section in Ubisoft Connect.
FIXED – Players can duplicate their account by unlinking an account and relinking to a new account.
FIXED – Players experience an infinite loading when attempting to convert any pack while also switching to a different one at the same time.
FIXED – Prompt to Apply Changes appears in Options menu despite no changes being made.
FIXED – Various UI issues.


The following changes were added recently.

PLAYER COMFORT

TEAM DEATHMATCH

  • Added Voiceover lines in the Team Deathmatch Playlist

BUG FIXES

GAMEPLAY

  • Addressed a bug where exit Rappel option appears in some locations where they cannot use it normally.
  • Addressed a bug where leaning back and forth while aiming down sight is faster while on Rappel.
  • Addressed a bug where an extra bullet is fired and not subtracted from the ammo pool when shooting before the reloading animation is finished.

LEVEL DESIGN

  • Addressed a bug where defenders are undetected in a specific area outside on Clubhouse map.
  • Addressed a bug where attackers can reach the top of the skylight after vaulting on Osa’s Talon-8 on Villa map.
  • Addressed a bug where operators can fall through the map at EXT Zodiac on Yacht map.
  • Addressed a bug where multiple LOD issues on various maps.

OPERATORS

  • Addressed a bug where Buck’s Skeleton Key deals more damage with Extended Barrel equipped on C8-SFW.
  • Addressed a bug where Grim’s Kawan Launcher fires through reinforcements while deployed on Thermite’s Exothermic Charge.
  • Addressed a bug where the second charge of Ace’s S.E.L.M.A. can destroy part of a wall that is jammed with Mute’s Signal Disruptor.
  • Addressed a bug where assist scoring is unavailable for IQ’s Electronics Detector after scanning Pulse or Vigil’s device before they are eliminated.
  • Addressed a bug where both bombs are not revealed at the same time with IQ’S Electronics Detector.
  •  Addressed a bug where IQ’s Electronics Detector is closed if IQ throws a drone while it’s active and reopens automatically after IQ exits the Observation Tool when using advanced drone deployment.
  • Addressed a bug where jackal’s Eyenox won’t reactivate on the first try after a concussion state with the device activated.
  • Addressed a bug where doc’s voice lines are missing when using the Stim Pistol on himself or other players.
  • Addressed a bug where bandit’s Shock Wire is destroyed if the asset supporting the device is destroyed.
  • Addressed a bug where default Sight for 552 Commando is incorrect.
  • Addressed a bug where animation is canceled when trying to go through a hatch as Oryx while Dokkaebi’s Logic Bomb is active.
  • Addressed a bug where azami’s hitbox is slightly too big.
  • Addressed a bug where poured liquid is misplaced in Elite Warden’s victory dance.
  • Addressed various Operator VFX issues.

USER EXPERIENCE

  • Addressed a bug where Hip fire recoil on Shooting Range does not match the recoil in PVP games.
  • Addressed a bug where scramble VFX is missing when switching to or between Observation Tools.
  • Addressed a bug where “Lefty” Controller layout doesn’t apply to Maestro’s Evil Eye.
  • Addressed various UI issues.
  • Addressed various Localization issues.
  • Addressed various Privacy settings issues
  • Addressed various Audio and SFX issues.
  • Addressed various Match Replay issues.
  • Addressed various Spectator mode issues.
  • Addressed various Custom Game issues.
  • Addressed various Customization issues.

Download free Rainbow 6 Siege update 2.51 on PlayStation 4, PlayStation 5, PC, and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

Latest Articles