Police Simulator – Patrol Officers update is now rolling out on PC (Steam). According to the official Police Simulator – Patrol Officers patch notes, the latest update added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s Police Simulator – Patrol Officers patch will fix a few of these issues.
Added 4 new haircuts for female NPCs & 2 new haircuts for male NPCs
Added 3 new face models for female NPCs & 3 new face models for male NPCs
Added more than 700 new first names for male NPCs & more than 650 new first names for female NPCs
Added more than 700 new last names for NPCs
Added some new animations to the police officers in the precinct reception
Police Car & Traffic Cars
Improved NPVs reaction when blipped over: Blipped vehicles now do not stop abruptly
Improved NPVs reaction when blipped over: NPVs now stop on the right lane if they can not find a parking spot nearby
Improved spotlights on Panther Z
Car patrols are now available in high crime areas
World
Added more lights in darker areas (especially useful in Night Shifts)
Handbook
Modified handbook entry for Parking Regulations, to include explanation about cars with “Shift” sticker on them
Balancing
Decreased chance for ‘Smoking Exhaust’ to be more realistic
Decreased chance for ‘Engine Too Loud’ to be more realistic
Bug Fixes
GAMEPLAY
Fixed a lot of cases where the action was unjustified in report, even though it was a justified action by the player
Fixed an edge case where sometimes players were losing SP instead of CP
Fixed an issue where player was able to hold two tools at the same time
Fixed an issue where restarting shift was placing players into the running shift again
MULTIPLAYER
Fixed an issue where some NPVs were invisible for client
Fixed an issue where the player’s position from the previous shift was also displayed in the new shift when leaving the area of jurisdiction
Fixed an issue where ‘Asking for ID’ was blocking the client
NPCs
Fixed many issues concerning NPC behaviors (e.g.: Drug dealer did not walk away after being let go)
Fixed issue where graffiti sprayers were spraying on advertisement boards and windows of buildings that were invisible
Fixed an issue where graffiti sprayers had no spray can in hand
Fixed an issue where graffiti sprayers were spawning on top of buildings
Fixed an issue where drug dealers were spawning in unreachable places
Fixed an issue where sometimes the buyer does not walk away after a drug deal
Fixed an issue in crime scenes where the criminal was still on the scene due to broken navmesh
Fixed an issue where NPCs did not walk on sidewalk due to broken navmesh
Fixed an issue where NPCs were floating in bus stops
Fixed an issue where NPCs were sitting on invisible benches
Fixed an issue where NPCs are sitting behind the bench
Fixed an issue where NPCs were clipping through tables
Fixed an issue where NPCs were clipping in Kiosk
Fixed an issue where the NPC faces LOD were incorrect
Fixed an issue where NPC feet were inside the ground
Fixed an issue where some NPCs were showing skin through dress
Fixed an issue where sometimes NPC fingers were all weird
Fixed an issue where you could not interact with NPC when aiming with a tool
PATROL CAR & TRAFFIC CARS
Fixed an issue where Patrol Cars were accelerating after returning from a tutorial popup
Fixed an issue where Patrol Cars were accelerating on their own after closing the Board Computer
Fixed an issue where Patrol Cars were disappearing from game session if the previous session was failed
Fixed an issue where player could interact with NPCs while asking for NPC ID
Fixed an issue where some parked NPC were submerged in the sidewalk
WORLD
Fixed a lot of places where sometimes you could see spaces in between two buildings
Fixed a level design issue with misplaced scaffolding on a building
Fixed an issue where a small part of a building in Chester did not have a texture
Fixed an issue where some walls were missing collision
Fixed an issue where some walls in game were missing collision so that players could walk through them and fall into the never-ending abyss of Brighton
Fixed some issues where cables were clipping through buildings
Fixed some issues with coffee shops
Fixed an issue where bookshelves in precinct were changing textures (are they chameleons?)
Fixed issues where some decorative plants did not have collision
Fixed an issue in parks where the grass textures looked really wrong
Fixed an issue where graffiti cans were submerged into the sidewalk
Fixed an issue where bicycles were submerged into the sidewalk
UI
Fixed the developer debug string displayed in the intuition messages (no more #hackerman)
Fixed an issue that caused the ‘Aim mode: Field of View’ settings have no effect
Fixed an issue where the displayed intuition was sometimes incorrect and misleading
Fixed an issue with the tool tip for ‘Parking in Front of Bus Stop’ that did not mention towing as justified
Fixed an issue where the color of the game suddenly turned to black and white (thanks, Marcobarg!)
TUTORIALS
Fixed issues with tutorials not triggering correctly
Fixed an issue with cannabis tutorial which had broken gender text
Fixed an issue where ‘Expired Parking Meter’ tutorials were triggering on handicapped cars
Fixed an issue where ‘Underglow Lights’ tutorial was not triggered correctly
Fixed an issue with ‘Using Turn Signal’ tutorial
Fixed an issue with ‘Wanted Person’ tutorial
Fixed an issue with ‘Photographing’ tutorial
Fixed an issue with ‘Broken Lights’ tutorial
SOUND
Fixed an audio loading crash when entering Patrol Car
Fixed an issue where the sound of damaged patrol car engine was still audible after restarting the shift
Fixed an issue where continuing a career from main menu after leaving a career mutes many sound effects
MISCELLANEOUS
Fixed an issue where player character ragdolled after opening the patrol car trunk (do a barrel roll!)
Fixed hands clipping through blazer
Fixed an issue where the graffiti was visible when NPC is painting
Fixed an issue where some hairstyles were missing in game
CRASHES
Fixed a game crash when performing background check
Known Issues
Asking for directions
Handcuffed NPC can ask for directions, leading to some weird graphical issues
Open Patrol
The level progress bar does not reflect the progress correctly in shift report and also in map view
Sometimes it might now be possible to join Multiplayer when hosted through public session
Client compass displays all cars in Open Patrol
Multiplayer
Ending the shift might sometimes now work immediately for the client. However, after 30 seconds the shift will end anyway.
Sometimes the minimap is missing while driving the patrol car
Host sometimes not fined correctly for illegal actions when casual mode is on
Other things
Sometimes when starting a second shift, the game might show a ‘Game Over’ screen
Sometimes new shift can not be started with getting critically injured in the previous shift
After pulling over an NPV, the player is sometimes able to interact with both NPC and NPV
In first-person view while driving, the board computer might get enlarged on the screen
Already discovered POIs reset after loading a savegame
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Renu
Content writer for games at UpdateCrazy.com. Also, love anime and toons.