Police Simulator – Patrol Officers Update Patch Notes – December 14, 2021
Police Simulator – Patrol Officers update is now rolling out on PC (Steam). According to the official Police Simulator – Patrol Officers patch notes, the latest update added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s Police Simulator – Patrol Officers patch will fix a few of these issues.
Check out more details below.
Police Simulator – Patrol Officers Patch Notes – December 14, 2021
New Features New Feature: Open Patrol New Feature: Conduct Point Explanation System New Feature: Helping NPCs asking for directions New Feature: Greeting NPCs New Violation: Wallet Theft New Violation: Drinking in Public
NPCs Added 4 new haircuts for female NPCs & 2 new haircuts for male NPCs Added 3 new face models for female NPCs & 3 new face models for male NPCs Added more than 700 new first names for male NPCs & more than 650 new first names for female NPCs Added more than 700 new last names for NPCs Added some new animations to the police officers in the precinct reception
Police Car & Traffic Cars Improved NPVs reaction when blipped over: Blipped vehicles now do not stop abruptly Improved NPVs reaction when blipped over: NPVs now stop on the right lane if they can not find a parking spot nearby Improved spotlights on Panther Z Car patrols are now available in high crime areas
World Added more lights in darker areas (especially useful in Night Shifts)
Handbook Modified handbook entry for Parking Regulations, to include explanation about cars with “Shift” sticker on them
Balancing Decreased chance for ‘Smoking Exhaust’ to be more realistic Decreased chance for ‘Engine Too Loud’ to be more realistic
Fixed a lot of cases where the action was unjustified in report, even though it was a justified action by the player Fixed an edge case where sometimes players were losing SP instead of CP Fixed an issue where player was able to hold two tools at the same time Fixed an issue where restarting shift was placing players into the running shift again
Fixed an issue where some NPVs were invisible for client Fixed an issue where the player’s position from the previous shift was also displayed in the new shift when leaving the area of jurisdiction Fixed an issue where ‘Asking for ID’ was blocking the client
Fixed many issues concerning NPC behaviors (e.g.: Drug dealer did not walk away after being let go) Fixed issue where graffiti sprayers were spraying on advertisement boards and windows of buildings that were invisible Fixed an issue where graffiti sprayers had no spray can in hand Fixed an issue where graffiti sprayers were spawning on top of buildings Fixed an issue where drug dealers were spawning in unreachable places Fixed an issue where sometimes the buyer does not walk away after a drug deal Fixed an issue in crime scenes where the criminal was still on the scene due to broken navmesh Fixed an issue where NPCs did not walk on sidewalk due to broken navmesh Fixed an issue where NPCs were floating in bus stops Fixed an issue where NPCs were sitting on invisible benches Fixed an issue where NPCs are sitting behind the bench Fixed an issue where NPCs were clipping through tables Fixed an issue where NPCs were clipping in Kiosk Fixed an issue where the NPC faces LOD were incorrect Fixed an issue where NPC feet were inside the ground Fixed an issue where some NPCs were showing skin through dress Fixed an issue where sometimes NPC fingers were all weird Fixed an issue where you could not interact with NPC when aiming with a tool
PATROL CAR & TRAFFIC CARS
Fixed an issue where Patrol Cars were accelerating after returning from a tutorial popup Fixed an issue where Patrol Cars were accelerating on their own after closing the Board Computer Fixed an issue where Patrol Cars were disappearing from game session if the previous session was failed Fixed an issue where player could interact with NPCs while asking for NPC ID Fixed an issue where some parked NPC were submerged in the sidewalk
Fixed a lot of places where sometimes you could see spaces in between two buildings Fixed a level design issue with misplaced scaffolding on a building Fixed an issue where a small part of a building in Chester did not have a texture Fixed an issue where some walls were missing collision Fixed an issue where some walls in game were missing collision so that players could walk through them and fall into the never-ending abyss of Brighton Fixed some issues where cables were clipping through buildings Fixed some issues with coffee shops Fixed an issue where bookshelves in precinct were changing textures (are they chameleons?) Fixed issues where some decorative plants did not have collision Fixed an issue in parks where the grass textures looked really wrong Fixed an issue where graffiti cans were submerged into the sidewalk Fixed an issue where bicycles were submerged into the sidewalk
UI Fixed the developer debug string displayed in the intuition messages (no more #hackerman) Fixed an issue that caused the ‘Aim mode: Field of View’ settings have no effect Fixed an issue where the displayed intuition was sometimes incorrect and misleading Fixed an issue with the tool tip for ‘Parking in Front of Bus Stop’ that did not mention towing as justified Fixed an issue where the color of the game suddenly turned to black and white (thanks, Marcobarg!)
Fixed issues with tutorials not triggering correctly Fixed an issue with cannabis tutorial which had broken gender text Fixed an issue where ‘Expired Parking Meter’ tutorials were triggering on handicapped cars Fixed an issue where ‘Underglow Lights’ tutorial was not triggered correctly Fixed an issue with ‘Using Turn Signal’ tutorial Fixed an issue with ‘Wanted Person’ tutorial Fixed an issue with ‘Photographing’ tutorial Fixed an issue with ‘Broken Lights’ tutorial
Fixed an audio loading crash when entering Patrol Car Fixed an issue where the sound of damaged patrol car engine was still audible after restarting the shift Fixed an issue where continuing a career from main menu after leaving a career mutes many sound effects
Fixed an issue where player character ragdolled after opening the patrol car trunk (do a barrel roll!) Fixed hands clipping through blazer Fixed an issue where the graffiti was visible when NPC is painting Fixed an issue where some hairstyles were missing in game
Fixed a game crash when performing background check Known Issues
Asking for directions Handcuffed NPC can ask for directions, leading to some weird graphical issues
Open Patrol The level progress bar does not reflect the progress correctly in shift report and also in map view Sometimes it might now be possible to join Multiplayer when hosted through public session Client compass displays all cars in Open Patrol
Multiplayer Ending the shift might sometimes now work immediately for the client. However, after 30 seconds the shift will end anyway. Sometimes the minimap is missing while driving the patrol car Host sometimes not fined correctly for illegal actions when casual mode is on
Other things Sometimes when starting a second shift, the game might show a ‘Game Over’ screen Sometimes new shift can not be started with getting critically injured in the previous shift After pulling over an NPV, the player is sometimes able to interact with both NPC and NPV In first-person view while driving, the board computer might get enlarged on the screen Already discovered POIs reset after loading a savegame
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