A new Phasmophobia update 0.10.0.0 is now rolling out on PC(Steam). According to the official Phasmophobia 10.0 patch notes, the latest update brings brings a refurbished location, Point Hope, along with various adjustments to progression, equipment, and performance improvements. Apart from this, Phasmophobia patch 0.10.0 also includes multiple fixes and new features.
Previously, a major update 0.9added quality-of-life improvements and fixes. Recently, a hotfix added a new truck, ghost types, voice recognition overhaul, and more. Unfortunetly, players are facing a number of problems with the game. Today’s Phasmophobia update 10.0 will fix a few of these issues.
Read more details below.
Phasmophobia Patch 0.10.0.0 Notes – June 25, 2024
Point Hope was recently refurbished by a young family seeking something unique to call home. You’ll be welcomed by a modern extension, complete with a hallway, closets and a downstairs bathroom, before entering into the Lighthouse’s main Living Room. Decorated with nautical knickknacks, you’ll be faced with spiral staircases and round rooms, a first for ghost hunters.
This new location features 10 floors, 12 rooms, and a unique layout which will challenge players in new ways. You’ll have to use different techniques for some of those pesky ghost abilities while playing on lower-evidence game modes.
- Unlocks at level 15
Several progression and equipment items have been adjusted, based on community feedback:
Player levelling and rewards
- The required EXP to level from 1-100 has been reduced by around 10%, making levelling faster
- Players can now level up to 9999 for each prestige
- The required experience needed to level up between 999 and 9999 will increase every level
- Sunny Meadows Restricted is now categorized as a medium location
- Increased rewards for correctly identifying the ghost in medium and large locations
- Medium: from $125 to $150
- Large: from $150 to $200
DOTS
- Tier I’s light range has been increased
- Tier III’s scanning effect can now be paused by interacting with it while it is rotating
EMF
- Tier I’s needle will no longer flicker near or past the 5 value during events and hunts, to stop confusion with evidence
- Tier III’s EMF5 reading now plays a unique sound
Firelight
- Increased the visible light intensity and range for both Tier I and II
- Tier I duration increased from 3mins to 5mins
- Tier II duration increased from 5mins to 10mins
- Firelights and Igniters will now be extinguished accurately in heavy rain. For example, they will no longer be extinguished under house porches and inside small tents
Head Gear
- A customizable keybinding has been added to the Controls page for turning on and off Head Gear
- Turning Head Gear I on and off will now play different sounds to help know which state the equipment is in
- While within range of a ghost event or hunting ghost:
- Tier III will now have visual interference
- All Tiers will now play a new sound
Parabolic Microphone
- Tier I’s red light will now flicker when a sound is detected
- Tier III can now receive sounds 1 floor above or below the player using it, with new UI to show which floor the sound is coming from
- You now have to hold Parabolic Microphones to turn them on or off
Thermometer
- Holding down the USE button while holding a Thermometer II or III will now continuously update, instead of having to restart after each reading
- Tier I now has randomization to make it consistent with the other Tiers
- Tier III Hold time has been reduced to 2.5s from 3s
- Tier III randomization has been reduced to make it more accurate
Tripods and Video Cameras
- Ghosts will now throw Video Cameras more consistently
- Tripod I knockdown chance increased from 20%, to 30%
- Tripod II knockdown chance increased from 10%, to 20%
Sanity Medication
- Tier I restoration time has decreased to 20s, from 30s
- Tier II restoration time has decreased to 10s, from 20s
- Tier III will now instantly refill your sprint endurance in addition to keeping it full for 10s
Sound Sensors
- Mute buttons have been added to each Sound sensor’s Truck UI
Spirit Box
- Small environment lights such as lamps must now also be turned off to receive a response
- You now must hold the Spirit box to use it with text-based voice recognition
UV Lights
- Tier I and II have been swapped for better progression during levelling
The following have received the biggest adjustments:
- Photo and video cameras
- Shadows
- The weather and sky effects
- UI
- Physics
- Audio
- Reflections
- Textures and shaders are now streamed to the GPU to significantly reduce VRAM and RAM usage
- Tent door’s cloth system has been completely overhauled to increase performance
- Lowered the temperature of Training to make the Freezing Temperatures section much faster to progress
- Reduced the amount of equipment to 1 in each room
- You now have to get EMF 5 to get past the EMF room
- Props will now get thrown more frequently in the EMF room
- Replaced the glowstick with the UV torch (as per the Tier changes above)
- In the Ghost Orb section, players will now need to be more accurate with the video camera to avoid accidentally completing the objective without seeing the Ghost Orb
- New ID Card badges can now be unlocked:
- Lighthouse Keeper: Correctly identify the ghost on Point Hope 50 times with a reward multiplier above 0x
- Apocalypse bronze: Correctly identify the ghost, take a ghost photo and complete all objectives on Sunny Meadows with a difficulty multiplier of 6 or higher
- Apocalypse silver: Correctly identify the ghost, take a ghost photo and complete all objectives on Sunny Meadows with a difficulty multiplier of 10 or higher
- Apocalypse gold: Correctly identify the ghost, take a ghost photo and complete all objectives on Sunny Meadows with a difficulty multiplier of 15
Note: If you have already completed any of the Apocalypse challenges, you will need to complete a single game of any kind to receive your new ID card rewards.
- Players can now carry an Igniter in addition to 3 other items
Note: Non-VR players can only carry one Igniter at a time, similar to flashlights- Igniters now have their own slot in the VR belt (When placing a tier 1 igniter in this slot, you won’t be able to remove it again, until all matches have been drawn)
- Unlocking a new reward that is not tied to levelling up will now show a popup on the mission summary screen
- Ghost Writing Books now play new sounds when closed
- Added Kate and Catherine to possible ghost first names
- Ghosts can now leave single fingerprints on all small lamps and TV remotes in all locations
Equipment
- You can no longer swap inventory slots while taking a photo
- Removed flashlights from Hide and Seek Extreme as they were disabled from settings
- “Deja Vu” weekly now has UV T1 instead of T2 to keep it a flashlight
- Glow in the dark weekly now has T2 instead of T1 to keep it a glowstick
- Asking the Ouija Board bone location questions will now drain 20% sanity, down from 50%, due to bone rewards not being included in the reward multiplier
- Lighting the Summoning Circle candle will now instantly end the setup phase
Ghosts
- Non-Ghost Writing ghosts now close the book after throwing it
- Ghosts can no longer interact with already knocked-down paintings
- Shades can no longer blow out fire sources or write in Ghost Writing books if there are any players in the room, to keep their strength consistent
- Improved the ghost’s ability to interact with closed doors
- Improved Banshee AI targeting when they stalk a player
- “I wish to see the ghost” will now limit your vision after the ghost event instead of before, to allow you to see the ghost
- Increased the sanity drain on one of the ghost events to match other events
Environment
- “Paranormal Paparazzi” and “Hide and Seek: Hide” weekly challenges now take place in Point Hope
- Drastically improved the Sunrise visuals
- Turning on several light switches in a room, but not all, will now drain sanity at a reduced rate, instead of the full ‘sanity drain speed’
- Props that don’t move when hit with another prop will no longer play an additional impact sound
- Adjusted all weather’s distant fog color for better blending with the horizon
- Removed Point Hope teasers from all maps and lobby
- Optimised assets across all maps
- Lowered resolution for light cookies (flashlight light shapes etc) but increased resolution for sky light shadows
- Moved the green bowl in Edgefield living room to help with the lamp interaction and new fingerprints
- The Tanglewood utility room door can now be closed correctly by the ghost
- Medium tent windows now have correct collision on both sides
Audio
- Adjusted audio effects to help identify if sounds are above or below you
- Sounds that are one floor above are bass-boosted and muffled
- Sounds that are one floor below will be more muffled and quiet
- Sounds that are two floors above you or below will have more extreme effects and volume reduction
- The heartbeat sound will no longer be altered by reverb or other audio effects
- Audio levels for the ambient room tone and Ouija Board have been remastered to bring them in line with other sounds
- Reduced the volume for the writing sound for Ghost Writing Book III
UI
- Difficulty, Money and Prestige level-up popups have received new images
- Improved color accuracy of several UI components
- Increased the width of the scrollbars in the Shop to make it easier for VR players
- Several ID card titles have been renamed and shortened
- Changed “Interaction amount” to “Activity level” in custom settings to better reflect what it does
Player
- Player movement will no longer be affected by held equipment
- Stamina recovery will correctly now start even if you are still holding down the sprint button but not moving
- There is no longer a visual glitch when rapidly equipping and unequipping the Head Gear as one of the player models
- You can now change your sprint mode while in a game, in VR
- Fixed several areas where VR teleport movement could not teleport to
- Changing your sprint mode to “hold” from “toggle” on PC, while sprint is toggled on, will no longer keep you sprinting, without pressing the sprint button
- Removed sprinting FOV increase due to a graphical issue
Ghosts
- Hanging Paintings thrown by the ghost will no longer fall through the floor
- The ghost and bone can no longer get stuck in several locations
- Yurei can now use their ability on doors that are open at the start of the game
- Demon and Banshee attempting to use their ability, but failing, will no longer add to the “abilities used” stat
- Ghosts will no longer keep throwing the same object over and over, and will instead choose more varied items within it’s interaction range
- “Hide and seek extreme” now correctly has 3 evidence instead of only 2
- Ghost event player detection will no longer include dead players if they didn’t move after dying
Equipment
- Motion Sensor II and III detection sounds can now be heard consistently
- Parabolic Microphone II now displays the correct volume values
- You can no longer get readings on the Parabolic microphone when in the truck
- DOTS I and UV Light II’s light will no longer stop emitting when placed in some areas
- Changing the Sound Sensor size in the truck now only changes the area of effect UI instead of the equipment UI
- The Parabolic microphone will no longer pick up sounds when in the truck
- EMF reader I will now point the needle closer to the EMF value, instead of including the EMF values above and below it.
- You can no longer take multiple photos of the same EMF interaction by using your inventory to refresh the EMF spot
- Head Gear II will no longer be detected by the ghost when on if flashlights are disabled in custom settings
- An active Parabolic Microphone will no longer muffle your audio when picked up, while holding another item
- All Sound Sensor Tiers and Firelight Tier II are now more stable when placed in VR
- You can no longer light other people’s Incense by physically moving a fire source into it
- VR players can now consistently place a Video Camera on a Tripod that is still attached to the Truck wall
- The Ouija board will no longer break when saying goodbye with 0 sanity
- Crucifix III will now be fully used for all players after it prevents a Cursed Hunt
- Extinguished matches will no longer light other objects
- You no longer need to swap hands between each Tarot Card draw in VR
- Grabbing/swapping props or equipment in VR will no longer set the wrong hand position and rotation
- Igniters can no longer be used if another player fully used up the fuel
- Tripod III placement highlight is now visible when first placed
- UI for text voice recognition will no longer get stuck if another player grabs the Ouija Board while you are using it
- All Motion and Sound sensor map icons are now accurately sized on all maps
Environment
- The player and ghost will now correctly be detected when moving between different rooms and floors, this will make evidence gathering much more consistent
- Sunny Meadows reverb sound effects will no longer turn off while moving around in certain rooms
- Maple Lodge Cabin window fingerprints will be visible again
- Removed several locations where the ghost could get out of bounds in Sunny Meadows
- Removed a spot where the ghost could get stuck behind the generator in Camp Woodwind
- The camping chair next to the lovers’ bench on Woodwind is no longer white
- All overhead tarps on Maple Campsite now have rain sounds
- Reduced visibility of geometry seams where you can see the skybox in Sunny Meadows
- Keys collected will now have the correct name in the Journal
- Window rain will no longer make things black when viewed from certain angles
- All Brownstone High School windows and doors now have the correct fingerprint material
- You can no longer place equipment in the gap under the cabin
- Lights will no longer turn on if you turn them off during a flicker
- Added skybox blockers to multiple areas to stop tiny gaps in geometry that show the sky:
- Tanglewood
- Edgefield
- Ridgeview
- Willow
Sound
- Impact sounds will no longer play multiple times at once
UI
- Skipping the animation when you level up more than once will no longer skip the previous levels’ unlock popups
- Challenge map names will now be correct
- You can no longer complete the ghost photo objective when there is no space for photos in the journal
Known Issues
- Deogen pathing can be inconsistent during hunts on Point Hope
- Small items can occasionally fall through walls and floors in Point Hope
- Interactions can sometimes repeat multiple times
- MSAA will cause visual artifacts while dead
Download free Phasmophobia patch 0.10.0.0 on PC(Steam).