Pathfinder (WOTR) Update 1.14 Patch Notes for PS4 & PC

A new Pathfinder Wrath of the Righteous update 1.14 (2.1.2d) is available on PS4 and PC. According to the official Pathfinder Wrath of the Righteous patch notes, the latest update contains quality-of-life fixes and improvements. Apart from this, Pathfinder WOTR update 1.14 also includes stability fixes.

Previously, a big update 2.0.0 was released which added numerous tweaks and fixes for the crusade, various mythic paths and other aspects of the game. Unfortunately, some players are still facing issues with the game. Today’s Pathfinder WOTR patch 1.14 will fix a few of these issues.

Read more details below.

Pathfinder WOTR Patch 1.14 Notes for PS4 and PC (2.1.2d)  – April 5, 2023

Highlights:

  • In Threshold, during the attack on the camp, hired mercenaries that were supposed to be with the Commander, were also present in the second party, but couldn’t be controlled by the player or killed by the attackers, which could potentially block the progress – fixed;
  • In turn-based mode, pressing the inventory button opened the inventory of the wrong character – fixed;
  • Fixed the number of attacks and the penalty when using Fast Bombs and Rapid Shot;
  • Fixed incorrect display of Nenio’s portrait in the UI;
  • After some romantic scenes, shifter characters could lose the desire to polymorph – fixed.
If you are playing with mods, don’t forget to update them before loading your saves!
Beware of possible plot spoilers below!
Areas
  • Fixed a bug in Gundrun, in which escaping from the bhoga swarm in the battle near the gate…blocked the further progress of The Last Sarkorians DLC content;
  • Fixed a column that can be pushed on enemies in the graveyard in the Through the Ashes DLC;
  • In Gundrun the battle with locusts near the bridge and the exit to the Forest of the Forgotten Spirits is balanced now;
  • In Gundrun at night you could run into an invisible wall – fixed;
  • In The Last Sarkorians DLC, it was possible to enter the chieftain’s house during the battle, which could break farther progress – fixed;
  • In Threshold, during the attack on the camp, hired mercenaries that were supposed to be with the Commander, were also present in the second party, but couldn’t be controlled by the player or killed by the attackers, which could potentially block the progress – fixed.
Quests
  • Now you can complete the Learn Queen Galfrey’s fate quest by talking with Storyteller;
  • Dialogue with Kerenai could function incorrectly, after what the shield shard could not be obtained – fixed;
  • Arysen Krei’s request couldn’t be completed if picked after visiting Kerenai – fixed;
  • Fixed a bug in the mountain pass near Gundrun, where the death of Ulbrig did not lead to the end of the game;
  • The Treasure of the Midnight Isles: Prey quest could remain unfinished in the journal, even though the DLC was completed – fixed;
  • Under certain conditions, the quest for Scouting in the Last Sarkorians DLC can now fail;
  • In The Last Sarkorians DLC, Sigvorn and Ysenna didn’t react to some player’s choices – fixed.
Turn-based mode
  • Ulbrig didn’t do anything during the gargoyle attack on the camp in chapter 2 in turn-based mode – fixed;
  • Fixed NPC pathfinding, when the target position was too close to the NPC;
  • In turn-based mode, pressing the inventory button opened the inventory of the wrong character – fixed.
Items
  • The Sling Staff Nature’s Agony didn’t use its special ability and had a wrong bonus – fixed;
  • Some quest items, that were supposed to be irremovable from a weapon slot, could be removed by polymorphing – fixed.
Classes & Mechanics
  • Auras didn’t work beyond 37 feet distance due to the code limitation – fixed;
  • Dragonkind spells had an incorrect description regarding the bonus type to ability scores – fixed;
  • During level up, if all feats from the list had been previously taken, it was impossible to finish the level up – fixed;
  • Fixed the number of attacks and the penalty when using Fast Bombs and Rapid Shot;
  • Fixed the number of Velociraptor’s attacks;
  • Griffonheart shifter levels now stack with fighter levels;
  • Holy Symbol of Iomedae now takes into account the damage reduction of additional natural attacks;
  • Holy Water Jet, the arcanist’s ability, didn’t do any damage – fixed;
  • In the Forest of Forgotten Spirits location dialogue could start right during the battle – fixed;
  • In the romantic scene with Ulbrig, all the participants are now in their humanoid form;
  • It was impossible to transform into the animal shifter’s form again after the dialogue with Camelia in the basement – fixed;
  • Nahyndri could have a too high Armor Class – fixed;
  • Shifter Major wolverine form now correctly adds a 10 feet speed bonus;
  • Shifter’s level in Wolverine shape wasn’t counted correctly for the Rage Powers bonuses – fixed;
  • Tailwind of Scorched Earth spell dealt AOE damage and then healed instead of damaging – fixed;
  • The sword saint’s abilities Perfect Strike and Perfect Critical didn’t deactivate if its charges dropped to zero – fixed;
  • Vampires no longer can dominate animals;
  • Winter’s Grasp didn’t initiate combat when used – fixed;
  • During the final confrontation with Areelu, polymorph conditions will be temporally suppressed on the characters now;
  • Rejecting Ulbrig’s offer to fly together could break the ability to polymorph – fixed (but his heart will remain broken);
  • The ability to polymorph could break after a date with Wenduag in Nexus – fixed;
  • The commander will no longer go on a date with Arueshalae while polymorphed;
  • A Shield Master now doesn’t have the attack penalty for using a two-weapon with a shield;
  • Arcane Rider’s Arcane Weapon Enhancement didn’t apply to their animal companion – fixed, but It will apply only when the character is mounted;
  • Arcane Rider’s Dimensional Ride now only works when the character is mounted;
  • Fixed the effect of Arcane Accuracy – now it grans the bonus to the animal companion;
  • Fixed the issue with the incorrect distance for the abilities of all mounted characters (the radius will scale with the size of the animal companion now).
UI
  • Autolevelling could be turned on after the suggested levelling path was altered by the player – fixed, it won’t turn on if the default build was changed;
  • Fixed a bug when some attack bonuses were not displayed in the character sheet;
  • Fixed duplicate messages for skill checks on the global map;
  • Fixed incorrect display of Nenio’s portrait in the UI;
  • It was impossible to inspect some creatures, like aberrations – fixed;
  • The ability icons will remain on the action bar when the ability becomes temporarily unusable. For example, when the character shifts into an animal form;
  • Scroll of Molten Orb had an incorrect icon – fixed;
  • The Formation window could freeze when playing with the controller – fixed;
  • The interaction icons for statues in the Gray Garrison were incorrect – fixed;
  • The Mighty Bloodrage buff icon was returned;
  • The rest interface now displays the correct shifter portrait;
  • When playing with a controller, it was impossible to read the descriptions of the archetype features during character creation – fixed;
  • When the companions were not present in some locations, their icons could still be seen on the map – fixed.
Visual
  • Fixed the cutscene at the statue of Iomedae;
  • Fixed the position of Ulbrig in one of the cutscenes in the camp. He’s not floating in the air anymore;
  • Corrected Ulbrig’s misplacement in the romantic cast scene;
  • Fixed the armor dyeing feature;
  • Priestess was sitting in the texture of a chair in the tavern — fixed;
  • Fixed wrong weather for some locations;
  • Sosiel takes off his clothes for the romance scene now.
Misс
  • A romantic scene where Sosiel and the commander play cards didn’t trigger in chapter 3 – fixed;
  • After some romantic scenes, shifter characters could lose the desire to polymorph – fixed;
  • Changed the Will check when talking to Ulbrig in the tavern. Now only the player character will look him in the eye;
  • Fixed the bug when the Corpse Snatcher couldn’t be looted in the graveyard in the Through the Ashes DLC;
  • Fixed the final romantic dialogue with Lann if the player character refused to get married;
  • In the Garden of the Gods, the player character and Ulbrig could remain affected by the polymorph – fixed;
  • Now after picking up the page for the Storyteller and other notes from the ground, theirs models are no longer left lying on the floor;
  • The dialogue with the Desnans on Azata’s island will no longer be cut off for those who believe in Desna;
  • The lines of the worried merchant in Gundrun could be displayed incorrectly – fixed;
  • Ulbrig developed a taste for Mulled Wine, and it’s his favorite meal now;
  • Ulbrig might not show up near the griffons if we didn’t immediately agree to fly to them — fixed;
  • Ulbrig skipped the military council at the crusader camp before storming Drezen – fixed;
  • Ulbrig was falling into the pits while in griffon shape. We pulled him out of the pits and reminded the esteemed shifter that a griffon is a flying creature;
  • A romantic scene with Ulbrig could repeat even if you broke up with him – fixed;
  • Added a tutorial about positions and skill checks on the global map;
  • Ulbrig could die during the attack on the crusader camp and talk while being dead — fixed.

Download free Pathfinder Wrath of the Righteous update 1.14 on PC.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
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