Path of Exile 2 update 1.040 (version 1.040.000) is available to download on PS5 and Xbox players. According to the official POE2 update 1.040 patch notes, the latest update fixes critical progression blockers, improves performance, and resolves rendering issues affecting AMD users and general gameplay visuals. Today’s Path of Exile 2 version 1.040 also resolves crashes issues on PS5, PS5 Pro and Xbox.
POE2 patch 1.040 Patch Notes – July 11, 2025
Hotfix
- Fixed a bug where Eldritch Exalted Orb would incorrectly prevent usage on items with Searing Exarch dominance and full suffixes, stating there is no more room for additional modifiers.
- The Reanimator Mercenary no longer has Minion Instability while in the Enemy state.
- Fixed a bug where, under very specific circumstances, Ultimatum encounters could unintentionally generate the same encounter.
3.26.0d Patch Notes
Mercenaries League
- Lowered the damage of the following skills on Enemy Mercenaries (not when allied): Shield Crush, Intimidating Cry, Tempest Shield, Purifying Flame, Meteor, Flame Dash, Scorching Ray Totem, Reap, Corrupted Blade Vortex of the Scythe, Vaal Reap, Exsanguinate, Static Strike, Frost Blades, Vaal Burning Arrow, Burning Arrow, Absolution, Raise Spectre of Transience, all Reinforce skills.
- Fixed Mercenaries aligned with all three attributes (Str/Dex/Int) being unable to equip items with all three attribute requirements.
- Gilded Beam Width can no longer spawn on Mercenaries as a support for Unnerving Blast. It did not do anything and was mistakenly a valid option.
- Fixed a bug where the “Cross Contamination 6” Challenge was only counting Ore Deposit Encounters completed in Delirium Maps. It now also counts those completed in Delirium encounters created by Delirium Mirrors.
- Fixed a bug where completing an Abyssal Depth at level 81 or 82 would not award completion for Unreal Undertakings Challenge.
- Fixed a bug where Loreweave would not contribute towards the Peddler’s Produce Challenge.
- Fixed a bug where defeating the Elder with an Active Mercenary did not complete the Paired Pinnacles Challenge.
- Updated the description for Mercenary Offering skills to clarify that they affect the minions of the Offering skills’ owner, and not all allied minions.
- Improved Mercenary Inventory navigation in Controller UI.
- Fixed not being able to scroll down in the Mercenary Stats Panel in Controller UI.
Other Improvements and Fixes
- Changed the damage dealt by the Trial Horror monster variety to use standard damage scaling instead of percent life based scaling. This also applies to the spectred version of the monster.
- The Memory of Familiarity Petal Skill now converts all dropped non-unique items to be of the same type (previously unique items would be converted to the same type as well).
- Apparition Shrine Buffs from the Domination Scarab of Apparitions have had their damage increased back to where they were before, and now only apply to the buff gained by the player.
- Restored the Dancing Dervish interaction with Chains of Command unique that changed in 3.26. Instead of manifested Dervishes being considered animated only for that unique’s modifiers without that being described, the item now specifies it works with animated and manifested minions.
- The following monsters have been fixed visually as spectres and have been enabled again: Despair Remnant, Pain Remnant, Twisted Recollection, Eternal Regret, Feral Memory, Screaming Loneliness, Vicious Memory
- Enabled The Bargain, The Mayor, Squandered Prosperity, Monochrome, Sambodhi’s Wisdom, and the Underground Forest Divination Cards to be used on the Currency Exchange.
- Rare monsters are now limited to only display 8 modifier descriptions at most, with more (such as from the Allflame Ember of Propagation) showing as “…and X other modifiers.”
- Expedition Remnants associated with a specific civilization in Logbooks now use a different minimap icon to regular Remnants.
- You can now open Dannig’s “Exchange Items” screen using ctrl+alt+left click.
- Fixed a bug where Orb of Unravelling could upgrade crafted mods.
- Fixed a bug where Orb of Unravelling could be used on unidentified items.
- Fixed a bug where the 8 Modifier Corruption outcome on Originator Influenced Maps resulted in all Map Modifiers being Tier 17 Map Modifiers (rather than a mixture of Tier 16 and Tier 17).
- Fixed an issue introduced in 3.26.0 where the Shipping and Disenchant options were sometimes not visible for existing characters in Standard League, this can be fixed by using /recheck_achievements after the patch.
- Fixed a bug with The Trickster’s Smile Unique Helmet where “When an Enemy Hit deals Elemental Damage to you, their Resistance to those Elements becomes zero for 4 seconds” would apply for self-inflicted damage.
- Fixed a case where a tree could appear on top of the crafting recipe in the Precinct Map.
- Fixed an issue where the Novamark Runegraft wasn’t working with Blade Blast Skill variants.
- Fixed a bug where The Dark Monarch unique item could prevent you from having Totems, Traps, and Mines.
- Fixed a bug where the Temporal Chains curse effect was not correctly applying to players when using the Profane Proxy Unique Ring.
- Fixed bug where Tower of Ordeals could be obtained from a Voidborn Reliquary or Valdos Puzzle Box.
- Fixed the Totem limit from Cadigan’s Authority Unique Sceptre also incorrectly applying to minions.
- Fixed the Sacred Blossom fragment not being tradable on the Currency Exchange.
- Fixed non-boss monsters in the Mastermind fight not giving drops or experience.
- Fixed a bug in Ruthless where Safehouse Trapped Stashes were not generating any items.
- Fixed cases of some Currencies failing to highlight or highlighting applicable items incorrectly when being used.
- Fixed a bug where the Voidborn Reliquary and Valdo’s Puzzle Box were unable to reward Ritual-specific unique items.
- Fixed The Trialmaster being able to move and attack while the game was paused if he was encountered during an Ultimatum encounter.
- Fixed a bug where walls created by summoned map bosses in the Maven’s boss fight would continue to block movement even after being removed.
- Fixed the description of Glacial Cascade to correctly state that the final spike has 100% more radius, rather than 100% more area of effect. This is purely a description change.
- Fixed a bug in Controller UI where the Annoint interface would not allow you to overwrite existing annointments.
- Fixed a bug in Controller UI where popups for socketed items would not always be displayed.
- Fixed a bug in Controller UI where the game would not always unpause after closing the Delve map interface.
- Fixed a client crash related to the Ring of the Demon Slayer microtransaction.
- Fixed 4 instance crashes.
The following changes were added previously.
Ascendancy & Trials Fixes
-
Fixed an issue preventing interaction with the Altar of Ascendancy in the Trial of the Sekhemas if Ascendancy points were already earned from Trial of Chaos.
-
Added a Trialmaster NPC in the boss arena post-defeat to allow passive point refunds.
Item & Affinity Fixes
-
Fixed: Simulacrum Splinters now correctly interact with the Delirium Affinity.
-
Fixed: Unique belts can no longer receive multiple charm slot implicit modifiers.
Combat & Monster Behavior
-
Fixed: Monsters no longer have an increased chance to Light Stun players; reverted to the intended lower chance from 0.2.0f.
Skills & Visual Effects
-
Reduced: The number of particle effects from Shockwave Totem’s slams to improve performance.
Graphics & UI
-
Reverted rendering updates from patch 0.2.0f to resolve black screens and missing lighting.
-
Fixed: Dynamic Resolution issue causing black screens on AMD GPUs.
-
Fixed: Atlas Map now displays all objectives on Map Nodes as intended.
The following changes were added previously.
Endgame Mapping Changes
Waystone Chance Adjustment
- Reduced the required Waystone chance to guarantee Map drops from Final Rares or Map Bosses.
- Change applies to Tier 12+ Maps, with a notable impact from Tier 14+.
- Improves Map sustain in high-tier Endgame content.
Minion & Spectre Changes
Treant Foulspawn
-
Temporarily disabled as a Spectre option.
Skeletal Clerics
-
Fixed issue where Skeletal Clerics did not follow the player.
Client Stability Fixes
Crash Fixes
- Fixed a client crash caused by Ancestral Warrior Totem.
- Resolved Storm Lance crash when used in a party.
- Fixed another party-related client crash.
Unfortunately, since the last POE 2 update 1.006, players have been experiencing several POE2 server and login issues. Today’s Path of Exile 2 version 1.040.000 will fix a few of these issues. Check out more details below.
Download free Path of Exile 2 patch 1.040 on PlayStation 5, PC and Xbox Series X/S.
