Overwatch 2 Update 3.72 Patch Notes (OW2 1.000.036)

Blizzard has released a new Overwatch 2 update 3.72 on PS4, PS5(1.000.036), PC, and Xbox One. According to the official OW2 3.72 patch notes, the latest OW2 update introduces significant updates to competitive play, including a new skill tier, skill rank resets, revamped placement matches, and skill modifiers. It also brings a new co-op event, Cosmic Crisis, and various hero updates and bug fixes. Apart from this, OW2 update 3.72 also includes a fix for an issue preventing Illari’s ammunition from working correctly.

Previously, a major Overwatch 2 update 3.60 added a new game mode – Hero Mastery as well as various changes to heroes, including damage adjustments, cooldown tweaks, and improvements to abilities. Today’s Overwatch 2 version 3.72 will fix a few of these issues.

Read the full details below.

OW2 Update 3.72 patch notes (version 1.000.036) – February 13, 2024

OW2 Update 3.71 patch notes (version 1.000.035)

  • New Event: Introduces Cosmic Crisis, a co-op mission where players face eldritch abominations.
  • Competitive Play Updates:
    • Skill rank reset to Unranked for all players.
    • Revamped placement matches with predictive rank display.
    • Competitive Updates after every match instead of after specific win/loss counts.
    • Introduction of skill modifiers and a new skill tier called Champion.
    • Grouping requirements adjusted based on skill tiers.
  • Art & UI Updates: Redesigned skill tier icons and updated Competitive Points system.
  • Player Progression: Added new visual upgrades and renamed Wrecking Ball titles.
  • Friend Endorsements: Endorsements eligibility and cooldown period changes.
  • Settings: Added feature for controller/keyboard users to remember focus.
  • Crosshair Updates: Addition of new reticle types, dots, and color options.
  • Hero Updates: General hero changes affecting health, abilities, and ultimate charge.

Map Updates:

JUNKERTOWN UPDATE

  • New nighttime lighting theme.
  • New building near the first point to provide more cover & block long sightlines.
  • Added a water tower near the first point to block sightlines from upper choke positions.
  • Added more vehicles near the cliff to provide additional cover & block long sightlines.
  • Reduced the cliffside path to tighten the space and reduce the overall footprint of the area.
  • Removed a small health pack on the second area balcony that was easy for defenders to overuse.
  • Added vertical beam at second choke point to promote movement out of the upper floor & make the choke easier to defend.
  • Widened and added cover in a hallway in the third area to make close quarter fights easier to maneuver.

Bug Fixes

GENERAL
  • Fixed an issue with some shadows that could appear jagged when on any setting below Ultra.
  • Fixed a bug that prevented your skin from changing when using the Change Skin option in Hero Select if you had a Loadout selected.
  • Fixed a bug with Golden Weapons being marked as unspecified and not being purchasable.
  • Fixed a bug with some callouts for pushing the payload playing at incorrect moments.
  • Fixed an issue with Wall Climb failing in some situations.
  • Additional bug fixes for general stability and performance.
MAPS

Antarctic Peninsula

  • Fixed lighting in some areas of the map.

King’s Row

  • Fixed areas of the map that were missing collision.

Midtown

  • Fixed some locations that could cause some heroes to become stuck

Shambali Monastery

  • Fixed a location of the map that displayed incorrect textures.
HEROES

Doomfist

  • Fixed a bug with Meteor Strike that could result in Doomfist getting inside the environment.
  • Fixed a bug that sometimes prevented Seismic Slam’s damage from going through turrets.
  • Fixed a bug that could prevent Doomfist from acquiring Overhealth in some cases.
  • Fixed a bug where Rocket Punch left a small window of time open to use abilities.

Echo

  • Fixed an interaction when Duplicating Bastion that prevented the Duplicated Configuration: Artillery’s shots from landing if Duplicate ended before they landed.

Lifeweaver

  • Fixed a bug that prevented Tree of Life from healing Reaper when in Wraith form.

Lúcio

  • Amp it Up now goes on cooldown if interrupted by stun during its cast time or when dying while it’s active.

Mauga

  • Fixed a bug with the burning applied by Mauga not being removed when picking up a health pack.

Orisa

  • Terra Surge now correctly pulls in and damages enemies that are on uneven slopes/collision, as long as Orisa has a direct line of sight, they will get pulled/damaged.

Roadhog

  • Fixed a bug with Roadhog’s model becoming distorted with some skins during the Heroic Highlight intro.
  • Fixed a bug with Pig Pen displaying a Junkrat icon when pinged.

Sombra

  • Fixed an interaction that prevented Hack from being interrupted by Rocket Punch or Shield Bash.
  • Fixed a bug where Sombra would enter Stealth while escorting the robot in some situations.

Torbjörn

  • Fixed a bug with disabling the Interact Cancel Deploy Turret setting causing you to only destroy a deployed turret and not toss out a new one when the ability is used.

Winston

  • Fixed a bug with Primal Rage that interrupted the ability to attack if the Ultimate was initiated while Jumping and using Melee at the same time.

Zenyatta

  • Golden weapon tint should now properly be reflected on all skins.

Download free Overwatch 2 update 3.72 for PlayStation 4, PlayStation 5, PC and Xbox One.

Jack Johnson
Jack Johnson
Jack focuses on sports games, covering everything from FIFA and NBA 2K to arcade-style hits. When not analyzing roster updates or gameplay mechanics.
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