Ostriv Alpha 4 update 5 is now available to download on PC (Steam). According to the official Ostriv patch notes, the latest update added a new building (Tavern), new changes, fixes, and more.
Previously, a major update was released with various tweaks and fixes.
Unfortunately, players are still facing a number of issues with the game. Today’s Ostriv Alpha 4 patch 5 will fix a few of these issues.
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Ostriv Patch Notes
Added/changed:
New building: tavern
Citizens will now occasionally buy alcohol from the market or visit a tavern
CPUs with more than 8 threads will use more of their processing power
Churches will now have priests
Added a context menu for vehicles
Added help text for windmill
Added help text for charcoal pile
Once again optimized pathfinding
Can now copy a resource list from one granary to another
Added more help text for village house
Added a notification if there’s no workers to take care of animals
Clay pits are now being dug up by builders, not constructed instantly
Clay pits are now demolishable
Added scrolling in help window (those text don’t get any shorter)
Added a bit more visible logs in the forestry storage
New families arrive with a bit randomized wealth now
Can now import alcohol
Having a tavern in the town is now required to grow population over 400
Slightly increased apiary probability
Fixed:
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Some of the fulling mills had wrong occupied space footprint
Workers were hired while resting
Buildings around clay pit could create glitches in the pit
Crash related to moving resources by carts (for real this time)
Sheep from different farms could be sent to the same field (and several issues stemming from it)
Potentially fixed the “citizen stuck” issue (need confirmation)