Changelogs

Orcs Must Die 3 Update 1.02 Patch Notes – August 31, 2021

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A new Orcs Must Die 3 update 1.02 (August 31, 2021) for PS4, PC, PS5, and Xbox One is now available to download. According to the official Orcs Must Die 3 patch notes, the latest update added fixes for HDR, achievements, and more.

Previously, a major update was released with various quality of life improvements.

Unfortunately, players are still experiencing several issues with the game. Today’s OMD 3 patch 1.02 will address a few of these issues. Check out more details below.

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Orcs Must Die 3 Patch Notes- August 31, 2021

Xbox and PS4

  • Xbox – Added Global Leaderboards
  • PS4 – Preorder Skins Enabled

Bug Fixes

  • HDR disabled on all platforms.
  • Fixed issue where saw blades would get stuck in enemy units and do constant damage over a short period of time.
  • Fixed an issue where the client in a co-op game would start seeing the wisps and countdown before the previous wave finished.
  • Bug fixed with enemy speed increase effects not being applied in some places. This would include enemies rift rushing when the player dies, and Ogres charging.
  • Deep Freeze unique acid upgrade now applies status effect for correct duration.
  • Deep Freeze with increased ranged upgrade now shows VFX in narrow hallways.
  • Snow Cannon now drops target when out of range.
  • Snow Cannon acid upgrade that adds melting status effect for correct duration.
  • Fixed Bank of Archers cooldown time between firing shots.
  • Arcane dragon’s projectile is no longer stopped by Boom Barrels.
  • Acid Geyser now applies status effect for correct amount of time.
  • Enemies now take the correct amount of impact damage when falling.
  • Removed co-op nodes that have lightning flyers spawning in Warmage on Aqueducts.
  • Scramble: Fixed the visible aura for constant physical AOE buffs, which were appearing incorrectly depending on their distance from players.
  • Scramble: Controller can now reroll debuffs and exit detail modes.
  • Scramble: Losing a scenario no longer adds the scenario score to the Total Score.
  • Fixed issue where some traps didn’t work when using Arabic language.
  • Hosted games now refresh properly for newly joined players and no longer timeout.
  • * Fixed issue where hosted games would be removed from games list if levels were changed
  • * Fixed issue where players could resell traps rapidly.
  • * Fixed issue where Barricades placed on player spawn points in Endless scenarios 3 and 6 cause player to get stuck.
  • * Overlord Bladestaff and normal Bladestaff now share quest tracking
  • * Arcane Dragon Trap no longer bounces multiple times for client.
  • * Broadsword text now says “in front” instead of “infront”
  • * Swinging mace loading screen text “dmamge” fixed.
  • * Settings – Horizontal Inversion label missing.
  • * Collector Achievement will now register correctly.

* Reported by Community

Polish/Visual Bugs

  • Light Orcs now use correct material when gibbed, even at lower graphics settings.
  • Scramble help screen or screens added to the help carousel via options menu.
  • General UI polish.
  • Added death FX to guardians.
  • Death VFX polish for low end graphics settings.
  • Cragg now uses correct material when gibbed.
  • UI – Difficulty UI updated.
  • Weapon – Alchemist Satchel VFX update.
  • Wisps now only have shields in Rift Lord difficulty.

Balance Changes

  • Bank of Archers price increased.
  • The Bowling Boulder damage was doubled.
  • The Bowling Boulder speed increased.
  • Ceiling Laser damage reduced.
  • Ceiling Laser fire damage upgrade reduced.
  • Ceiling Laser collision area of lasers reduced.
  • Guardian Archers damage and range increased.
  • Tar Trap level upgrades slow amount reduced.
  • Auto-Ballista cooldown and reset delay reduced.
  • Arcane Dragon cost reduced.
  • Arcane Dragon projectile lifetime increased to accommodate bouncing better.
  • Double Barricade cost reduced.
  • Confusion Flower fire speed increased.
  • Confusion Flower projectile explodes faster.
  • Decoy cost reduced.
  • Flame Bracer primary damage AoE radius increased.
  • Flame Bracer primary mana cost reduced.
  • Broadsword secondary damage increased.
  • Broadsword unique heal upgrade heal amount increased.
  • Crossbow stun AoE radius increased.
  • Crossbow stun projectile lifetime increased.
  • Stone Staff stoned duration decreased.
  • Wind Belt primary and secondary range increased.
  • Lava Pots pour duration increased.
  • Swinging Mace cooldown reduced.
  • Elven Short Swords attack speed upgrade increased.
  • Elven Short Swords secondary charge time reduced.
  • Tornado in a Box cooldown reduced.
  • Mega Flip Trap cooldown reduced.
  • Mega Flip Trap unique reduce cooldown upgrade cooldown reduced.
  • Mega Flip Trap trigger delay reduced.
  • Snow Blower trigger delay, cooldown and freeze duration all reduced.

Download free Orcs Must Die 3 update 1.02 on PlayStation 4, PlayStation 5, PC, and Xbox One.

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