No Mans Sky Update 4.42 Patch Notes

A new No Mans Sky update 4.42 details released for PS4, PS5(Version 4.042.000), PC, and Xbox One players. According to the official NMS 4.42 patch notes, the latest update adds a long list of bug fixes and gameplay improvements. Apart from this, No Mans Sky version 4.42 also includes stability fixes.

Previously, a major free No Man’s Sky update 4.0 added a relaxed mode, overhauled inventories, revamped UI, and improved missions. Unfortunately, players are still experiencing several issues. NMS update 4.42 will fix a few of these issues.

Read more details below.

NMS 4.42 Patch Notes (4.042.000)

  • Fixed an issue that incorrectly stopped the Autophage from awarding Void Motes if players had unlocked every piece of Autophage armour.
  • Fixed an issue that blocked most Autophage presets from appearing in the Appearance Modifier UI.
  • Fixed an issue that caused the Autophage heads earned during the Singularity expedition to incorrectly appear as locked in the Appearance Modifier UI.
  • Fixed an issue that could prevent the Autophage from navigating correctly around their camps.
  • Fixed a text issue with some hover tips in the Appearance Modifier UI.
  • Fixed an issue that caused some Autophage-related entries in the Catalogue to appear too early.
  • Fixed an issue that caused the custom staff assembly UI to be inaccessible at Harmonic Camps.
  • Improved the visuals when previewing custom-assembled staffs.
  • Fixed a number of visual issues with some custom-assembled staffs.
  • The preview image show when assembling a custom staff can now be rotated.
  • Fixed a number of visual issues with holding Multi-Tools.
  • Fixed a number of animation issues with the Voltaic Staff.
  • Fixed an issue with the position of the player torch when using a staff.
  • Fixed a number of networking issues when syncing elements of the Dreadnought battle in multiplayer.
  • Salvaged freighter technology upgrades earned by destroying the pirate Dreadnought are now always S-Class.
  • Fixed an issue that prevented the anti-freighter torpedo from playing the correct effect when it impacted on shield rather than the hull.
  • Fixed an issue that caused some player freighters to have changed appearance.
  • Fixed an issue that allowed players to destroy their own freighter.
  • Pirate frigates now have a teleporter aboard, allowing quick return to your freighter after boarding.
  • Fixed an issue that could cause errors in mission text at the moment torpedoes are launched at the civilian fleet in multiplayer Dreadnought battles.
  • During the first phase of the battle against a pirate capital ship, the Dreadnought will now more aggressively target smaller ships in the civilian fleet.
  • The destruction effects for the pirate Dreadnought have been improved.
  • Fixed an issue that could cause some players to lose the marker for the Portal during The Purge mission.
  • Fixed an issue that prevented access to the quick menu in the ship if swap build/quick menu was enabled.
  • Fixed a number of audio issues.
  • Fixed an issue that could prevent some camera shake effects from working correctly.
  • Fixed a number of issues that prevented Twitch drops from being successfully redeemed.
  • Fixed an issue that made it difficult to read the Analysis Visor data when using a staff in VR.
  • Fixed an issue that could trap players in a loop in the UI where pressing back would cycle between the same three pages.
  • Fixed a hang that could occur when players were targeted by security systems on derelict freighters.
  • Fixed a rare issue that could allow players to have their last ship weapon destroyed during combat.
  • Fixed a crash related to the mission system.
  • Fixed a crash that could occur when reloading the game shortly after the initial load.
  • Fixed a crash related to networking.
  • Fixed a hang on Xbox consoles.
  • Fixed a crash on PS5.
  • Fixed a crash related to frigates in multiplayer.
  • Fixed a UI crash.

 

  • Fixed a rare issue that could cause a blocker after restarting a mission.
  • Fixed a number of minor text issues.
  • Fixed a number of minor visual glitches affecting the exterior and interior of the Sentinel interceptor.
  • Fixed an issue that could prevent the Sentinel Multi-Tool from being cleared out of its case after being claimed by the player.
  • Fixed an issue that could cause NPC ships to move in a jerky fashion in multiplayer.
  • Fixed an issue that caused the planet popup to be filled with placeholder data in certain views in the Discovery page.
  • Fixed a rare issue that could disable input while viewing a confirmation popup in the UI.
  • The eye textures for corrupted Sentinels have been improved.
  • Fixed a number of visual issues with VR wrist menu projectors.
  • Improved the visual feedback when repositioning VR wrist menus.
  • Fixed an issue that caused some companions to be rendered facing the wrong way inside the UI.
  • An option has been added for VR players to enable a third “twist” axis on the virtual joystick, allowing them to roll or yaw the ship.
  • Fixed a rare issue that could cause the explosion when destroying small freighters / cargo pods to be too small.
  • Fixed an issue that caused the weapons on corrupted Sentinels to be invisible.
  • Fixed a number of issues in the Nexus mission to collect Hadal Cores.
  • Fixed an input issue affecting a number of UI screens in VR.
  • Fixed a number of collision issues with oxygen and sodium plants.
  • The error message displayed when using an Echo Locator in a system without any Harmonic Camps has been improved.
  • The audio balance for Atlantideum crystals has been adjusted.
  • Fixed a rare issue that could cause overly dense/dark fog on some corrupted planets.
  • Fixed an issue that caused the DPS readout on some starship weapons to be hidden from the UI.
  • Fixed an issue that prevented the Base Complexity option from appearing on Xbox One and Xbox One S.
  • Fixed an issue that could cause corrupted Sentinels to appear on non-corrupted worlds when playing on higher difficulty settings.
  • Fixed an issue that caused starship communicator holograms and craftable bobbleheads to intersect with cockpit elements in the Sentinel interceptor.
  • Fixed an issue that caused the Galaxy Map to fail to display information about Dissonant systems when playing on lower difficulty settings.
  • Fixed an issue that caused the Analysis Visor to report Sentinel ships as buildings.
  • Fixed an issue that caused the message intended to warn players that their pulse drive had been disabled to incorrectly report that the pulse drive was available to use.

Download free No Mans Sky update 4.42 on Sony PlayStation 4, PlayStation 5, and Xbox One.

Renu
Renu
Content writer for games at UpdateCrazy.com. Also, love anime and toons.

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