No Man’s Sky Update 3.66 Patch Notes (NMS 3.66) – Sep 14, 2021

No Man’s Sky update 3.66 (3.066.000) is now available to download on PS4, PS5, PC, and Xbox One. According to the official NMS 3.66 patch notes (release log), the latest hotfix resolves various crashing issues and added gameplay improvements.  Apart from this, No Man’s Sky version 3.66 (3.066) also includes general stability fixes.

Previously, a major free update added new structures, planetary settlements, base buildings, and much more. Recently a hotfix was also released.

Unfortunately, players are still experiencing several issues when trying to play the game. Today’s NMS update 3.66 will fix a few of these issues.

No Man’s Sky 3.66 Patch Notes (3.066.000) – Sep 14, 2021

  • Fixed an experimental branch only issue that caused frequent creature navigation related crashes.
  • Fixed an issue that could cause the expedition reward base parts to be incorrectly coloured.
  • Fixed an issue that caused a visual glitch on a specific character foot model.
  • Fixed an issue that caused parts of Cronos’ head to clip with the camera when equipped in first person.
  • Fixed an issue that could cause corrupt data when downloading the expedition details.
  • Fixed an issue that could cause several Exocraft to spawn on the same pad when deployed in multiplayer.
  • Fixed a rare issue that could cause base parts to appear in protected locations.
  • Fixed an issue that could cause Exocraft and Minotaur scans to fail to find a building more often than they should.
  • Fixed an issue that could cause an untranslated variable to appear in some settlement decision text.
  • (Experimental Only) Fixed an issue that caused technology merchants to float or become duplicated within player settlements.
    Fixed an issue that prevented players from seeing the preview of a base part being placed by another player.
  • Fixed a memory leak that could cause a crash after warping.
  • (Experimental Only) Fixed an additional issue that may cause settlement building progress to reset after save/loading.
  • Fixed an issue that could prevent players from being able to place some base parts (such as save points or Exocraft Geobays) within protected areas on the expedition planet.
  • Fixed an issue that prevented settlement NPCs from syncing correctly in multiplayer.
  • Introduced an optimisation to the particle rendering system.
  • Fixed an issue that prevented ByteBeat tracks from playing in Photo Mode.
  • ByteBeat devices deployed to caves now have extra reverb.
  • Introduced an optimisation to base part rendering.
  • Fixed an issue that prevented some base parts from being recoloured.
  • When viewing another player’s settlement, their name is now displayed in the UI.
  • Fixed an issue that could tell players to collect products from their settlement while the settlement was still in debt.
  • Fixed a crash related to terrain textures.
  • Fixed an issue that could prevent ramps from snapping correctly to doors.
  • Base part recipes are now available to pin from the grid menu.
  • Fixed an issue that prevented players from landing or summoning their ships near buildings.
  • Fixed a visual glitch with the Exocraft Summoning Station.
  • Fixed an issue that prevent players from summoning their ship from specific landing pads at planetary vaults.
  • Fixed an issue that could prevent Short-Range Teleporters from teleporting the player.
  • Fixed an issue that could prevent plants from growing when planted outdoors.
  • Fixed an issue that required players to construct a roof for settlement buildings that do not have roofs.
  • Fixed an issue that could prevent a construction terminal from spawning at a settlement building site.
  • A teleporter has been added to the settlement Overseer’s office.
  • Fixed an issue that could reset settlement building progress when save/loading away from the settlement.
  • Fixed an issue that prevented any decisions from triggering after claiming a second settlement.
  • NPC shopkeepers and access to a Galactic Trade Terminal have been added to settlement marketplaces.
  • Fixed a crash related to the ByteBeat device.
  • Fixed a crash related to the base building menu.
  • Fixed an issue that could cause the Report Base quick menu option to appear when not in a base.
  • Fixed an issue that could cause construction decisions to fail to load.
  • Fixed an issue that prevented the Master of Elements expedition milestone from correctly unlocking the Minotaur Geobay.
  • Fixed a crash related to the expedition log UI.
  • Fixed a number of memory-related crashes on PS4 and Xbox One.
  • Fixed several crashes related to large bases.
  • Fixed a number of console crashes related to memory management.

The following changes were added with the previous update.

  • Addressed a bug that prevented the Automated Mining Unit and other similar parts from being placeable or available to research.
  • Addressed a bug that caused some bases to be powered incorrectly.
  • Fixed a crash related to building generation.
  • Fixed a crash related to terrain textures.
  • Addressed a bug that could prevent games from saving correctly.
  • Addressed a bug that caused standing lights to be powered incorrectly.

Addressed a bug that caused the freighter captain interaction to close prematurely. The latest patch also addressed a bug that caused various interactions that offered weapons to close prematurely.

  • Addressed a bug that caused power doors to be powered incorrectly.
  • Addressed a bug that could cause charts and missions that search for a settlement to be unlikely to find one.
  • Addressed a bug that caused missions that look for settlements to take players to a settlement already owned by another player.
  • Addressed a bug that could cause tutorial text boxes to become clipped.
  • Fixed several crashes related to base building.
  • Addressed a bug that could cause Ares’ technology trade to close prematurely.

Addressed a bug that could cause the settlement mission to become stuck in a loop if players leave the settlement before claiming it.

  • Fixed a number of snapping issues with specialist base terminals.
  • Fixed a number of snapping issues that could cause old-style basic parts to become blocked.
  • Fixed an Xbox One specific crash.
  • Addressed a bug that prevented the Automated Mining Unit and other similar parts from being placeable or available to research.

Download free NMS version 3.66 on Sony PlayStation 4, PlayStation 5, and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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