No Mans Sky update 3.63 (3.063) will soon roll out on PS4, PC, and Xbox One. According to NMS 3.63 patch notes, the latest update addressed various issues related to DLSS and VR. Apart from this, No Man’s Sky 3.63 (3.063.000) also includes gameplay optimizations.
Previously, a major free update added a host of new creatures, new weather conditions, colossal buildings, and more.
Unfortunately, players are still experiencing several issues when trying to play the game. Today’s NMS update 3.63 will fix a few of these issues.
No Mans Sky 3.63 Patch Notes (3.063.000)
- Fixed an issue that caused debug-only base parts to appear in the Catalogue.
- Fixed a crash related to settlement NPC navigation.
- While base building, the rotation option now has acceleration to allow faster turning while still retaining detailed control.
- Fixed a rare issue that could cause severe visual glitches when pushing the building and photo mode cameras into very specific situations.
- Fixed a number of snapping issues when placing fireplaces or NPC terminals to large rooms.
- Fixed an experimental-branch only issue that could cause the decision interface to become blocked when starting a new construction opportunity decision.
- Introduced a significant number of optimisations for settlements.
- Fixed a number of glitches with settlement NPC navigation.
- Fixed an issue that could cause settlement NPCs to go outside during danger scenarios, such as during storms or Sentinel raids.
- Fixed a crash related to base building.
- Fixed an issue that allowed players to place an unlimited number of special parts (such as Exocraft geobays) within close proximity of each other.
- Fixed a number of issues that could cause power lines to fail to appear.
- Fixed an issue that caused patches of foliage to be cleared in settlements before any buildings had been placed.
- Improved the loading speed of settlements.
- Fixed an issue that could cause players to be backed out of base building mode accidentally.
- Improved the use of the D-pad in base building controls, in order to minimise accidental presses.
- Snapping is now enabled by default when entering wiring modes.
- Added a recovery for players who lost their primary Multi-Tool after accepting a blank tool from an upgrade/purchase UI. Note: the appearance of this erroneous UI screen was fixed in Patch 3.62.
- Fixed an issue that caused T-shaped corridors to become blocked when snapped to other structures.
- Fixed an issue that could prevent some pre-built large rooms from receiving power correctly.
- Fixed a crash related to noise generation.
- Fixed an issue that caused the Electrical Cloaking Unit to work incorrectly.
- Fixed a number of snapping and collision issues with power doors.
- Fixed a crash related to base editing.
- Fixed a physic issue that could cause players to get snagged while moving around the Space Anomaly.
- Fixed an issue that caused short-range teleporters to function correctly without power.
- Fixed a number of snapping and collision issues with freighter rooms.
- Fixed an issue that could cause some settlements to fail to generate any decisions for their Overseer. Decisions are now expected at intervals of 15 minutes to 2 hours.
- Fixed a number of UI issues with base building in VR.
- Fixed an issue that could cause long grass to spawn within settlements on scorched planets.
- Fixed a crash related to terrain generation.
- Fixed a PlayStation 5 specific issue that could cause some trophies to fail to unlock.
- Fixed a crash related to settlement NPC navigation.
- Fixed a crash related to base building.
- Fixed a crash related to noise generation.
- Fixed a crash related to base editing.
- Fixed a crash related to terrain generation.
The following changes were added previously.
- Fixed an issue that could cause some furry creatures to be missing the hologram effect when on the Space Anomaly.
- Improved ship explosion effect during space combat.
- Fixed an issue that could cause stars to appear closer than they should in VR.
- Fixed a rare crash related to bases.
- Fixed an issue that could prevent the SSV Normandy SR1 frigate reward from being redeemed if it was first redeemed with a full fleet, or before acquiring a freighter.
- Fixed an issue that could cause music to stop playing in the Space Anomaly and photo mode.
- Fixed a bug that could cause the death quote screen to display at the incorrect size when running with DLSS enabled.
- Fixed an issue that could cause some planets to not look wet during ambient rain.
- Fixed an issue that could cause photo mode screenshots to get cut off in VR when running with DLSS enabled.
- Fixed an issue that could cause the stars on some planets to appear overly large with some resolutions and DLSS quality settings.
Download free No Mans Sky update 3.63 on Sony PlayStation 4, PlayStation 5, and Xbox One.