No Mans Sky (NMS) 2.10 Patch Notes (PS4 & Xbox One)
NMS Update 3.02 Patch Notes (No Mans Sky 3.02)
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No Man’s Sky (NMS) update 2.10 will soon roll out on PS4 and Xbox One. The patch is already available for PC players. According to the official No Mans Sky 2.10 patch notes, the new update resolves various issues and adds some gameplay changes. Apart from this, No Mans Sky version 2.10 also includes stability and performance improvements.
Recently, a big No Mans Sky Beyond update was released with fully-fledged Virtual Reality, overhauls base building, NPCs, technology trees, much more. Unfortunately, since the last patch, many players were experiencing a number of issues when trying to play the game. Today’s No Mans Sky 2.10 is expected to fix a few of these issues. Check out more details below.
No Mans Sky (NMS) 2.10 Patch Notes (PS4 & Xbox One)
Adjusted base part data to improve performance in large bases
Made player-buildable sofas sittable
Fixed an issue that caused dismissing notification boxes to also perform in-game actions like firing grenades
Fixed a number of issues that prevented hydroponic trays from working with base power
Fixed an issue where pressure switches were not available in Creative Mode
Fixed Health, Power and Shield stations not receiving power aboard freighters
Fixed an issue that caused Batteries and Solar Panels not to attach correctly to building roofs
Fixed an issue that caused animals not to drop mordite when killed
Fixed an issue that prevent mordite being placed in the Nutrient Processor
Improved handling of the camera in tight spaces
Fixed a number of very specific mission and dialog flow problems in multiplayer
Adjusted the VR UI for the Fleet Terminal
Updated the icon for the Noise Box
Tweaked the UI for the Agricultural Robot
Fixed an issue causing text clipping in notification boxes
Fixed an issue that prevented rewards from being seen when handing in Mission Board missions, and instead held the game on a screen with no UI
Adjusted the speed of the scrolling text to make it more readable
Fixed an issue that caused tips about the Crystal Fragments to appear for players who had no Crystal Fragments
Fixed a number of LODding issues on specific plants
Fixed a number of collision issues on the Space Anomaly
Fixed an issue that could cause exotic ships to hide their wings when retracting landing gear
Fixed an issue that caused ship cameras to intersect with the freighter hanger
Fixed an issue that caused trade terminals on freighters to intersect the floor (fix will apply to new terminals, old terminals will need to be repositioned manually)
Fixed a number of graphical issues aboard the freighter
Made a series of small geometry optimisations to the interior of the Space Anomaly
Fixed a softlock in a specific interaction in planetary factories
Fixed a crash that affected large bases
Fixed a crash that could occur when the game is shutting down
Fixed a crash in Sentinel Quad navigation
Fixed an issue that could cause black squares to appear when damage numbers were turned off
Fixed a crash that could occur if an NPC tried to walk to an invalid location