Patch Notes

NHL 20 1.40 Patch Notes, Read What is New in this Update


NHL 20 update 1.40 patch notes released for PlayStation 4 and Xbox One players. According to the official NHL 20 1.40 patch notes, the latest update brings the various quality of life improvements and bug fixes. Apart from this, the NHL 20 version 1.40 also includes stability and performance improvements on all platforms.

Previously, a big update was released with new Adidas jerseys, Franchise Mode updates, a fix for the HUT loop/desync. Unfortunately, many players are still experiencing a number of issues while playing the game. Today’s NHL 20 version 1.40 update is expected to fix a few of these issues. Check out more details below.

NHL 20 1.40 patch notes

– Updated the skate model so that players lose more speed when disrupting their core balance/weight distribution when by pivoting over and over. This year we had already removed the ability to accelerate during parts of a pivot that a player shouldn’t be able to but players that were spamming pivot weren’t losing as much skating speed as they should considering what the responsiveness allows them to do.


– Puck carriers pivot speeds will be impacted by trying to pivot at high speeds to simulate what they would need to do to keep control of the puck

– Restricted directional toe drags to when a skater is moving forwards
– NHL 20 update 1.40 improved player switching cases when a teammate has been injured
– Fixed a rare issue where tall players were unable to receive passes consistently (This would have been seen the most on D to D passes to stationary players pivoting to face the net)
-Fixed physics updates with goaltenders.

– Improved ability for Weakside defender to stay with their check on the rush

– If players continually pivot, their skating will be impacted more realistically
– Puck carriers pivot speeds will be impacted by trying to pivot at high speeds to simulate what they would need to do to keep control of the puck

– NHL 20 1.40 added additional celebrations
– Various overlay fixes
– Fix for the Zone camera not working as intended
– Various environment camera clipping fixes

Game Modes
– Added 2019 Spengler Cup tournament

– HUT Team Abbreviation no longer displays in Pause Menu prior to puck drop


HUT Rivals
– Implemented a matchmaking cap for very high and very low Skill Ratings to improve the likelihood of these players finding games
– NHL 20 1.40 fixed multiple display issues in the Ranks and Division screens
– Fixed an issue where Coin Items could not be redeemed if a player had 2,000 HUT Champions Points

Squad Battles
– Fixed an issue where expired Loan items displayed an incorrect contract length when viewing Opponent Squad

World of CHEL
– Customize Club – The 2019-20 Canucks logo has been added, and the 2018-19 Canucks Logo has been moved to the vintage section
– New content added to World of CHEL which is to be revealed through the Chel Challenge card. Tune in regularly to see what exciting new stuff you can earn

– NHL 20 1.40 fixed an MTU exploit in online modes
– Fixed an issue with the Instant Replay timeline not functioning prior to puck drop
– NHL 20 version 1.40 fixed an issue where EASHL overlays show the player position as C

Art – Uniforms
The following uniforms have been added to NHL 20

– Belleville Senators Away and Alternate
– Hartford Wolfpack Home, Away and Alternate
– Iowa Wild Alternate
– San Antonio Rampage Home and Away
– Stockton Heat Alternate

NHL 20 update 1.40 for PS4 and Xbox One is now available fo download.