Patch Notes

Need for Speed Payback Update 1.09 brings Fixes and Changes


Need for Speed Payback update 1.09 is now rolling out for players. The new Need for Speed Payback 1.09 update has added new features and 3 new cars (Paid DLC). Now you can create your own races in AllDrive and invite everyone in your Hangout session to join. Select a destination, send an invite to other players on the server, and be the first across the finish line. In addition, the new NFS Payback update 1.09 has added bug fixes and improvements. Check out more details about Need for Speed Payback version 1.09 below.

Previously, a big update 1.08 was released with two new cars, new events and more. Drift Zones, Speed Runs, Speed Traps and Jumps are now available to AllDrive. The update also removed all checkpoints from the Bait Crates system. Eddie’s Skyline was also released as a reward.

New in Need for Speed Payback update 1.09


AllDrive: Quick Races


Beat your friends anytime, anywhere. Now you can create your own races in AllDrive and invite everyone in your Hangout session to join. Select a destination, send an invite to other players on the server, and be the first across the finish line.

All Car Level Caps Bumped to 399

We tested out Eddie’s Skyline last time, and now every ride can become a beautiful beast. With this patch, all cars can reach a max level of 399, up from 299. This is one of our most requested changes, and we can’t wait to see the superb builds you create.


Car Pack

Grab these three cars in a fresh paid DLC car pack:

  • Alfa Romeo Giulia Quadrifoglio
    • Try your luck in a gambler’s paradise with this sleek ride. Its distinct Italian design sends a message when it rolls up to the starting line: you can’t beat class.
  • Chevrolet Colorado ZR2
    • This off-roader is ready to tear up the streets and the sands of Fortune Valley. With a beefed up engine, you’ll leave the competition in a cloud of dust!
  • Land Rover Range Rover Sport SVR
    • A ride this burly leaves an impression on and off-road. Those looks aren’t just for show—it looks and drives like a beast.

AllDrive: Chat Wheel


We’ve seen all the creative ways you try to communicate in AllDrive and thought we’d make your options a little prettier. Now you can tell everyone how you really feel with the brand-new Chat Wheel. Select an emote and it will appear above your car for other racers to see, or as an indicator on a friend’s screen if they’re not looking at your ride.

Speedlist Collision Paused at Race Start

Nothing ruins a good Speedlist run like crashing at the starting line. Now, collision detection will be suspended for the first 10 seconds of Speedlist races, so you can break away from the pack before the carnage starts.


Fresh Abandoned Cars: All 10 Street League Boss Vehicles

Show everyone you’re the boss when you collect the cars of every street league leader, plus some iconic Need for Speed rides. Based on your feedback we’ll be dropping one car per week into the deserted parts of Fortune Valley, so keep your eyes peeled!

Toggle UI On and Off


Want an even more immersive experience without all the maps and stats in your face? Toggle all UI on and off whenever you like. You can practically feel the digital wind in your hair.

Vanity Items

Cop Car Sirens

Make your friends feel the heat with four different cop car vanity horns. It pairs perfectly with . . .


Multicolor Underglow

We’re introducing a huge variety of multicolor Underglow with different rarity levels – become a physical and visual hazard on the roadway, and look good doing it. Combine the sirens and red-and-blue Underglow, then launch into a high speed chase.



Customize your ride even more with 24 unique rims, eight each from 3SDM, fifteen52, and HRE Performance Wheels:

  • Fifteen 52
    • Outlaw 003, Penta GT 3 Piece, Evo SC Block 3 Piece, RSR Apex 3 Piece, RSR Chicane 3 Piece, RSR Holeshot 3 Piece, RSR Stage 3 Piece, TurboMac SC 3 Piece
  • ·3SDM
    • 3.0 1 V2, 3.01 FX2, 3.05, 3.33 FX2, 3.06 FR, 3.35 FX2, 3.41 FR, 3.66 FR
  • HRE
    • 305 Mono, 935, C109, P200, R101, RS106, S107, S201H

Need For Speed Payback update 1.09 Patch Notes

  • New feature: AllDrive: Quick Races
  • New feature: AllDrive: Chat Wheel
  • New car: Alfa Romeo Giulia Quadrifoglio
  • New car: Chevrolet Colorado ZR2
  • New car: Land Rover Range Rover Sport SVR
  • Feature improvement: Level caps bumped to 399 (all cars).
  • Feature improvement: Speedlist collision paused at race start.
  • Feature improvement: UI can be toggled on and off.
  • Feature improvement: Cop car sirens added to horn list.
  • Feature improvement: Multicolor Underglow added to Underglow list.
  • Street league boss vehicles and iconic Need for Speed cars added to Abandoned Car list.
  • Need for Speed Payback update 1.09 added new rims.
  • The game no longer goes into an infinite loading state when the player enters the Store from the main menu after purchasing Car Packs on a different account.
  • The game no longer goes into an infinite loading state when the player visits the Store, then returns to the “Start” tab by pressing [LB].
  • Adjusted pins so boss and seasonal abandoned cars can be distinguished from regular ol’ abandoned cars.
  • NFS Payback 1.09 corrected an error on the “Controller” tab that misstated the location of the horn button. Free the beep!
  • The game no longer freezes during AllDrive: Hangout sessions when the player remains idle for two minutes on the airport runway. We still advocate against getting run over by a plane.
  • The “Maximum Insanity” achievement has been fixed so it only unlocks when the criteria are met. You have to work for it.
  • Need for Speed Payback version 1.09 fixed an inconsistent color coding issue that appeared once players reached the maximum number of Wraps.

Other fixes in Need for Speed Payback version 1.09

  • The “Free Ember Militia” event has been fixed so AI Racers don’t get stuck at the 1.90 milestone when the player doesn’t accelerate for 20 seconds after the race starts on Hard difficulty.
  • The game no longer crashes if the player is in the first place at the 2.63km mark during the “Liftoff” sprint race.
  • NFS Payback update 1.09 updated the mapping of the Controls button, which was written incorrectly in the Controls Menu while a player was in Snapshot Pro during an AllDrive Hangout.
  • Inundated an outdated submission validator with updates.
  • The Paint & Wrap menu on Garage screen got its caption text back.
  • We upped the realism on the concrete barrier near the “Ludicrous Speed Go!” Speed Trap, so players can no longer clip through and fall under the bridge.
  • Same as the above with the concrete barrier near the “On the Books” Speed Trap.
  • NFS Payback version 1.09 put a bit more space between a rocky formation and the trailer located east of “A Bumpy Ride” Speed Run so players don’t get stuck in the gap.
  • We did the same thing with a tree and a rock near the “Spin That Tire” Drift Zone.
  • Players can no longer drive up an invisible wall between the “Smuggler’s Trail” Speed Run and the “Well Played” Drift Zone.
  • Players can no longer drive out of Fortune Valley’s tangible reality near the fence east of the “Just Keep Drifting…” Drift Zone.
  • Now when players turn off the “Auto Reset on Crash” feature on Speedlists, races don’t auto-reset on crash.
  • The game no longer stalls when the player wanders into the IXP during a streaming install.
  • When a player accesses the Shipments store using an account with a lot of Speed Points, it doesn’t crash the game anymore.
  • Headers now work as intended when the player is in a Speedlist.
  • Made a street north of the “Don’t Fall For It!” Speed Trap complete traversable.
  • Collision has been fixed in a variety of places throughout Fortune Valley for maximum crash-assurance.
  • The camera no longer clips through the rocky formation on the east side of the road while driving south of the “What Brake Pedal?” Speed Run.
  • Rubber-banding has been fixed in multiple Speedlist events.
  • Traffic AI no longer clips through the police barrier at the 2.20 mile mark in the “Alley Escape” event.
  • Floating pedestrians east of “The Sauce” Drift Zone event have been brought down to Earth.
  • An invisible wall has been removed from the hills behind the “Gone Baby Gone” Speed Trap in the western part of the Canyons area.
  • The “Supernova” race can no longer be started from underneath the suspended highway starting point.
  • Something scared all the AI opponents away from the narrative version of the “5.2.3 Junkyard Slalom” event – probably your driving skills. We coaxed them back.
  • Fixed an issue that caused players to get a “Disconnected from session – Error Code: DR1012” error when trying to join a multiplayer Ranked Speedlist session from the multiplayer lobby.
  • Text on vanity items is now readable.
  • Recently added rims rotate normally when switching between them now, instead of going crazy.
  • NFS Payback update 1.09 fixed an impressive error that made players fall under the map during progressive download install and crashed the game.
  • Players can now rest easy knowing that they won’t fall through anything southeast of the “Look Good Feel Good” Speed Trap, near the billboard.
  • Game mode now shows correctly in the header when the player is in AllDrive.
  • Fixed a Bait Crates error that kept events from ending after the player reached the escape point.
  • The game now tracks jump distance correctly, even when the player is using a 512kbps bandwidth connection, which use to record a longer jump distance. Nice try, folks.
  • Routing now works even when the player drives the wrong direction in Bait Crates.
  • Fixed an error that kept all but one of the Bait Crates from spawning cops. It was literally too easy.
  • The intended route for a Bait Crate event now shows on the map all the time, even after the start of the event, because this isn’t a quiz.
  • Need for Speed Payback 1.09 repaired the in-game GPS so it always shows the fastest route to the escape point, even if the player veers off the intended route.
  • NFS update 1.09 fixed an error that caused players to lose Part Tokens after restarting the game.
  • Traffic cars no longer disappear from the world after the player completes Speedcross events on generic.
  • With Need for Speed Payback version 1.09 , cars can no longer miss the last checkpoint of the “Braxton Madness” Speedcross event by jumping over it at high speed.
  • The distance from the player to the finish line is now displayed correctly between the Sky Pillar and the indicator in the top right corner in AllDrive: Hangouts.
  • The Underglow color on the “Vanity Items” menu screen now takes the hint and actually goes away after you remove it.
  • Completing jumps no longer rewards you with an intermittent popping noise that lasts more than three minutes.
  • Transitioning from a previous casual Speedlist server to a new casual Speedlist puts you right into the action, instead of dropping you in a strange parallel universe where you can’t see other players or checkpoints (but they can see you).
  • Exorcised cars that started their engines and raised their suspension on their own when the player opened Snapshot Pro.
  • Need for Speed Payback update 1.09 applied a bit of graphic design magic to Air Suspension and Horn vanity items so that black font doesn’t make them unreadable.
  • Cars can’t climb over the border separating the green space and the road south of “Sunset Street” Speed Trap anymore. No more Spidercar.
  • A pedestrian was spotted floating near the garage on the first floor of a building. He hasn’t been seen since.
  • Entering a perfectly normal-looking corner of an alley near the “Jump In! No Time To Explain!” jump no longer resets the game.
  • One day we’ll have floating cars, but until that day comes we’ve removed them from the “Stargazer’s Ascent” Drift Trial finish line.
  • Players no longer get level 15 or higher parts from the narrative events in “Chapter 2” when completing them with Eddie’s car. Nice try!
  • A new group leader is now automatically selected after the initial group leader leaves a multiplayer party.
  • It used to be difficult for players to collect the poker chip near the “Razor’s Edge” Sprint Race with the McLaren P1 due to . . . the height of the car. We smoothed that out.
  • Players driving the 2016 Koenigsegg Regera had the same problem collecting the poker chip from the mansion north of the airfield for the same reason. No longer.
  • The Land Rover Range Rover Sport SVR 2017 Hood Camera doesn’t clip through the hood anymore after it’s damaged.
  • The performance values for Volkswagen Beetle 1963 Spring Car don’t decrease anymore when the player applies a higher-level Speed Card. It was rather counterproductive.
  • A gap between Mansory front fenders and bumpers on the Mercedes Benz C63 AMG Coupe 2017 has been removed.
  • The preview image of the 2008 Ford Crown Victoria CVPI went into hiding, but we found it.
  • The wheels on the 1969 Dodge Charger no longer clip through the front Ghost fenders while the player is steering and hitting the brakes/accelerating backward.
  • Fixed an issue that kept the “Air Suspension” vanity item on the 2008 Ford Crown Victoria CVPI from working when the player presses [LS] to stop the engine.
  • Need for Speed Payback 1.09 fixed a graphical error on the 2014 Dodge Challenger SRT8 front fender.
  • More than a few rims were clipping through more than a few wheels and fenders – now they don’t.
  • Tires no longer clip through their fenders on the 1988 BMW M3 Evolution IIE30 off-road build when the player turns off the engine and has Air Suspension equipped.
  • With NFS Update 1.09, tires were added back into the visual customization list for the 2014 Dodge Challenger SRT8.
  • The 1965 Chevrolet C10’s taillights have been reattached to the car even when the player applies the “Race Super Build” and the first “Ghost” rear fenders.
  • Rivets for the Land Rover Defender 110 are now painted the same color as the body kit, instead of being left unpainted.
  • The Beck Kustoms F132’s wheels no longer spin at top speed immediately after drifting.
  • Core QA Senior Test Director and Test Site Manager have been added to the Need for Speed Payback credits, where they belong.
  • Returned a misplaced chevron to its home next to the last checkpoint in “Keep On Drifting” Drift Zone.
  • NFS Payback version 1.09 made multiple other tweaks, fixes, and improvements.

The article is now updated with the Need for Speed Payback 1.09 changelog.

Check your game update and download the latest update Need for Speed Payback update 1.09.