Necromunda Hired Gun patch 1.04 (1.004.000) is now available to download on PS4, Xbox One, PC, and PS5 is now available for players. According to Necromunda Hired Gun 1.04 patch notes, the latest update reduces stutters and improves the global stability of the game. Apart from this, Necromunda update version 1.004 also includes performance improvements.
Previously, a minor update was released. Unfortunately, since the release, players are facing several issues. Necromunda Hired Gun version 1.04 will fix a few of these issues.
Read more details below.
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Table of Contents
Necromunda Hired Gun 1.04 Patch Notes (1.004)
New features
New dialogue added when leaving a merchant shop
Eschers do not have Cameleoline (invisible effect) anymore, except the Boss
New NPC melee attack variation
New sound for overloaded cells (plasma gun and pistol)
New sound for Grenade launcher Proximity grenade and high explosive grenades
Weapon reloads automatically when empty after switching weapons
If a player keeps the ADS button pressed when reloading or any action it should go back to ADS automatically
Added options to disable crosshair and enemies outline
Added a flinch animation when you rip off a shield from an Orlock with the grapnel
Bugfixes and stability
Global game stability improvements
Stuttering occurrences should be reduced a lot, even if it’s still work in progress
AI improvements to limit the cases where enemies stand around without trying to fight
Fixed a focus issue in the dialogue when the bartender and Kal are next to each other
Fixed arms and legs from the player which could have an issue when dying while performing a takedown or using shock power
Archeotechs information now correctly display a number of damage instead of a range of damage
Loot bonuses: removed the % as it’s technically not a percentage
Avarus: When player enters wrong coordinates, the hoist goes to the wrong coordinates before triggering the alarm
Players should not get stuck in chests anymore
Fix a bug when Strength Booster was still active at the end of a mission
Tweaked the voice “mask effect” to recover some mid / low frequencies and get a better clarity in dialogue
Several fixes on takedowns when the player and the enemy are not at the same height
Balancing
Balancing on some mastiff implants and large NPC HPs
The mastiff now attacks by himself in a larger area
Greater range of Goliath missile launchers
Download free Necromunda Hired Gun patch 1.04 on PlayStation 4 and PlayStation 5.