MultiVersus update 1.01 is now available to download on PS4, PS5, Xbox One and PC(Steam) players. According to the official MultiVersus 1.05 patch notes, the latest update brings Morty to the game, buffs Arya, Finn, and Harley. Apart from this, MultiVersus patch 1.01 also includes various stability fixes.
Previously, a big update added new features, fixes, and more. Unfortunately, players are still experiencing several issues when trying to play the game. Today’s MultiVersus version 1.01 will fix a few of these issues.
Read more details below.
MultiVersus Patch Notes – August 23, 2022
General
- Morty is now available. He the first Plumbus-wielding character.
- This patch is entirely server-side so all updates are Online Only and will not be reflected in local/lab play until the next patch.
General Perks
- Ice To Beat You!– Projectiles will only apply Ice debuff to fighters that are not already debuffed by Ice.
- I’ll Take That– Unstacked cooldown refund decreased from 0.5 seconds to 0.25 seconds
- Stacked cooldown refund decreased from 1 second to 0.5 seconds
Gameplay Systems
- Fixed a bug where ability cooldowns may not trigger when projectiles are spawned close to terrain
Characters
Legend:
+= Buff
–= Nerf
~= Change
Note: Attacks callouts reference default controls.
Arya
- + Assassin Passive:
- Reduced extra damage taken from 14% to 5%.
- We’re evaluating if this passive should be removed entirely. We want to take a step towards that while trying to not to go too far too fast. We don’t want to create an assassin dominated meta.
- Movelist Description of this change will not be updated until the next patch
- Reduced extra damage taken from 14% to 5%.
Finn
Since we removed some power from the Backpack on Finn, we’re pushing some additional power into the rest of Finn’s attacks to give him more kill options.
- + Air/Ground Neutral Special:
- Increased base damage from 5 to 6
- This base damage is increased by holding and charging the attack
- Increased base damage from 5 to 6
- + Air/Ground Down Special (BMO Chop)
- Increased Damage from 18 to 20
- Increased Knockback Scaling from 18 to 20
- + Assassin Passive:
- Reduced extra damage taken from 14% to 5%.
- We’re evaluating if this passive should be removed entirely. We want to take a step towards that while trying to not to go too far too fast. We don’t want to create an assassin dominated meta.
- Movelist Description of this change will not be updated until the next patch
- Reduced extra damage taken from 14% to 5%.
Garnet
Garnet buffs are incoming in the next patch!
Harley
- + Assassin Passive:
- Reduced extra damage taken from 14% to 5%.
- We’re evaluating if this passive should be removed entirely. We want to take a step towards that while trying to not to go too far too fast. We don’t want to create an assassin dominated meta.
- Movelist Description of this change will not be updated until the next patch
- Reduced extra damage taken from 14% to 5%.
Iron Giant
Iron giant is currently dominating with abnormally high win rates at every skill level. Iron Giant’s Neutral Special with stacked cooldown reduction and Velma are causing too few windows for opponents to counterplay. Updates to Iron Giant, global updates to perks, and Velma updates should help provide more windows of opportunity for opponents against Iron Giant.
- – Air/Ground Neutral Special:
- Increased cooldown from 23s to 25s
- – Air Up Attack:
- Hit boxes shrank to more accurate fit the attack visuals
- – Air/Ground Up Special:
- Reduced damage by 1 and base knockback on final hit of spin
- + Air/Ground Down Special:
- Allow cancel out of Cannonball if it hits an enemy
Superman
- ~Fixed a bug that would allow Superman to grapple enemies that wall bounce even if his hitboxes did not connect.
Taz
Taz buffs are incoming in the next patch!
Velma
- – Air/Ground Down Special:
- Velma Educated buff reduced cooldown return from 75% over 8 seconds to 50% over 8 seconds.
Download free MultiVersus update 1.01 on PS4, PC and Xbox One.