Multiversus update 1.41 (1.2.3) is available to download on PS4, PS5, Xbox One and PC. According to the official MVP update 1.41 patch notes, the latest update improves ground bounce mechanics and enhances combo potential while addressing multiple character balance adjustments. Apart from this, MultiVersus version 1.041 also improves gameplay consistency across the board.
MVP patch 1.41 Notes – August 29, 2024
General Updates
All Fighters
- All fighters are now unlocked for use in local play game modes.
General Combat Changes
Ground Bounce Auto-Tech System
- Introduction of the Ground Bounce Auto-Tech system, enhancing combo routes and approach strategies.
Air Dodges
- Air Down and Air Down-Forward Dodges will now land more reliably on platforms.
- Certain air attacks now maintain less momentum when dodging off platforms.
General Bug Fixes
- Fixed controller rumble not functioning properly.
- Marceline Ringout re-enabled.
- Fixed missing voice lines for some characters.
Rift Updates
General Rift Changes
- “In The Shadows” gem re-enabled.
- Fixed camera issues in co-op golf mini-game.
Character Updates
Agent Smith
- Ground Up Attack: On-hit cancel window advanced by 2 frames. (+)
- Air Up Attack: Repeat-move lockout reduced to 13 frames from 18. (+)
- Air Neutral Special: Start-up window reduced by 4 frames. (+)
Beetlejuice
- Ground Dash Attack: Knockback scaling increased to 20 from 18, and damage increased to 9 from 8. (+)
- Ground Side Attack 2: On-hit cancel window advanced 1 frame. (+), Hitstun reduced. (–)
- Ground Side Attack 3: Start-up window reduced by 3 frames. (+)
- Ground Down Attack: Start-up window before charge reduced by 4 frames. (+)
- Ground Up Attack: On-hit cancel window advanced 5 frames. (+), Hitbox updated for accuracy. (~)
- Air Side Attack: Damage increased to 8 from 7, knockback scaling increased to 15 from 13.5. (+)
- Air Up Attack: Damage increased to 7 from 6, knockback scaling increased to 9 from 8. (+)
- Ground Down Special: Fixed bomb visuals staying on screen when ground disappears. (*)
- Air Side Special: Sour spot hitbox damage increased to 7 from 5, knockback scaling increased to 15 from 9. (+), Sour spot knockback reduced to 2650 from 2800. (–)
Garnet
- “Marker” Perk: Gauntlets no longer spawn stars if too close to the arena edge. (~)
Jake
- Air/Ground Side Special: Fixed visual issue where Jake didn’t appear to run while in horse form. (*)
LeBron
- Air Down Attack: Now allows fast-fall during attack start-up. (+)
- Air Neutral Attack: Upward aerial momentum is maintained on attack start-up. (~)
Morty
- Air Side Attack 1: Knockback reduced to 1000 from 1300. (–), Knockback scaling reduced to 5 from 6. (–), Horizontal knockback angle reintroduced for ground bouncing. (+)
- Air Down Attack: Hitbox start-up advanced by 1 frame, and duration increased by 1 frame. (+), Visual effects updated to match attack properties. (~)
- Ground Up Attack: Gun tip hitbox damage increased to 6 from 1. (+), Knockback increased to 1350 from 750. (+)
Reindog
- Ground Side Attack 1: Hitstun reduced. (–)
- Air Side Attack: Knockback directed downward for ground bounce combos. (+)
- Air Neutral Attack: Projectile start-up time reduced by 1 frame. (+)
Shaggy
- Rage Air Side Special: Fixed issue where this attack unintentionally broke armor. (*)
Taz
- Dodge Land: Fixed issue where dodge land wouldn’t slide off platforms. (*)
Previously, a major MultiVersus update 1.07 added new features, fixes, and more. Unfortunately, players are still experiencing several issues. Today’s MultiVersus patch 1.41 will fix a few of these issues.
Download free Multiversus patch 1.41 on PlayStation 4, PlayStation 5, PC and Xbox One.