MSFS SIM 2020 Update 9 Patch Notes (v1.25.7.0)

[Microsoft Flight Simulator] MSFS SIM 2020 update 9 (1.25.7.0) is now available to download on PC, Windows 10, and Xbox. According to the official MSFS patch notes, the latest MSFS SIM 2020 patch 9 beta added fixes for World, Super Hornet, Cessna 172 Skyhawk, Devmode and more.

Previously. a major update 8 added many enhancements to the region, including new aerials and elevation maps.

Today’s MSFS patch 1.25.7.0 will fix a few of these issues. Check out more details below.

Microsoft Flight Simulator Update 9 Patch Notes – April 26, 2022

  • A new Spotlight Event landing challenge is available for you to fly, featuring the Cessna 172 Skyhawk landing at Kingston Airport in Nevada.
  • CFD simulation is now available on the Cessna 172 Skyhawk G1000 and can be enabled by aircraft creators.
  • New FXs added to the F/A-18E/F Super Hornet. Experimenting G force now triggers wingtips & wing vortex. You can also discover the vapor cone as you break the sound barrier. High speed and low altitude will also interact with the environment over snow, dust & water.

General bugfix 1.25.7.0

• Fixed a silent crash when launching the title directly from the shortcut without having the Steam client open
• Fixed missing legs in the bush trip briefing screen when the user had a save from a previous update
• Fixed missing text for “Delete from Xbox Cloud storage”
• Accessing the EXIT POS X/Y/Z simvars should no longer crash the title
• Fixed Short Stuff achievement unlocking
• Improved compilation time for WASM modules at first boot
• Fixed font issues in the in game panels
• The same Azure Text-To-Speech voice should no longer be used by both ATC and AI traffic
• Fixed mouse cursor that remained in resize mode in specific states (pausing the game for example)
• Fixed extremity Dead Zone and Reactivity Settings not saving on Xbox
• Fixed cursor issues in cockpit and in devmode
• Fixed VR controllers not working when using Legacy interaction system
• Fixed the RTC for the Robin DR400 and the Boeing 747-8 Intercontinental
• Fixed the Autopilot behaviour
• Fixed Heading select

STABILITY

  • Several crashes have been fixed across the title
  • Ongoing performance optimization work
  • Fixed parsing of XML gauges on Xbox that prevented the correct loading of some files

NAVIGATION/TRAFFIC

  • AI aircraft will no longer get expedite requests
  • ILS can now be received when the aircraft is slightly below the antenna
  • Changed the way we handle several ILS on the same frequency (better handling of opposite runways having the same ILS frequency)

WEATHER

  • Fixed popcorn clouds are present over a clear sky in Live Weather
  • Reduction of clouds banding that appear at close range
  • Properly save and load cloud density from WPR files
  • Corrected error in ISA pressure formula application to weather atmosphere that was causing errors in the QNH to pressure altitude relationship, especially at high field elevations
  • Fixed issue where altitudes below sea level could report incorrect ambient pressures

AUDIO

  • Switched to Azure Neural Text-To-Speech technology
  • Fixed attenuation distance in cockpit for AI SimObjects using legacy wavedata pipeline

ACTIVITY

  • It’s now possible to delete flight files from the cloud storage
  • Fixed extra flight saved after landing at an airport after ‘continue’
  • Fixed “Look Ma, no hands!” achievement

PLANES

GENERAL

  • DoubleHorizontalGauge and DoubFixed values shown in the Fuel in-sim panel when setting one of the sliders to 0%
  • leVerticalGauge can now receive valuePrecision tag from panel.xml
  • Fixed ice continues to accumulate on aircraft’s windshield after Icing Effect is set to Off
  • Fixed an issue that caused text to render incorrectly with certain fonts
  • Added an optional settings to camera.cfg files allowing to change the distance between the external camera and the plane
  • Added capability to send multiple arguments to JS views (with H events) from the xml
  • Added Subtract keyword support (typo) in panel.xml parsing
  • Rename cameras NodeToHide parameter with better naming : VarToggle
  • On a turbine engine, you can now adjust the maximum rate at which N2 progress (below low_idle_n2)
  • Fixed empty CG Position does not reset to default when reset button is pressed in the weight and balance menu
  • Corrected an issue that prevented a tooltip from showing on the light controls of floaters plane
  • Corrected an issue that caused the windshield icing to be unaffected by the icing options
  • Changed FuelSystem Tank level SimVars to be settable
  • Corrected an issue which would sometimes cause the fuel & payload page to incorrectly calculate the fuel load of some tanks
  • Added missing inputs for NAV3 & NAV4 to match their NAV1 & NAV2 counterparts
  • Added new parameters for better control of the new propeller simulation
  • Improved the debug information for the new propeller simulation
  • New debug feature for easier debug & adjustment of aircraft stall behaviors
  • Improved debug information for debug & adjustment of aircraft moment of inertia
  • Fixed problem with FLCH and planes that are using the new propeller system
  • Improved aircraft force debug visualization to visualize soft body fuselage rigidity simulation
  • Added new simulation of fuselage rigidity impact on aerodynamics (soft body simulation)
  • Improved information on Debug Aircraft Engines debug window and fixed an issue with some data on fixed beta aircraft
  • Change overspeed limit based on the reference speed above mach2.5 : max speed is considered as EAS and not IAS (only above M2.5)
  • Corrected QNH formula application to align with atmosphere ISA fixes

World

• Improved some tiling / cut issues in existing manually edited watermasks
• Fixed the transistion for the water on the coastlines on specific edge cases
• Fixed various elevation data issues across the world

UI

  • Various minor UI fixes
  • Ingame Panels will no longer be distorded when changing screen ratio
  • Wishlist items are now sorted based on the date they were added in the marketplace
  • The marketplace wasn’t showing generic purchase and download pipelines error anymore
  • See all rating filter added to the rating filters
  • On the marketplace, an item’s required space is now displayed before downloading it

F/A-18E/F Super Hornet

• Update seatbelt texture
• Fixed a fuel system issue
• Tweaked wingtip vortices
• Vapor cone effect should now trigger when reaching mach 1, below 30°C and below 15000 ft

BOEING 787-10 DREAMLINER

  • Corrected an issue with the STD button which has a behavior inconsistant with the mins button
  • Fixed minor display issue with CDU Approach REF page highlight
  • Fixed error in CDU FlightPlanning flow which prevented user from choosing a STAR

BOEING 747-8 INTERCONTINENTAL

  • Corrected an issue that caused the aircraft to spawn with the AP disabled when spawning in flight
  • Corrected an issue that prevented the steering wheel from being moveable while the plane is not moving
  • Fixed FMA initial state
  • Fixed TO/GA button effect on A/T
  • Fixed wrong flaps position animation

AIRBUS A320NEO

  • Corrected an issue that caused the Alpha Protection to be unable to trigger the TOGA
  • Corrected an issue that caused the AP maximum altitude to be too high

CESSNA 172 SKYHAWK G1000

  • Ported to new propeller system
  • CFD simulation now used for this aircraft
  • Adjusted engine wash on roll to have the left turn tendancy experienced in real flight
  • Corrected flaps section on the ski version
  • Added assymetric trim tab values to match real aircraft trim deflection
  • Updated flight model to match real recorded data behavior
  • Added fuselage rigidity soft body simulation
  • Propeller windmilling stop and start airspeed adjusted
  • Max throttle propeller rpm on ground adjusted
  • Max climb speed vertical speed adjusted
  • Reduced propeller MOI to adjust propeller rpm change speed
  • Adjusted aircraft MOI to adjust engine and propeller effects
  • Adjusted take off elevator trim to adjust auto rotation speed
  • Adjusted soft body simulation body rigidity to adjust aircraft responsiveness
  • Adjusted aircraft drag to adjust for engine and propeller changes and match POH speeds
  • Adjusted engine orientation to adjust engine effects
  • Adjusted neutral rudder angle for compensation of P-Factor at cruise speed which increases the effects of P-Factor at climb
  • New CFD parameters added to cfg file for CFD tweaking and finetuning
  • New wing_virtualdihedral parameter allows to adjust the virtual dihedral
  • Reduced virtual dihedral from 5° to 1° to improve stall symmetry and reduce the dihedral countering the p-factor • Adjusted roll PID of the autopilot to better deal with turbulences

CESSNA 208 B GRAND CARAVAN EX

  • Corrected the behavior of the 208B’s DeIce system

BEECHCRAFT KING AIR 350I

  • Corrected an issue that prevented the YD/AP button from properly disconnecting the Yaw Damper

CESSNA CITATION CJ4

  • Plugged in Standby Attitude Display Switch
  • Corrected a number of small bugs on the behavior of the switches
  • Zoom button below the left MFD rotates on the right axis upon interaction

DAHER TBM 930

  • Improvement on TBM throttle feather animation

VOLOCITY

  • Corrected an issue with the behavior of the Volocity’s Attitude Hold button

DIAMOND DA40NG

  • Navigation lights added
  • Camera no longer crosses the seats in cockpit view
  • No more textures or flickering when Frost is activated (inside and outside)
  • Holes in the cockpit around the doors and windows have been fixed

MULTIPLAYER

  • Xbox Live invitations for private reno lobby are now working
  • Fixed a rare bug when player could be stuck in a group without the possibility to leave it

Cessna 172 Skyhawk G1000

• Propeller windmilling stop and start airspeed adjusted
• Max throttle propeller rpm on ground adjusted
• Max climb speed vertical speed adjusted
• Reduced propeller MOI to adjust propeller rpm change speed
• Adjusted aircraft MOI to adjust engine and propeller effects
• Adjusted take off elevator trim to adjust auto rotation speed
• Adjusted soft body simulation body rigidity to adjust aircraft responsiveness
• Adjusted aircraft drag to adjust for engine and propeller changes and match POH speeds
• Adjusted engine orientation to adjust engine effects
• Adjusted neutral rudder angle for compensation of P-Factor at cruise speed which increases the effects of P-Factor at climb
• New CFD parameters added to cfg file for CFD tweaking and finetuning
• New wing_virtualdihedral parameter allows to adjust the virtual dihedral
• Reduced virtual dihedral from 5° to 1° to improve stall symmetry and reduce the dihedral countering the p-factor
• Adjusted roll PID of the autopilot to better deal with turbulences

Devmode

• Fixed calculation of effects bounding box to avoid incorrect culling
• Fixed scenery cache refresh when building a package from the DevMode
• Fixed misleading warnings upon building MarketplaceData for a package
• Fixed crash upon closing the game while a WASM module is being compiled
• Fixed potential crashes when a package contains illegal files in its AirportServices folder

Download free Microsoft Flight Simulator update 9 on PC and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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