Mortal Kombat 1 (MK1) Update 1.008.001 Patch Notes

Mortal Kombat 1 update 1.008.001 is rolling out on PlayStation 5, Xbox Series X/S, PC and Switch players. According to the official Mortal Kombat 1 version 1.008.001 patch notes, the latest update adds new content (Ghost Face Fighter, skins, and replay options), and numerous bug fixes across all platforms. In addition, the Mortal Kombat 1 patch 1.008.001 also adjusted moves, enhanced RGB effects, and character balancing for an optimized experience.

Recently, a major update 1.03 added the Omin-man DLC pack. Unfortunately, since the day one patch, players are still experiencing a number of issues while playing the game. Today’s MK1 update 1.008.001 update is expected to fix a few of these issues. Check out more details below.

MK1 patch 1.008.001 Patch Notes – November 19, 2024

PC Steam & Epic Games Store

  • Various fixes to improve game stability
  • Added a second confirmation prompt when cancel attempt is made during the PSO Shader Cache generation step on boot now has
  • Added setting to disable RGB effects for supported peripherals, which now defaults to OFF
  • Added support for additional RGB & Haptic effects
  • Added AMD FSR3 NAA as an Anti-Aliasing option
  • Resolved issues displaying in-game supported fonts, which reduces memory usage in certain scenarios
  • Resolved issues in Tutorial modes where certain lessons could sometimes not be completed
  • Resolved issue with Online Match Voice Chat not working in some scenarios
  • Resolved some performance issues impacting certain set-ups
  • Resolved in-game store error prompt on purchase attempt
  • Resolved various issues when viewing match replays
  • Resolved various stability issues
  • Resolved various visual issues
  • Removed unused movie files to reduce install size for users without access to Khaos Reigns Story

Nintendo Switch

  • Fixed Noob Saibot visual issue
  • Fixed various visual/audio/physics issues caused by some character skins and palettes

General Fixes & Adjustments

  • Move list corrections & Localization fixes
  • AI adjustments & improvements
  • Improvements to Screen Reader functionality
  • Added Ghost Face Fighter to Roster
  • Added MK ’95 Movie skins for Ermac & Rain
  • Added MK2 skins for Mileena, Kitana, & Tanya
  • Added Holiday skins for Kameo Frost & Kameo Sareena
  • Added new options to Match Replays
    • Match Replay Rewind
    • Match Replay Takeover
  • Fixed several visual issues during brutalities
  • Fixed issue that sometimes allowed Fatalities to be performed out of range
  • Fixed issues with some grunts sounds not playing during several moves
  • Fixed issue with being unable to block the same frame as an opponent activates Fatal Blow
  • Adjusted throw attack animation for all characters when performed with their Back to the camera
  • Throws no longer remove armor
  • Fixed visual issues with several characters Throw Escapes online if a rollback occurs
  • Fixed visual issues when characters are hit while very high in the air

Invasions

  • Fixed issue that could cause Talismans to not recharge if used as the last hit on the opponent

Character Specific Adjustments

  • Main Fighters
    • Ashrah
      • You can now hold LT after all of her Enhanced Specials to change Hell/Heaven Modes
    • Geras
      • Added Enhanced versions of History Lesson and Follow-Up Exam that hits ducking opponents, does increased damage, and has a different hit reaction
      • Redo now lasts 5 seconds (was 3 seconds)
      • Kameo Scorpion Get Over Here now functions like other Kameo interrupts when interacting with Redo
      • Redo will now end when his attack is parried by Kameo Sub-Zero’s Deep Freeze
    • Havik
      • Fixed Skab Stab (Away + Back Punch, Back Punch, Front Punch + Front Kick) sometimes being able to be 2in1 cancelled when hitting armor
      • When Shang Tsung morphed into Havik ends, Enhanced Blood Bath tether is now removed
      • Fixed visual issues when Havik is frozen during certain special moves
      • Fixed visual issue when Charge! Fatal Blow is performed with Motaro as partner
    • Kitana
      • Flipping Out (Jump + Front Kick, Back Kick) first hit can now be cancelled
      • Square Wave can be cancelled on hit into Kameo Sonya’s (Air) Ricochet Dive Kick
    • Li Mei
      • (Air) Flipping Heel Kick now has 10 more frames of hit advantage
    • Mileena
      • Fixed visual issues with Enhanced Teleport Down when performed near the corner of the arena
    • Raiden
      • Enhanced Lightning Port in neutral will have priority over Lightning Port while block button is held
    • Reiko
      • Bloody Pitcher (Towards + Back Punch) has a new hit reaction
    • Sindel
      • Queen’s Kommand & Enhanced Queen’s Kommand now break through Kameo armor
      • Fixed situations with Enhanced Queen’s Kommand visual effects lingering after certain Kameo moves
    • Smoke
      • Added new move (Air) Vicious Vapors that causes a ground bounce on hit
      • Added new move (Air) Enhanced Vicious Vapors that causes a restand stun
      • Added new move (Air) Vicious Vapors Cancel that is possible after (Air) Vicious Vapors or (Air) Enhanced Vicious Vapors
      • Tele-Stab (Away + Back Punch) can now be cancelled before the attack hits into certain air moves
      • Face Walk (Towards + Back Kick) damage on 2nd hit is now 30 (was 50) and has slightly increased damage scaling on final hit
      • Turning Heel (Back Kick) damage scaling slightly increased
    • Sub-Zero
      • Ice Slide & Enhanced Ice Slide will now knock opponent in the air if Front Kick is not held
      • Ice Slide & Enhanced Ice Slide will now perform synchronized hit animation that leaves opponent in front of Sub-Zero by holding Front Kick
      • Sub-Zero now jumps slightly farther after Ice Klone and causes freeze reactions when Fully Enhanced
      • Ice Klone has an adjusted hit region and lasts 30 frames longer (Enhanced lasts 100 frames longer)
      • Fully Enhanced Ice Klone has adjusted hit regions, first two Klones last 100 frames longer, and third clone lasts 160 frames longer
      • Enhanced Ice Klone & Fully Enhanced Ice Klone cooldown increased by 60 frames
      • Ice Klone can now freeze an opponent that has already been frozen once and Enhanced Ice Klone & Fully Enhanced Ice Klone can 3 times
    • Shang Tsung
      • Fixed pseudo infinite kombos with Kameo Kopy while using several Kameos when opponent is using Kameo Goro
    • Tanya
      • Fixed Brought Low (Front Kick, Front Punch + Front Kick) sometimes being able to be 2in1 cancelled when hitting armor
    • Omni-Man
      • Adjusted camera when Invincible Rush is used against an opponent positioned high off screen
    • Quan Chi
      • Fixed (Air) Head Rush visual effects issues with projectile hitting the ground
      • Fixed Best Foot Forward missing visual effects if performed immediately after certain attacks
      • Fixed Koccyx Krusher (Away + Front Kick, Back Kick, Back Punch) hitbox being misaligned on first frame
    • Peacemaker
      • Fixed Head On Approach (Back Punch, Back Punch, Front Punch + Front Kick) sometimes being able to be 2in1 cancelled when hitting armor
    • Homelander
      • Fixed See No Evil (Away + Back Punch, Back Punch, Front Punch + Front Kick) sometimes being able to be 2in1 cancelled when hitting armor
      • Blaze It Up (Towards + Back Kick) is now mid (was low)
      • Fixed laser visual effects in his flight stance misaligned during invisibility granted by Shujinko
      • Fixed camera issue with using Fatal Blow immediately after Back Throw
      • Fixed animation issue that could occur when entering flight
      • Fixed visual effects issue when Enhanced Low Laser Eyes hits a Kameo
      • Fixed visual effects issue when Sweeping Laser Eyes hits an opponent as they teleport
    • Takeda
      • Fixed issue that could cause Shooting Star to hit twice with one projectile
    • Cyrax
      • Dialing Up (Away + Front Punch) has 5 more frames of recovery on miss
      • Blast Overhead (Away + Back Punch) second hit no longer occurs if the first hit is Up Blocked
      • Fixed visual issue with Dud bombs detonating at an incorrect height
      • Fixed visual issue with Mistwalk is performed right before Fatal Blow
      • Fixed rare issue during Detonation (Front Kick, Back Punch) that could cause the bomb visual to become misaligned
    • Sektor
      • Adjusted input leniency on Thruster Boost
      • Fixed facing issue with Automated Knee (Towards + Back Kick) when used on a knocked down opponent
      • Fixed issue where Flame Thrower would do the follow-up attack when blocked after Enhanced Flame Thrower had it’s armor shattered
    • Noob Saibot
      • Fix for Shadow Tackle having incorrect hit animation if you trade with the opponent
      • Fixed Shadowbringer (Down + Back Punch) causing incorrect location for visual effects if used immediately after certain Basic Attacks
      • Guillotine (Towards + Front Kick) now has a new hit reaction
      • Enhanced Tele-Slam in neutral will have priority over Tele-Slam while block button is held
  • Kameo Fighters
    • Cyrax (Kameo)
      • Fixed visual issue with duplicate Buzz Saw appearing during Fatal Blow cinematic
    • Frost (Kameo)
      • Ice Wall can now be cancelled into an ambush Ice Krash
      • Ice Krash hit reaction changed and will now cause a popup hit reaction if close to an Ice Wall
    • Goro (Kameo)
      • Dead Weight has a faster recharge rate
      • Ambush Cancels after Raise The Roof & Punch Walk have a faster recharge rate
      • Fixed combo counter not incrementing during the last hit of Dead Weight
    • Sareena (Kameo)
      • Added new move Jataaka’s Blessing, creates a zone that increases partner’s super meter and increases their damage done
      • Demonic Dance input changed to Up + Kameo
      • Fixed Kia’s Blades causing combo to reset when opponent is dead during the final round
    • Sub-Zero (Kameo)
      • Kold Shoulder hitbox adjusted, has different hit reaction, and travels further when performed during Arctic Armor
    • Mavado (Kameo)
      • Fixed rare situations where Nindrop & Best Feet Forward could be possible while his partner is in a hit reaction
    • Ferra (Kameo)
      • Adjusted timing before an attack can be performed after Let Me Ride if the opponent isn’t in a kombo
      • Fixed Let Me Ride doing damage to Main Fighter under specific circumstances

Download free MK1 update 1.008.001 on PS5, XSX, Switch and PC.

Pramod Singh
Pramod Singhhttps://updatecrazy.com
I am passionate about Web development and networking. When i am not hacking away on my computer, i enjoys exploring new places, watching movies and biking.
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