Minecraft version 3.03 is rolling out on PS4. According to the official Minecraft 3.03 patch notes, the latest update adds new biome (Pale Garden), new blocks, new mob (creaking) and much more. Apart from this, today’s Minecraft patch 3.03 also includes a long list of bug fixes and gameplay changes.
Minecraft 3.03 Patch Notes – December 3, 2024
New Features
Gameplay Drop
- Added Pale Garden Biome, Pale Oak tree, Pale Moss block, Pale Moss carpet, Pale Hanging Moss and Pale Oak wood set
- Added Creaking mob, Creaking Spawn Egg and Creaking Heart block
Creaking Heart
A Creaking Heart is a “living” block generating in Pale Oak trees, covered on all sides by Pale Oak wood logs. It can spawn a Creaking mob when it is night time, and it is placed between two correctly aligned Pale Oak log blocks.
- Is active during night and dormant during day
- Sends a trail of particles towards the connected Creaking when the Creaking gets hit by the player
- When Creaking Heart block is destroyed, the connected Creaking is removed
- Creaking Heart cannot be moved by Pistons
- Creaking Heart cannot be used as fuel
- Creaking Heart spawning and despawning its Creaking emits vibrations from the Creaking’s position
- Naturally generated Creaking Hearts drop 20 to 24 experience, even when collected with Silk Touch
Creaking Mob
The Creaking mob spawns at night in the Pale Garden biome if there is a Creaking Heart block that has been generated in a Pale Oak tree. Gameplay features:
- An activated Creaking will not move if a player is looking at it
- Creaking is invulnerable to damage
- When hit, a particle trail is shown between the Creaking and the Creaking Heart block it is connected to
- When the Creaking Heart block the Creaking is connected to is destroyed, the Creaking is removed
- Is not affected by light levels but spawns and despawns based on day/night cycle
- Creaking cannot enter Boats
- Creaking spawned from a Creaking Heart cannot go through portals
- The Creaking Spawn Egg will spawn a Creaking mob that is not connected to a Creaking Heart. The Creaking mob will persist through day and night, loads and saves, and will take damage from attacks and other damage sources. It has one point of health (half a heart)
- Creaking summoned from the Creaking Heart cannot be spawned with a spawn egg, nor can it be summoned with commands. It can only exist as a part of the Creaking Heart block
- Player wearing a carved pumpkin on their head can look at Creaking without it freezing in place
- When a Creaking Heart is destroyed, its Creaking will twitch for a few seconds before crumbling
- Creakings spawned by a Creaking Heart will crumble when stuck in a hole with a Player for more than 5 seconds
- This prevents a potential soft lock, as the invulnerable Creaking would prevent the player from mining or placing any blocks, requiring them to exit and re-enter the world to force the Creaking to despawn
- A Creaking crumbling causes nearby Sculk Catalysts to bloom
- However, no Sculk will be placed since the Creaking does not drop any XP
- Creaking plays 4 different sway sounds
- Creaking plays new attack sounds
Eyeblossom
Eyeblossoms are new flowers that generate in the Pale Garden biome. Unique features:
- They exist in two variants: Closed and Open Eyeblossom
- Eyeblossoms transition between the two variants based on the time of day
- During the night, Eyeblossoms will become Open
- During the day, they will become Closed
- In dimensions that do not have a day/night cycle, they will remain as-is
- Eyeblossoms planted on the ground will communicate with each other, helping each other to open or close
- Open Eyeblossoms have glowing eyes during the night
- Eyeblossoms can be obtained by bonemealing the grass in the Pale Garden biome
- Bees get poisoned when they interact with Eyeblossoms
- Suspicious Stew made from Eyeblossom will have Blindness or Nausea effect depending on the variant
- Gray or Orange Dye can be crafted from Closed and Open Eyeblossoms respectively
- Eyeblossoms play sounds when opening and closing
- Open Eyeblossoms emit ambient sounds when placed on a Pale Moss Block
- Open and Closed Eyeblossoms can now be used on Mooshrooms to obtain their respective Suspicious Stews when milking (MCPE-187754)
New system for Pale Garden ambient sounds
Ambient sounds in the Pale Garden biome do not come from the biome settings but are generated by blocks found in the biome
- Pale Hanging Moss emits subtle atmospheric sounds when it is attached to Pale Oak Logs and Pale Oak Leaves
- Creaking Heart block emits a set of eerie sounds when it is active during night and surrounded by Logs on all sides
- Music volume now gradually lowers to zero when entering a Pale Garden and gradually resumes when leaving it
Pale Garden
Pale Garden is a biome variation of Dark Forest. Unique features:
- Pale Oak trees generate in this biome
- Pale Moss blocks/carpet generate on the ground here
- Hanging Pale Moss generate hanging from the foliage of Pale Oaks
- Animal mobs do not spawn naturally in Pale Gardens
- Added new biome specific ambient sounds
- Creaking Heart block can generate in Pale Oaks
- Add the Pale Oak Sapling, Eyeblossoms, Pale Moss Block, and Hanging Pale Moss to the Wandering Trader (MCPE-187456)
- The seed picker will be updated with a Pale Garden option – if you want to generate the world you can also try out seed 3515201313347228787
Pale Hanging Moss
Pale Hanging Moss generates naturally in the Pale Garden biome under the foliage of Pale Oaks
- Pale Hanging Moss does not grow randomly, but can be bone-mealed to grow down
Pale Moss Block
Pale Moss block generates naturally in the Pale Garden biome
Pale Moss Carpet
Pale Moss block generates naturally in the Pale Garden biome. Unique features:
- When placed, Pale Moss Carpet grows up to two blocks on the solid faces of any block that borders it
- Pale Moss Carpet can be bone-mealed to grow to full on all solid faces of any block that borders it
Pale Oak Tree
- Pale Oak Saplings can be composted (MCPE-187457)
- Pale Oak Leaves drop Pale Oak Saplings that can be planted in a 2×2 configuration to grow Pale Oak trees
- Pale Oaks logs can be crafted into the Pale Oak wood set:
- Door
- Fence
- Fence Gate
- Plank
- Sign
- Hanging Sign
- Slab
- Stairs
- Trapdoor
- Wood
- Stripped Log
- Stripped Wood
- Button
- Pressure Plate
- Boat
- Boat with Chest
Resin
- Resin Clumps are a new multi-face block:
- Dropped by the Creaking Heart when it is destroyed
- Placed around the Creaking Heart when its Creaking is attacked
- Can be crafted into a Block of Resin
- Can be hardened into Resin Bricks in a furnace
- Can be used to trim armor
- Resin Bricks can be crafted into the Resin Brick set:
- Brick block
- Stairs
- Walls
- Slabs
- Chiseled Resin Brick block
- Both can be found in Chests in the Woodland Mansion
- Blocks of Resin can be crafted into a Creaking Heart using two Pale Oak Logs
Features and Bug Fixes
Accessibility
- Fixed an issue with Haptic feedback on iOS (MCPE-145524)
Add-Ons
- Joining worlds created from world templates on Realms and dedicated servers no longer prompt the user to download packs for templates they have locally
Audio
- Sponges and Wet Sponges now play fall, hit, jump, land, break, hit and place sounds (MCPE-174345)
- Sponges now play a sound when absorbing water (MCPE-173582)
Blocks & Items
- The following blocks now only drop when broken with a pickaxe: Blast Furnace, Cauldron, Dispenser, Dropper, Enchanting Table, Furnace, Hopper, and Smoker (MCPE-33950)
- The following blocks that require support now always drop when broken with any tool: all Copper Doors, Iron Door, Heavy Weighted Pressure Plate, Light Weighted Pressure Plate, Polished Blackstone Pressure Plate, and Stone Pressure Plate
- Budding Amethyst is now slower to mine with an improper tool
- The following blocks (which always drop) are now mined faster when using the incorrect tool: Bell, Brewing Stand, Crafter, Ender Chest, Lantern, and Soul Lantern. Note that the Ender Chest is considered an ‘always drops block’ even though the drop is not an Ender Chest (MCPE-176374)
- Swords can now cut Bamboo Saplings instantly, as they do Bamboo
- Axes no longer mine Bamboo Saplings and Moss Carpets faster
- Pickaxes and Shovels no longer mine Bamboo as quickly as Axes
- Maces no longer mine Cobwebs faster than other non-Sword tools
- Heavy Core is now faster to mine with any improper tool
- A Note Block placed above Heavy Core now plays the proper sound
- Crafter now can be mined quickly with any Pickaxe
- If you somehow manage to mine a Dragon Egg, which is almost impossible, it no longer requires a Pickaxe to drop and is equally quick to mine with any tool
- Copper Trapdoors and Copper Bulbs now require a Stone Pickaxe or better for drops and quick mining
- Swords no longer mine all blocks faster than bare hands, instead doing that only for some plant-type blocks that aren’t already insta-minable, such as Leaves, Pumpkins, Big Dripleaf, Chorus Flower, Chorus Plant, Cocoa, Glow Lichen, Melon Block, Moss Carpet, and Vines (MCPE-93323)
- Stone Button and Polished Blackstone Button no longer require a Pickaxe to drop, and are now faster to mine with any improper tool (MCPE-162158)
- Updated Heavy Core’s item texture
- The following blocks now only drop when broken with a pickaxe: Blast Furnace, Cauldron, Dispenser, Dropper, Enchanting Table, Furnace, Hopper, and Smoker (MCPE-33950)
- The following blocks that require support now always drop when broken with any tool: all Copper Doors, Iron Door, Heavy Weighted Pressure Plate, Light Weighted Pressure Plate, Polished Blackstone Pressure Plate, and Stone Pressure Plate
- Budding Amethyst is now slower to mine with an improper tool
- The following blocks (which always drop) are now mined faster when using the incorrect tool: Bell, Brewing Stand, Crafter, Ender Chest, Lantern, and Soul Lantern. Note that the Ender Chest is considered an ‘always drops block’ even though the drop is not an Ender Chest (MCPE-176374)
- Fixed an issue where the color of a Shulker Box was not listed as part of the name (MCPE-182930)
- Grass and Nylium no longer decay to Dirt and Netherrack when below Slime, Honey, Hopper, or Chemical Heat (Education Edition block) (MCPE-62132)
- Grass and Nylium now decay to Dirt and Netherrack when below Observer
- Trial Spawners with a Mob set by a Spawn Egg no longer revert to an empty state when their cooldown ends (MCPE-185960)
- Azalea, Flowering Azalea, Mangrove, Cherry, and Pale Oak Leaves no longer display black pixels from a distance (MCPE-156469)
- Mangrove Leaves now have a dedicated texture for when “Fancy Leaves” is disabled (MCPE-170516)
- The orientation of the Pale Oak Leaves texture is no longer randomized for each block
- Moss Blocks now have a quieter step and land sound (MCPE-176933)
- Decorated Pots no longer activate Observers on world load
- Sculk Sensors now detect Eyeblossoms opening and closing
- Fixed all Skull block variants being turned into skeleton_skull when opening a world-template version locked below 1.21.40 or structures. Please note, this fix will not apply to already overwritten chunks
- Textures for Bricks, Nether Bricks, Red Nether Bricks, Resin Bricks, and related blocks have been updated to be horizontally aligned with all other brick blocks (MCPE-187806)
- Closed Eyeblossoms no longer poision Bees
- The Poison effect from Open Eyeblossoms now also damages Bees while they are within the block, rather than only upon exiting
- Reduced the duration of the Poison effect applied by Open Eyeblossoms
- Adjusted the frequency of ambient sounds emitted by Eyeblossoms, Creaking Hearts, and Pale Hanging Moss to better align with Java
- The effect durations of Suspicious Stew have been adjusted to be the same across versions
- Suspicious Stew from Open Eyeblossom now grants the same Blindness duration as Suspicious Stew from Azure Bluet (MCPE-187802)
EDU Toggle
- Fixed an issue where content log errors and warnings would appear when loading a world with Education Edition toggle enabled (MCPE-170791)
Features
- Standardized the blocks that trees can replace when growing, with a few exceptions (MCPE-187302) (MCPE-187301)
- All trees can now grow through leaves, with the exception of Cherry trees cannot grow through their own leaves (MCPE-168029)
- All trees can grow on dirt-like blocks (MCPE-187739)
- Tall Grass generates properly with its top part in the Lush Caves biome (MCPE-125799)
- The following feature types are now unable to place internal-only features
- minecraft:aggregate_feature
- minecraft:snap_to_surface_feature
- minecraft:surface_relative_threshold_feature
- minecraft:weighted_random_feature
Gameplay
- There is now a warning message when you are prevented from entering an unloaded chunk )
- Now the respiration enchantment reduces the chance of taking drowning damage (MCPE-46922)
- Players can no longer earn achievements or trophies after dying and respawning as a spectator in hardcore mode
- Mace damage now scales with distance fallen when it is used by mobs
- Players will keep their inventory after dying on Easy and Peaceful as we’re testing ways to adapt our difficulty levels. Your feedback is greatly appreciated onthis page
- The kill command or any damage greater or equal to the target’s current life will now kill it in base game versions below 1.18.20
- Zombified Piglins spawned by Nether Portals now have a 15-second cooldown before they can use the Portal again
- Using an empty Bundle now causes an animation to play in both first and third person
- Second passenger in a Boat or Camel will now also have the warning message when hitting unloaded chunk.
- All projectiles on fire now ignite Minecart with TNT & TNT blocks (MCPE-183512)
- Holding the jump button when falling on a Slime Block no longer cancels the bounce (MCPE-185354)
- Sneaking while landing on a Slime Block no longer causes fall damage
- Fixed one case where blocks would fail to place if a player would place a block and then change their selected slot before the server handled the block placement. This would reject the block placement because the server didn’t expect the slot to change (MCPE-112420)
- Blackstone can now be used to repair stone tools and stone weapons (MCPE-71859)
- Fixed clients sometimes not matching the servers rain/snow weather state (MCPE-131325)
General
- The world spawn point algorithm has been improved, so that locations with good biomes but far from the world’s origin are preferred over really bad locations but closer to the origin (MCPE-120237)
- Player spawn algorithm has been improved so it is more difficult to spawn in water or powder snow. (MCPE-120237)
Graphical
- Textures with multiple variations will now load PBR texture data. (MCPE-174191)
- Removed the unintended darker tinting of Kelp (MCPE-169713)
- Sky color now gradually transitions when traveling between different biomes, rather than changing abruptly (MCPE-90625)
- Liquids such as still Water and still Lava no longer tessellate incorrectly when Copper Grates cover them (MCPE-178719)
Mobs
- Evokers and Vindicators no longer attack Pillagers when hit by them (MCPE-42373)
- Breeze now plays the correct idle sound if not on a solid surface (MCPE-180023)
- Feeding Bees Open Eyeblossoms now applies the Poison effect
- Feeding Bees Wither Roses now applies the Wither effect
- Ravagers can now destroy all types of leaf blocks, rather than a limited selection (MCPE-169375)
- Magma Cube model part UVs no longer overlap each other
Wither
- The spawn and death animations smoothly transition it between a white color overlay and its normal textures (MCPE-64537)
- The Wither will no longer move during its spawning animation (MCPE-48265)
- The Wither’s heads now look at their target more consistently (MCPE-32826)
Realms
- Realms Stories opt-in/opt-out now only applies to the Timeline. Any Realm user can see the Story Feed and Members tab, regardless of whether the user has opted in, and regardless of whether the Realm owner has opted in.
- Users can now share screenshots from the Screenshot Library to Realms Stories
- Known issue: ‘Last played’ date on list of Realms fails to populate
- Fixed a bug where new invite links on Realm are shown as Expired after being created on Kindle devices
- Added a loading modal when changing active realms slots to prevent a glitch where multiple Realms Slot Settings Screen are pushed to the stack because of player’s button mashing the Edit World button
- Fixed issue where game mode and difficulty were not being preserved after uploading or replacing world in Realms Slot.
- Fixed an issue where players were unable to create a new world on an active Realm
- Fixed bug where loading screens while loading a realm were not showing Realms UI elements.
- Fixed crash on several platforms when navigating back to Realms Stories after inviting a player on the manage members screen
- Fixed bug where player saw “Unable to connect to Realm” error when deleting an expired Realm
- Fixed bug where player was asked to download resource packs that had already been downloaded
- Fixed bug where adding a friend via Find Friends failed to update the Members list until the page refreshed
- Fixed bug where “Remove Member” button was narrated incorrectly
Realm Events
- Added a new Realm Event related to mobs.
Sounds
- Adjusted volume & pitch for break, hit, place, fall, step & land sounds for the Amethyst Block
- Wet Sponges now play correct block sounds (MCPE-187287)
- Fall & step sound events for Sponge, Wet Sponge, Creaking Heart, Resin Brick and Resin blocks changed to “player”
Stability and Performance
- Fixed a crash that could sometimes occur after uploading and joining a Realm
- Fixed an issue where the game would occasionally hang when loading resources
- Improved game loading stability
Trial Chambers
- Changed contents of chest in end_2 to reference a loot table
Trial Spawner
- Some Trial Spawners did not have an extra Breeze out at once when Ominous
User Interface
- Change the order of tabs in the Settings screen
- Fixed a bug where players on the manage members screen are not updated when returning from ‘Find friends’
- Improved feedback to user when Realm uploads fail due to naming
- When enabling experiments in world settings (OreUI) we no longer faulty state that it would “Automatically turn on Cheats”. (MCPE-181435)
- The item currently selected inside a Bundle is now correctly displayed as part of the Bundle’s icon when the Bundle is placed in the inventory or Crafting Table’s crafting grid
- The sounds of moving items in or out of a Bundle now originate from the player’s location instead of the corner of the block the player is standing on (MCPE-186619)
- Fixed a bug where the world name text would sometimes show up wrong on the pause menu (MCPE-179702)
- Fixed a visual glitch which could occur when navigating between the death screen and game menu.
- Fixed a bug with inventory touch controls where items could not be distributed across existing item stacks of the same item (MCPE-164543)
- Added UI controls for enabling/disabling beds working and the percentage of players sleeping needed to pass the night
- The items “short_grass”, “fern”, “seagrass” and “vine” are now brighter in the inventory, they used to be incorrectly multiplied by a shade a green (MCPE-53775)
- HidCreate from templatebutton andImport worldbutton when in Trial mode.
- Tweaked position of paper doll to not overlap with UI bars (MCPE-186341)
- Mobile devices: Going into windowed/split-screen mode no longer overwrites saved positions of customized controls (MCPE-185964)
- Thai font rendering improvements for chat and signs. (MCPE-166005)
- Added missing quickswap animations in GUI for several blocks
- Bundles that are moved under a player’s cursor now correctly update their tooltip
- The size of Shield items no longer changes when the item is moved between slots
- Bundles that are moved under a player’s cursor now correctly update their tooltip
- It is now possible to collect crafting output with a bundle to add the crafted items to the bundle
- Touch Controls: Fixed a bug where boats were interactable during control customization (MCPE-184404,MCPE-184406)
- Touch controls: in joystick modes, it is now possible to double tap “fly up” to stop flying. (MCPE-185237)
- Touch controls: tapping fly up and fly down in quick succession no longer causes the player to stop flying. (MCPE-185236)
- Tools in the hotbar no longer animate when their durability decrease (MCPE-186979)
- Remove ‘X’ closing button from the Command Block UI when player is using Gamepad
- A popup now appears showing the item’s name when it is selected in a Bundle’s tooltip on touch screen devices
- Enabled selecting disabled buttons on the ‘join friends’ menu while crossplay is turned off
- Dualsense gamepads now have correct tooltip icons on mobile devices
- Fixed spacing on Realms Stories and Timeline pages
- Touch Controls: Fixed a bug where boats were interactable during control customization . (MCPE-184404)
- Fixed a bug where the death screen and new bed screen would sometimes have incorrect textures applied when resource packs were used (MCPE-178701,MCPE-184050)
- Items in a Bundle tooltip now have a gray background
- Touch controls: Fixed a bug where the camera could sometimes get stuck after leaving a boat . (MCPE-184406)
- Bundle tooltip correctly appears after being placed from the cursor
- Gamepad tooltips are now correct when hovering the crafting output in Inventory Screen and Crafting Table Screen with a bundle on the cursor
- Screenshots: Added the ability to Feature and Showcase screenshots for others to see when they visit your Profile. Added ability to set custom world thumbnail from screenshots.
- Using the scroll wheel when hovering a Bundle placed in hotbar with creative inventory search tab active now selects an item in the Bundle
- Fixed a spelling error in an advanced tip for worlds with resource packs
- Fixed a bug where duplicate gamepad input hints would be shown in certain scenarios on the death screen when using multiple input methods
- Migrated JSON UI Trial Mode modal that was shown in Create New World and Edit World to Ore UI
Performance / Stability
- Download Issues: Resolved bugs causing content downloads to get stuck at 0% and broken content updates.
- World Conversion: Fixed item and block corruption during conversion from legacy Console Edition.
- Amazon Devices Crash: Fixed occasional crashes on Amazon devices when joining a world.
General
- Marketplace Content: Fixed issue where Marketplace content wasn’t properly imported before world creation.
- Legacy World Rendering: Legacy worlds no longer have non-rendering chunks at their edges.
Gameplay
- Chunk Environment: Fixed a bug causing environment changes within chunks when far from spawn.
- Heavy Core Block Sound: Sound emitted when walking on a Heavy Core Block is now correctly controlled by the audio slider.
- Trial Chambers: Reduced the spawn rate of Trial Chambers in the Deep Dark biome.
- Movement and Momentum: Jumping no longer cancels momentum from Wind Burst explosions.
- Loot from Vaults: Vault loot in Trial Chambers is now dependent on level, position, and player seed.
- Loading Screen Damage: Players no longer take damage during world load or dimension transfer.
- Bed Crawling Bug: Fixed a bug where players momentarily entered a crawl when moving towards a bed with a 1.5 unit gap above.
- Area Effect Clouds: Area Effect Clouds no longer shrink when entered by immune entities.
Mobs
- Bogged Attacks: Underwater melee attacks by Bogged no longer apply the Slowness effect, and Bogged no longer levitate in boats or minecarts.
- Parrots: Parrots now correctly imitate Bogged when nearby.
- Witch Drops: Witches now consistently drop 4-8 Redstone Dust, improving farm viability.
- Mob Animations: Fixed mob animations not playing when mobs are unloaded in split-screen mode.
- Breeze Stuck Bug: Minecraft update 3.03 fixed Breeze getting stuck when attacking beneath a roof.
- Entity Preservation: Entities that fail to load due to missing content are now preserved and reappear when content becomes available.
- Drowned Spawning: Drowned now spawn individually in rivers and in aquifers within dripstone caves.
- Wildlife Behavior: Wolves, Bears, and Pandas now panic and avoid danger when damaged by environmental sources.
- Pufferfish Effect: Pufferfish now give Nausea I instead of Nausea II when consumed.
- Zoglins: Zoglins now play angry sounds when chasing players or mobs.
- Bee Drowning: Bees now start taking drowning damage after one second underwater.
- Dismounting: Mounts and vehicles no longer gain slight velocity during dismount.
Blocks and Items
- Crafter Sound Range: Minecraft 3.03 fixed issue with Crafter being audible from more than five blocks away.
- Texture Fixes: Addressed inconsistencies in various block textures including Trial Spawner, Quartz Slab, and Sunflower.
- Double Doors: Doors of different materials can now form double doors.
- Heavy Core Block: The Heavy Core Block is now correctly scaled and positioned in Item Frames.
- Bell Block: The Bell Block no longer rings twice when hit with a Wind Charge Projectile.
- Scaffolding Flicker: Fixed flickering of Scaffolding blocks at far distances.
- Copper Doors: Copper Doors now drop only when mined with the correct tool.
- Creative Mode Blocks: Doors no longer drop when the top block is mined in Creative mode.
- Quartz Bricks Crafting: Crafting Quartz Bricks now yields 4 bricks instead of 1.
- Mushroom Drop Rate: Increased mushroom drop rates from Red and Brown Mushroom Blocks to match Java Edition.
- Trapdoors and Fence Gates: These no longer push players or mobs when activated by Redstone.
- Double-Plant Blocks: Fixed breaking issues of double-plant blocks in older world versions.
Wind Charge
- Summoning: Wind Charge Projectile can now be summoned via the
/summon
command. - Riptide Interaction: Minecraft PS4 update 3.03 fixed Trident with Riptide enchantment incorrectly canceling Wind Charge fall damage reduction.
- Projectile Damage: Player-fired Wind Charges no longer deal more than 1 damage per hit.
- Speed Increase: Increased player-fired Wind Charge speed by 50% to match Java Edition.
- Mob Griefing: Wind Charge Projectiles no longer toggle blocks when Mob Griefing is disabled.
- Projectile Damage: Mounted entities are no longer immune to Wind Charge damage.
- Knockback Consistency: Wind Charges now work consistently across all terrain types.
- Fall Damage: Reduced latency-related fall damage when using Wind Charges.
Items
Fixes and Changes
- Trident with Riptide: Now correctly cancels fall damage reduction from Wind Charge.
- Breeze Rods: Correctly render in third-person view (MCPE-179661).
- Mace: No longer breaks Cobwebs and Bamboo as quickly as swords (MCPE-179754).
- Fishing Rod Hook: No longer sticks to actors with Projectile Reflection (MCPE-180337).
- Mace’s Smash Attack: No longer knocks back tamed mobs (MCPE-180962).
- Mace with Wind Burst: No longer negates fall damage when attacking (MCPE-181496).
- Locator Maps: Now only render the head and head attachments (MCPE-61891).
- Leads: Attach to the front of Boats instead of the center (MCPE-182145).
- Item Icons: Fixed flickering issue when quick moving stacks to non-empty slots.
- Banner Patterns: Added rarity coloring for Creeper Charge, Skull Charge, and others.
- Rarity Color Changes: Trident, Mace, and Heavy Core now have the Epic (magenta) color.
- Banners: Obtainable via the recipe book again (MCPE-179650).
- Wolf Armor: Fixed issue with breaking not emitting enough Scute particles (MCPE-179664).
- Torch Item Icon: Fixed temporary misplacement when quick-moving (MCPE-180913).
- Map Edges: Minecraft version 3.03 fixed structure icons and decorations visibility on unlimited tracking Maps (MCPE-182681).
Music / Sound
- Lush Caves: “Echo in the Wind” now plays (MCPE-182278).
- Jukebox / Noteblock Slider: Added “5,” “Otherside,” “Relic,” and more (MCPE-169933).
- Rooted Dirt: Now has unique sounds matching Java Edition (MCPE-121664).
- Copper Door & Grate: Adjusted sound pitches for opening, stepping, and interactions.
- Trial Spawner & Vault: Break and place sounds now have different pitches.
- Tuff Blocks: Break, place, and hit sounds now pitch differently.
- Crafter Sounds: Random pitch offset added to craft and fail sounds.
- Mob Spawner: Added break, fall, hit, jump, land, place, and step sounds.
- Vaults: Added sound effect for already looted Vaults.
Realms Invite Links
- Invite Links Management:
- Create up to 5 links per Realm.
- Enable/disable, set expiration dates, or delete links.
- New links now 15 characters long.
- Manual creation required for new Realms.
- Unused existing links will be deleted.
Realms
- Fixed Packs: RealismCraft and others now work correctly (REALMS-11940, REALMS-11913, REALMS-11916).
- Crash Fix: Resolved issues with Realms Stories on busy Realms.
- Improved Navigation: Items on Realms purchase screens now focusable with gamepad.
- Bug Fixes: Various fixes, including Realms Stories, button visibility, and error screen handling.
Accessibility
- Apple Pencil: Recognized as a valid input method (MCPE-158895).
- Screen Narration: Now describes how to accept game invites on Android and iOS.
- Text to Speech: Now reads “How to Play” screens.
Customizable Controls
- Control Stability: Customized controls no longer revert after flight (MCPE-180234).
- HUD Display: Paper doll can now be shown when customizable controls are enabled (MCPE-176334).
- Button Sizing: Stability when going up/down Scaffolding or Ladders (MCPE-178820).
User Interface
- Loading Tips: Added animated titles.
- HUD Fixes: Adjusted heart movement speed during Regeneration effect (MCPE-180864).
- Inventory Improvements: Fixed item rendering, stacking, and selection issues.
- Marketplace UI: Minecraft 3.03 fixed tags, textures, and readability issues.
Game Tips
- Fade Animations: Game tips now have “fade-in” and “fade-out” animations.
- Tip Constraints: Contextual constraints added for when tips should not appear.
- New Tips: Added tips for swimming, emotes, chat, and avoiding crouch issues on touch devices.
Previously, a big Minecraft update 2.87 added quality-of-life improvements and fixes. Unfortunately, since the last MC patch 2.73, players are still facing issues with the game. Today’s Minecraft PS4 update 3.03 will fix a few of these issues.
Download Minecraft update 3.03
Download free Minecraft update 3.03 on PlayStation 4, PC, Switch and Xbox One.