Minecraft update 1.012 (Bedrock 1.21.60) is available to download on PS5. According to the official Minecraft 1.012 patch notes, the latest update brings Warm and Cold Pig variants, falling leaf particles, and a simplified Lodestone recipe. Pale Gardens expand, Ravines improve, and Woodland Mansions generate in new biomes. In addition, today’s Minecraft patch 1.012 (version 1.012.000) also improves collisions, crafting, and mob behaviors, while vanilla parity changes align Bedrock and Java Edition more closely.
Minecraft 1.012 Patch Notes – February 11, 2025
![Minecraft Version 1.012](https://updatecrazy.com/wp-content/uploads/2024/10/Minecraft-Version-1.005.jpg)
New Features
- New Pig Variants: Added Warm Pig and Cold Pig, each spawning in specific biomes.
- Cold Biomes: Old Growth Pine Taiga, Old Growth Spruce Taiga, Taiga, Snowy Taiga, Windswept Hills, Windswept Gravelly Hills, Windswept Forest.
- Warm Biomes: Savanna, Savanna Plateau, Windswept Savanna, Jungle, Sparse Jungle, Bamboo Jungle, Eroded Badlands, Wooded Badlands, Badlands.
- Temperate Biomes: No changes; same pigs as before.
- Falling Leaf Particles: All leaf blocks now emit falling leaf particles.
- Affected Blocks: Oak, Jungle, Acacia, Dark Oak, Spruce, Mangrove, Birch, Azalea, Flowering Azalea Leaves.
- Unaffected Blocks: Cherry Leaves and Pale Oak Leaves (already had this feature).
- Simplified Lodestone Recipe: Now crafted with 1 Iron Ingot surrounded by 8 Chiseled Stone Blocks. Recipe unlocks upon obtaining an Iron Ingot or Lodestone. Lodestones can also be found as loot in Ruined Portals.
Experimental Features (Enable via Experimental Toggle)
- Pig Variants: Warm and Cold Pigs with unique textures and biome-specific spawning.
- Falling Leaf Particles: All leaf blocks emit particles.
- Simplified Lodestone Recipe: Easier crafting and loot availability.
Bug Fixes and Improvements
- Accessibility: Added narration in Realms plan picker screen.
- Achievements: Monster Hunter achievement now unlocks correctly.
- Audio: Music volume fixes in Pale Garden biome.
- Biomes: Pale Gardens generate more frequently and are larger. Woodland Mansions can now generate in Pale Gardens.
- Blocks: Improved collision detection, fixed rendering issues, and corrected block behaviors.
- Gameplay: Fixed mob teleportation, suffocation damage, and bed floating issues.
- Graphical: Improved foliage and grass rendering, fixed texture issues.
- Items: Updated textures, fixed loot table issues, and adjusted XP rewards.
- Mobs: Fixed Creaking behaviors, Squid rotation, and Enderman teleportation.
- Realms: Improved player profile pics, fixed permission and game mode display issues.
- Recipes: Fixed crashes related to malformed recipes.
- User Interface: Improved touch controls, fixed bugs, and updated achievement displays.
- Vanilla Parity: Aligned features with Java Edition, such as Wheat color on maps and Shears usage on vines.
- World Generation: Improved biome vegetation, fixed terrain generation mismatches, and adjusted structure placements.
Gameplay
- The second passenger in a boat will no longer experience large camera twitches when rotating toward the west.
- Fixed a bug where mobs would teleport to a height of 32767 when traveling from The End to the Overworld.
- Fixed an issue where players who entered a world while crawling would sometimes take suffocation damage.
- Players no longer float above the bed while sleeping.
Pause Feature
- The pause functionality is now available inBetaandPreviewversions. This feature is still being refined and will be released to all players in the future.
General
- Improved the world spawn point algorithm to prefer locations with good biomes over those closer to the origin.
- Introduced aFilter Profanitytoggle on Windows. When enabled, profanities in chat and text content will be filtered. This setting is default on for all players and cannot be changed for child accounts.
- Pistons,Sticky Pistons,Droppers, andDispensersnow show up in the recipe book again.
Graphical
- The dark edges around the screen at low Y coordinates now fade in gradually instead of appearing suddenly.
- Added support for ‘minecraft:foliage_appearance ‘ and ‘minecraft:grass_appearance ‘ components in client_biome JSON files to control foliage and grass rendering.
Items
- Updated the texture ofOpen Bundlesto fix a missing string pixel.
- Resin Bricksare no longer found in Woodland Mansion chests.
- Reduced the XP rewarded for smeltingResin ClumpsintoResin Bricksfrom 0.3 to 0.1.
Loot Tables
- Entity loot tables with spawn eggs that omit the actor ID will no longer drop invalid spawn eggs when destroyed.
Mobs
- Creakingsnow crumble if their Creaking Heart is deactivated through commands.
- Creakings are now persistent and won’t disappear on save/load.
- Creakings no longer play ambient sounds when aggravated, only when idle.
- Creakings’ eyes now render even when invisible, provided they have a target.
- Creakings spawned from Creaking Hearts now always persist upon reloading the world.
- Creakings’ eyes now properly flicker when their Creaking Heart is destroyed.
- Creakings now emit vibrations when swaying after being hit.
- Creakings can now spawn onSnow Layers.
- Creakings spawned by a Creaking Heart can now be nametagged, preventing them from despawning during the day.
- Fixed an issue preventingSquidfrom rotating to match their movement.
- Fixed an issue whereEndermenwould teleport when riding Boats or Minecarts.
- Magma Cubesnow use their new model and texture only when explicitly overridden by Resource Packs.
Breeding
- BreedingSheepwith compatible wool colors now gives the baby Sheep a mixture of the parents’ colors.
- BreedingWolvesnow produces offspring with one of the parents’ collar colors or a mixture if the colors are compatible.
- BreedingCatswith compatible collar colors now gives the baby Cat a collar with a mixture of the colors.
Realms
- Player profile pics inRealms Storiesnow load more reliably.
- Fixed an issue where users could not rejoin a Realm after using an invite code.
- Improved the display of joinable Friends worlds on the Play Screen.
- Fixed an issue where player permissions reverted to the previous state after leaving the Manage Realm tab.
- Fixed an issue where the game mode appeared as “Unknown” on the Realms Tab.
- Players can now access Realms Stories even when multiplayer access is disabled in their privacy settings.
Recipes
- Added a content error when parsing malformed shaped recipes to prevent crashes when opening the crafting screen.
User Interface
- Disabling Realms Stories badge notifications now hides badges in the Story Feed and Play Screen.
- Fixed touch control issues, such as the empty space in the center of the D-pad acting as the forward button.
- Updated the wording for enabling/disabling sleep skipping the night.
- Consolidated theFancy GraphicsandRay Tracingtoggles into a singleGraphics Modedropdown.
- Fixed a bug where the game could soft-lock when suspended right before the player’s death.
- Added support for input glyph replacement for signs, signed books, and NPC dialogs.
Vanilla Parity
- Wheatcolor is now yellow on maps instead of green.
- Shearscan now be used onCave Vines,Kelp,Twisting Vines, andWeeping Vinesto prevent further growth.
Biomes
- Zombie Villagersin the Mangrove Swamp biome now have the correct skin.
- Monsters that spawn in the Overworld (e.g., Zombies, Endermen, Spiders, Creepers) can now spawn in the Mangrove Swamp biome.
- EyeblossomsandPale Moss Carpetsno longer generate inside Pale Oak Tree trunks.
- Updated vegetation in many Overworld biomes to match Java Edition.
Blocks
- Updated the hitbox ofLily PadsandSugar Caneto match Java Edition.
- TNTblocks no longer flash with a solid white color when exploding.
- CandlesandCandle Cakesnow play ambient sounds properly.
- Pale Oak Leavesno longer appear lighter than in Java Edition.
- Renamed Bannersno longer lose their custom names when broken or washed in cauldrons.
- Twisting VinesandWeeping Vinesnow have an increased chance of dropping with Fortune-enchanted tools.
- Dispenserscan now placeShulker Boxesunderwater.
- Sniffer Eggblocks now only provide center support on top and bottom faces.
Items
- Suspicious Stewscrafted with Tulips now apply the Weakness Effect for 7 seconds, matching Java Edition.
- Suspicious Stewswith the Weakness Effect acquired from Shipwrecks and Villager trading now apply the effect for 7 seconds.
Mobs
- Horses,Skeleton Horses,Zombie Horses,Donkeys, andMulesnow play their ambient sounds correctly.
- Foxesnow periodically play their “mad” sound while defending a player.
- Baby Drownedsnow move at the same speed as Zombies and Zombie Villagers.
- Gold Swordsdropped by Piglins and Zombified Piglins now have randomized durability.
- Axesdropped by Piglin Brutes now have randomized durability.
- Creepersno longer flash with a solid white color when exploding.
- Neutral mobs no longer become aggressive when hit by Lingering Potions with positive effects.
- Endermennow have a delay before becoming hostile when looked at.
Sounds
- Added unique sound effects forVines,Glow Berry Vines,Weeping Vines, andTwisting Vines.
- Wood strippingnow plays a wood stripping sound instead of a wood step sound.
- Creating aGrass Pathnow makes a shovel flattening sound instead of a grass step sound.
World Generation
- Creaking Heartsnow generate more often in naturally generated Pale Oaks.
- Ravinesnow generate more frequently and can reach the surface and ocean floor.
- Ravines now properly interact with aquifers, filling with water instead of generating as disconnected segments.
- Fixed terrain generation mismatches in some biomes.
Structures
- Fixed an issue where some Savanna Villages had holes where Dirt Path blocks should be.
Previously, a big Minecraft update 2.87 added quality-of-life improvements and fixes. Unfortunately, since the last MC patch 2.73, players are still facing issues with the game. Today’s Minecraft version 1.012.000 will fix a few of these issues.
Download free Minecraft update 1.012 on PlayStation 4, PC, Switch and Xbox One.