Marvel Snap update is rolling out on PC. According to the official Marvel Snap patch notes, the latest update brings new changes, fixes and tweaks. Apart from this, the Marvel Snap patch also includes stability fixes.
Previously, a major update added quality of life changes. Unfortunately, since the previous update, many players were experiencing a number of issues when trying to play the game. Today’s Marvel Snap patch 23.x will fix a few of these issues.
Read more details below.
Marvel Snap Patch Notes – April 10, 2024
Bug Fixes:
- Card and Location Logic Fixes in 26.x:
- Yondu’s destroyed cards now properly visible to the Yondu player.
- Fixed an issue with Cannonball causing exceptions and Aw Snap to occur.
- Players should no longer experience Aw Snap after White Palace triggers if their opponent’s hand is empty.
- Beast’s cost reduction now properly applies to Nico Minoru.
- Fixed an issue causing cards destroyed by Nico Minoru to occasionally be shuffled back into the deck and seen as valid targets for Lockjaw.
- Duplicated She-Hulk created by Moon Girl on Grand Central now properly show cost reductions.
- Inspecting Morph after it’s been turned into another card now properly indicates it was created by Morph.
- VFX & SFX Fixes in 26.x:
- Kang’s rewind VFX now rendering correctly on the button itself.
- Darkhawk’s VFX no longer disabled when forcibly moved.
- Knowhere’s VFX no longer playing in its previous position if moved by effects like Quake.
- Corvus Glaive’s energy VFX no longer playing every turn.
- Great Portal’s VFX now adjusts position and does not always display in the center.
- Swarm’s VFX properly positioned when an opponent discards.
- Cards claimed off the Collection Track now properly show the card’s asset.
- Nico Minoru’s VFX now display properly when initially drawn to hand.
- Fixed a positioning issue with Nico Minoru’s destroy card VFX targeting a card that didn’t go to the graveyard.
- Hope Summers no longer shows +2 when your opponent plays her.
- Morbius’ VFX and SFX no longer fire when the game ends.
- VFX for cards affected by High Evolutionary no longer disabled when Starlight Citadel swaps location positions.
- Nico Minoru’s VFX no longer remain on a location if she’s shuffled back into the deck by Attilan.
- Existing Known Issues Fixed:
- Card sorting no longer reset to default after tapping on the Cosmetics tab.
- Flare Effects in the custom card menu no longer inadvertently selected behind other UI elements.
- “Custom Card” now properly displays on the nameplate when viewed in a match.
- Favoriting a custom card no longer repeats the Unlock Custom Card animation.
- Several issues causing the Custom Card tutorial to softlock have been fixed.
- Cards now render correctly when tilted in the Artist detail view after upgrading.
- The “New” label in the Shop no longer obscured by other assets.
- Tapping on a card during the Deck Building animation no longer causes the background to unblur.
- The background scrim when cancelling a card upgrade from the post-match screen no longer missing.
- Card Back assets now render properly in all areas of the game for some devices.
- Tapping on the same emote multiple times from the Collection no longer results in the asset not loading in the preview.
- Fixed an issue causing the Shop button on the navigation bar to become unresponsive on rare occasions.
- The pin button no longer persists on the token shop after claiming that card.
- Corrected an issue where the word “Free” on the daily 50 credits icon occasionally changed to “0”.
- The losing player’s avatar in Conquest and Friendly battles no longer occasionally displays as a white box.
- Additional Fixes in 26.x:
- Fixed an issue causing missing or broken assets upon initial startup after updating the client.
- Players can now use Undo End Turn immediately after their opponent snaps.
- Using the Smart Deck Builder no longer causes custom card lock icons to appear or disappear inconsistently.
- Addressed a softlock that could occur if a tutorial was triggered while in the Album tab of the Collection.
- The string for “Custom Card Unlocked” now properly line breaks for all languages where appropriate.
- Card Back previews no longer display too high on the screen.
- Fixed a scrolling behavior issue when accessing the shop using a link from another section.
- Fixed a visual issue causing duplicate cards to appear in a deck when toggling between variants and base cards in the collection.
- The Next button no longer goes missing after immediately upgrading a card.
- Placeholder assets no longer briefly visible when rapidly scrolling through Avatars or Card Backs.
- Cards in the Collection now properly dim when added to a deck via the Smart Deck Builder.
- Navigation buttons no longer visible along the top of the screen when viewing a card’s focused detail view from within the shop.
- Hitting End Turn no longer occasionally fails to end the turn, nor does the button’s VFX turn off randomly.
- Superfluous periods no longer show up when editing a deck name on Android devices.
- Existing Known PC Issues Fixed:
- An error no longer occurs when attempting to upgrade a card immediately after using the Make Me a Deck function on PC.
- The weekly missions reward UI no longer missing its blur effect on PC.
- After frequently removing or adding cards to the deck, the ability to remove a card no longer becomes disabled until exiting and re-entering the Deck Edit screen on PC.
- Additional PC Issues Fixed:
- Pressing ESC during the Custom Card tutorial no longer causes a softlock on PC.
- Fixed an inconsistency with how Strong Guy’s VFX were displaying on PC compared to mobile.
- The variant label at the top of the screen now properly updates when viewing reference tokens from the collection on PC.
- The Smart Deck Builder tutorial now properly shows tooltips on PC.
- Hovering over the outer edge of an Album’s icon no longer causes it to rapidly alternate between hover states on PC.
Download the free Marvel Snap update on PC (Steam).