Lords of the Fallen Patch 1.028 Notes (1.028.000)

Lords of the Fallen update 1.028 (1.028.000) is available to download on PS5, PC, and Xbox Series X/S. Accroding to the official Lords of the Fallen 1.028.000 patch notes, the latest update resolves various gameplay issues on PlayStation 5. Apart from this, Lords of the Fallen version 1.028 also includes general stability fixes.

Recently, Lords of the Fallen patch 1.017 added over 100 enhancements that include performance improvements, co-op and PVP gameplay tweaks. Unfortunately, since the last major update, players have been experiencing various issues with the game. Today’s LOTF update 1.028.000 will address a few of these issues.

Check out more details below.

Lords of the Fallen 1.028 Patch Notes

Lords of the Fallen version 1.018 Patch Notes (1.1.329)

Multiplayer
  • Fixed an issue that failed to show the new area prompt to both players in a co-op session at the same time.
  • Fixed an issue that prevented both host and co-op partner from upgrading Sanguinarix on a new save without quitting the game.
  • Fixed an issue that could cause players to gain invulnerability when attempting to revive a co-op partner while being hit by an enemy.
  • Fixed an issue that could cause the co-op partner to become stuck in a teleportation loop if player host is underneath the water whilst in Umbral.
  • Fixed an issue in multiplayer that would cause item selection UI to automatically move to the top when a co-op partner would purchase or sell an item in a shop.
  • Fixed an issue in multiplayer that prevented a co-op partner’s crossbow to not reload automatically after rolling, whilst having the Inner Serpent Pendant equipped.
  • Fixed an issue in multiplayer where the host didn’t receive any Vigor for defeating the invader in a Crimson Ritual.
  • Fixed an issue in multiplayer that caused an invading player to not receive Vigor if the host player died from a status effect.
  • Fixed an issue where co-op partner was unable to assist the host when killing enemies to progress Illuminator Aubrey’s quest in the Trial of the Three Spirits.
  • Improved the multiplayer experience across all platforms for coop or invasion matchups. The overall experience now has less rubberbanding and should result in smoother gameplay overall.
  • Fixed an issue that caused a fog wall to appear for co-op partner during the introductory cutscene for the Hollow Crow.
Collision
  • Fixed a collision issue that allowed players to skip a part of Lower Calrath by accessing unintended areas near the droppable ladder in the Alehouse.
  • Fixed a collision issue that could cause players to get stuck in an inaccessible area prior to the first Umbral puzzle in Lower Calrath.
  • Fixed a collision issue that allowed players to skip a major part of Lower Calrath by jumping over a fence using Umbral environment next to the first Umbral puzzle
  • Fixed an issue that could cause players to become stuck in Umbral environment after death in Axiom near the first Umbral puzzle in Lower Calrath.
  • Fixed a collision issue that could allow players to gain entry to an unintended area while in Umbral in the cathedral in The Empyrean.
  • Fixed a collision issue near the that could allow players to traverse out of bounds, and fall through the world near the kitchen in Manse of the Hallowed Brothers.
  • Fixed a collision issue that allowed players to skip the Ruiner’s arena in Lower Calrath.
  • Fixed a collision issue where players could get stuck behind a fallen statue near Leprosarium.
  • Fixed a collision issue that could cause players to get stuck in the elevator room while the elevator descended in Pilgrim’s Perch.
  • Fixed a collision issue where soulflayable Umbral effigies attached to Umbral platforms would have collision while in Axiom.
  • Fixed a collision issue that could allow players to jump down a stone wall and fall out of the game world in Revelation Depths.

Enemies
  • Fixed an issue where the Bringer of Stillness could get stuck in the environment in Upper Calrath.
  • Fixed an issue where the Ruiner could get stuck in a falling animation in Upper Calrath.
  • Fixed an issue where a Raw Mangler could get stuck in a falling animation in Pilgrim’s Perch.
  • Fixed a rare issue that could cause the Lightreaper to become invulnerable to damage during combat.
  • Fixed an issue that could cause Corrupted Penitent to get stuck in a falling animation near a wooden scaffolding in Depths.
  • Fixed an issue that prevented “A Shadow Dispelled” achievement to unlock if the Scarlet Shadow had been defeated with an effect.
Visuals
  • Fixed an issue where textures present on the ground in Penitent Path were missing.
  • Fixed an issue where Umbral assets could be seen loading in above the exit of the boss arena of The Congregator of Flesh on lower graphic settings.
  • Fixed an issue that caused the visual effects of Boss Weapons to not appear if players entered ranged mode beforehand.
UI
  • Fixed an issue where players were unable to close the Bucketlord dialogue whilst having an insufficient amount of buckets under special circumstances.
  • Fixed an issue that caused special edition’s content prompt to appear after closing the 3D Photomode.
  • Fixed an issue where the “Controller Disconnect” prompt was shown permanently while having 2 controllers connected and disconnecting 1 of them.
Other
  • Fixed a camera collision issue that allowed players to see out of the game world in Revelation Depths.
  • Fixed an issue where the camera input could break when interacting with Winterperry while triggering a falling animation with nearby rocks in Depths.
  • Fixed an issue where the mini event in front of the Sanctuary of Baptism wouldn’t play properly, resulting in the enemy AI missing to knock down the targeted penitent.
  • Addressed various co-op related issues.
  • Fixed matchmaking issues.
  • Addressed various texture pop-in and flickering issues.
  • Various AI improvements.
  • Added gameplay performance improvements.
  • Addressed save game related issues.
  • Addressed animation/effects rendering issues
  • Added stability fixes.
  • Other minor tweaks.

Lords of the Fallen PS5 Umbral Ending Crash Workaround

  1. When on the moving platform, soulflay the first target to move forward.
  2. Immediately point your camera at the first target, keeping it centered on your screen until the platform stops.
  3. You can then continue normally.

Download free Lords of the Fallen update 1.028.000 on PlayStation 5, PC and Xbox Series X/S.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
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