LOL Update 12.12 Patch Notes (lol 12.12) – Official

[League of Legends] LOL patch 12.12 notes are now available for players. According to the official lol 12.12 patch notes, the latest update added a set of balance changes. Apart from this, lol update 12.12 also brings back the Essence Emporium for a limited time. The Mythic Shop is also rotating for the first time ever, introducing Ashen Knight Pantheon and more.

Apart from this, LOL update 12.12 will also include various bug fixes.

Previously, a big update nerfed the staple frontliners (Ivern, Jax, Volibear), continuing to adjust Radiant Items, and making 3-star 4-costs feel as dangerous as they should be.

Unfortunately, since the last patch, players are still experiencing several issues with online gameplay. Today’s LOL update 12.12 will fix a few of these issues.

[League of Legends] LOL 12.12 Patch Notes

CHAMPIONS

AMUMU

Q mana cost decreased, now increases with rank. R base damage increased.

Amumu support has all but disappeared after the heavy nerfs to his mana costs last season. We’re reverting those and giving his ult more early power to help him find some friends in bot lane again.


Q – BANDAGE TOSS

MANA COST7030/35/40/45/50

R – CURSE OF THE SAD MUMMY

DAMAGE150/250/350 (+80% AP)200/300/400(+80% AP)

ANNIE

Q AP ratio increased. Tibbers base health, armor, and MR increased.

Annie’s burst builds have fallen off since the Durability Update, especially at higher levels of play. We’re making her combos a little more fire and giving Tibbers his own CDU (Cuddly Durability Update).


Q – DISINTEGRATE

DAMAGE80/115/150/185/220 (+75% AP)80/115/150/185/220(+80% AP)

R – SUMMON: TIBBERS

TIBBERS – BASE HEALTH1200/2100/30001300/2200/3100
TIBBERS – BASE ARMOR & MAGIC RESISTANCE30/50/7030/60/90

BEL’VETH

Basic attack range increased; base health regen and growth decreased. Passive stack value increased early and now reaches maximum at level 13; large minions now grant 1 stack. E base damage decreased, life steal decreased late. R bonus attack range and explosion damage based on enemy’s missing health no longer increase with rank;Void Remorahealth decreased early and now increases with rank.

The Empress of the Void is reigning with a bit too much terror in lower and average skill brackets. These nerfs should reduce her strength in lower levels of play to a more stable win rate across the board. A few visual updates have also been made to Bel’Veth’s true form based on player feedback!


BASE STATS

BASIC ATTACK RANGE125175
HEALTH REGENERATION8.56
HEALTH REGENERATION GROWTH0.850.6
HEALTH REGENERATION AT LEVEL 1822.9516.2

PASSIVE – DEATH IN LAVENDER

BONUS ATTACK SPEED PERLAVENDERSTACK0.25-1.25% (levels 1-18)0.28-1% (levels 1-13)
NEWTHE LAVENDER CSBel’Veth now gains 1Lavenderstack per large minion

E – ROYAL MAELSTROM

MINIMUM DAMAGE PER HIT8/11/14/17/20 (+6% AD)8/10/12/14/16(+6% AD)
LIFE STEAL20/22/24/26/28%20/21.5/23/24.5/26%

R – ENDLESS BANQUET

EXPLOSION DAMAGE BASED ON TARGET’S MISSING HEALTH25/30/35%25% at all ranks
BONUS ATTACK RANGE50/75/10050 at all ranks
VOID REMORAHEALTH70%50/60/70% of minion’s maximum health

BUGFIXES & UPDATES

  • Bel’Veth’s true formE – Royal Maelstromanimation has been tweaked at higher attack speeds
  • Bel’Veth’s true form basic attack animation has been adjusted to swing slightly less at slower attack speeds
  • Sheen will no longer proc if Bel’Veth attempts to castQ – Void Surgein a direction that is on cooldown
  • Bel’Veth’sQ – Void Surgeno longer deals double the intended true damage fromR – Endless Banquet‘s passive
  • Fixed a bug where, if she was already in her true form, Bel’Veth would lose her health bonus upon consumingVoid Coral
  • Fixed a bug where, if Bel’Veth’sVoid Remoraattacked an undead Sion,Void Coralwould spawn when his passive expired
  • Fixed a bug where Bel’Veth’s true form duration sometimes failed to properly refresh upon consumingVoid Coral
  • Fixed a bug where Bel’Veth’s basic attack SFX were sometimes audible to enemies through Fog of War

BLITZCRANK

Q base damage increased. R active base damage increased.

Blitzcrank’s engage capabilities have gathered some rust since the Durability Update. We’re making his hooks hurt more so they feel as rewarding to land as they should.


Q – ROCKET GRAB

DAMAGE90/140/190/240/290 (+120% AP)105/155/205/255/305(+120% AP)

R – STATIC FIELD

DETONATION DAMAGE250/375/500 (+100% AP)< strong>275/400/525(+100% AP)

DR. MUNDO

Passive health regen decreased. R increased base health decreased.

Mundo’s malpractice was already doing well, but now that Grievous Wound is weaker, it’s time we check his medical license. We’re nerfing him overall by lowering his healing, but the larger chunk of health missing should make his fantasy really come alive when he injects his maximum dosage.


PASSIVE – GOES WHERE HE PLEASES

HEALTH REGENERATION1-2% maximum health (levels 1-18)0.8-1.6% maximum health (levels 1-18)

R – MAXIMUM DOSAGE

INCREASED BASE HEALTH10/15/20% missing health8/11.5/15% missing health

FIORA

Passive AD ratio decreased.

Since the Durability Update, Fiora has become extra punishing in Elite play where players who can consistently strikeVitalsdeal massive max health true damage. We’re toning her passive down as a result, which will also reduce her ult’s power.


PASSIVE – DUELIST’S DANCE

BONUS TRUE DAMAGE3% (+5.5% per 100 bonus AD)3% (+4.5% per 100 bonus AD) of target’s maximum health

HEIMERDINGER

Q standard turret base health and damage increased. E cooldown decreased.

Heimerdinger’s inventions have fallen short lately. Boosting his turrets’ health and firepower to match the Durability Update is sure to be a formula for success!


Q – H-28G EVOLUTION TURRET

STANDARD TURRET – HEALTH150-575 (+5-40%) (levels 1-18)175-700(+5-40%) (levels 1-18)
STANDARD TURRET – MAGIC DAMAGE6/9/12/15/18 (+35% AP)7/11/15/19/23(+35% AP)

E – CH-2 ELECTRON STORM GRENADE

COOLDOWN12 seconds11 seconds

IVERN

Passive health and mana costs reduced. E base shield increased. Daisy base health, armor, and MR increased.

The Durability Update wasn’t so friendly to our friend of the forest. These buffs should return some of his early gank power by a lot. Oh, and Daisy gets a base stat gift, too!


PASSIVE – FRIEND OF THE FOREST

BASE HEALTH COST23.5-6.5% (levels 1-18)20-3% (levels 1-18)
BASE MANA COST34.5-9% (levels 1-18)30-4.5% (levels 1-18)

E – TRIGGERSEED

SHIELD70/100/130/160/190 (+75% AP)80/115/150/185/220(+75% AP)

R – DAISY!

DAISY – HEALTH1250/2500/3750 (+50% AP)1300/2600/3900(+50% AP)
DAISY – ARMOR & MAGIC RESISTANCE15/40/90 (+5% AP)20/50/100(+5% AP)

JANNA

W bonus move speed and slow decreased. E shield decreased.

Janna is still too strong across the board. Her biggest vulnerability should be when she gets caught, so we’re nerfing herwindspeed and defensive spells to make her easier to punish.


W – ZEPHYR

BONUS MOVE SPEED6/7.5/9/10.5/12% (+2% per 100 AP)6/7/8/9/10%(+2% per 100 AP)
SLOW24/28/32/36/40% (+6% per 100 AP)20/24/28/32/36%(+6% per 100 AP)

E – EYE OF THE STORM

SHIELD75/100/125/150/175 (+60% AP)65/90/115/140/165 (+55% AP)

JARVAN IV

Mana growth increased. Passive cooldown now decreases with levels.

Jarvan IV wasn’t the hardest hit by the Durability update, but his sustained damage output hasn’t been left unscathed. We’re letting him get a few more rotations in now that bursting enemies has gotten much harder,


BASE STATS

MANA GROWTH4055
MANA AT LEVEL 189801235

PASSIVE – MARTIAL CADENCE

COOLDOWN6 seconds6/5/4/3 seconds (levels 1/6/11/16)

KATARINA

Passive AD ratio decreased. E base damage increased, AD ratio decreased. R attack speed ratio increased, on-hit effectiveness increased.

Bruiser and tank builds shouldn’t work well on someone like Katarina, a hyper-mobile resetting assassin. We’re making some slight adjustments to discourage only those itemizations.


PASSIVE – VORACITY

MAGIC DAMAGE UPON RETRIEVING DAGGER – BONUS AD RATIO75%65%

E – SHUNPO

DAMAGE15/30/45/60/75 (+50% AD) (+25% AP)20/35/50/65/80 (+40% AD)(+25% AP)

R – DEATH LOTUS

PHYSICAL DAMAGE PER DAGGER16% (+12.8% per 1.0 total attack speed) bonus AD16% (+16% per 0.7 total attack speed) bonus AD
ON-HIT EFFECTIVENESS PER DAGGER25/30/35%28/33/38%

LUCIAN

Base AD decreased. Q base damage decreased late.

Lucian’s been shining in Pro bot lanes since before MSI and has continued to do so, even after the Durability Update. We’re tapping down his strong early damage so the Sentinel of Light isn’t so blinding in lane.


BASE STATS

BASE AD6260

Q – PIERCING LIGHT

DAMAGE95/130/165/200/235 (+60/75/90/105/120% bonus AD)95/125/155/185/215(+60/75/90/105/120% bonus AD)

SERAPHINE

E cooldown reduced early and no longer decreases with rank. Slow/stun duration increased.

Seraphine hasn’t been makingsoundwaves, so we’re boosting her CC to help her captivate her enemies.


E – BEAT DROP

COOLDOWN11/10.5/10/9.5/9 seconds10 seconds
SLOW/STUN DURATION1 second1.5 seconds

SHACO

Base health growth and armor growth decreased. Q AD ratio increased. W AP ratio increased. E AD and AP ratios increased.

Shaco’s been struggling in a world with more durable playthings, especially with his traditional burstier builds. He already has quite a bit of survivability with his tricks, so we’re trading some of his durability for more burst. This should open up those high-risk, high-reward builds once again, adding to his diverse itemization options.(As a reminder, his Q and E can deal additional damage with hisPassive – Backstabbonus.)


BASE STATS

HEALTH GROWTH10399
HEALTH AT LEVEL 1823812313
ARMOR GROWTH4.74
ARMOR AT LEVEL 18109.998

Q – DECEIVE

PHYSICAL DAMAGE25/35/45/55/65 (+25% bonus AD)25/35/45/55/65(+40% bonus AD)

W – JACK IN THE BOX

MAGIC DAMAGE10/15/20/25/30 (+9% AP)10/15/20/25/30(+12% AP)

E – TWO-SHIV POISON

MAGIC DAMAGE??70/95/120/145/170 (+70% bonus AD) (+50% AP)??70/95/120/145/170(+75% bonus AD) (+60% AP)

SINGED

W slow decreased early, increased late, and now increases with rank. R bonus stats decreased early and increased late.

Singed mid has always been quite strong, but the recent systemic changes have thrown him just over the edge into OP territory. We’re nerfing his early run-at-you power so his squishier lane opponents have a chance to escape (or at least fight back).


W – MEGA-ADHESIVE

SLOW60%50/55/60/65/70%

R – INSANITY POTION

BONUS STATS30/60/9020/60/100

SORAKA

R base heal increased, but no longer removes Grievous Wounds.

We buffed Soraka’s ult back in 11.18, letting it remove Grievous Wounds to give her some hope against the 60% reduced healing effect. Now that GW is weaker, we’re okay with letting it serve its original purpose.


R – WISH

HEAL125/200/275 (+50% AP)150/250/350(+50% AP)
REMOVEDDEEP WOUNDSNo longer removes Grievous Wounds from targets

VIEGO

Passive heal decreased. W while casting E no longer instantly stealths. R damage against most wounded or closest enemy decreased.

Viego’s been sitting on the jungle throne for a little too long, especially in Pro play. We’re curbing the king’s reset potential and giving laners more opportunity to react to his ganks.


PASSIVE – SOVEREIGN’S DOMINATION

BASE HEAL UPON POSSESSION2.5%2% of target’s maximum health

E – HARROWED PASS

REMOVEDSTEALTHY STUNSCastingE – Harrowed Passwhile chargingW – Spectral Mawno longer instantly stealths you

R – HEARTBREAKER

BONUS PHYSICAL DAMAGE15/20/25% (+3% per 100 bonus AD)12/16/20%(+3% per 100 bonus AD) of lowest health or closest enemy’s missing health

YORICK

Mist Walker base health and move speed increased. Maiden of the Mist base health increased; target range based on E decreased.

Yorick’s Mist Walkers and Maiden of the Mist are also getting a slight base stat package to help them keep up with the Durability Update. We’re also adding a few tweaks to make Yorick’s spectral army a bit more ghastly when positioned correctly. Namely, the Maiden won’t wander too far when moving toward marked targets.


PASSIVE – SHEPHERD OF SOULS

MIST WALKER – BASE HEALTH100-185 (levels 1-18) (+15% of Yorick’s maximum health)110-212 (levels 1-18) (+20% of Yorick’s maximum health)
MIST WALKER – MOVE SPEED300325

R – EULOGY OF THE ISLES

MAIDEN OF THE MIST – BASE HEALTH300/1000/3000 (+70% of Yorick’s maximum health)350/1100/3300 (+75% of Yorick’s maximum health)
MAIDEN OF THE MIST – MARKED TARGET CHASE RANGE16001000

YUUMI

Passive shield increased. E base heal decreased, bonus move speed increased.

As this chapter of the Durability Update comes to an end, Yuumi’s heals are still a bit too strong right meow. Her power level at large isn’t crossing the line, so we’re just shifting some of it around.


PASSIVE – BOP ‘N’ BLOCK

SHIELD56-360 (varies, levels 1-18)60-380 (varies, levels 1-18)

E – ZOOMIES

HEAL70/100/130/160/190 (+35% AP)70/90/110/130/150(+35% AP)
BONUS MOVE SPEED15% (+6% per 100 AP)20%(+6% per 100 AP)

ZERI

Health regen growth increased. W base damage increased, AD and AP ratios decreased.

Zeri’s W damage was a bit shocking with the crit multiplier, so we’re nerfing that and compensating with a little regen boost.


BASE STATS

HEALTH REGENERATION GROWTH0.550.7
HEALTH REGENERATION AT LEVEL 1812.615.15

W – ULTRASHOCK LASER

DAMAGE10/45/80/115/150 (+150% AD) (+70% AP)20/55/90/125/160 (+130% AD) (+60% AP)
CRITICAL STRIKE DAMAGE17.5/78.75/140/201.25/262.5 (+262.5% AD) (+122.5% AP)25/96.25/157.5/218.75/280 (+227.5% AD) (+105% AP)

ITEMS

NIGHT HARVESTER

We’re adding some ability haste into Night Harvester’s build path to match its buff last patch.

BUILD PATHHextech Alternator + Amplifying Tome + Blasting Wand + 865 goldHextech Alternator + Amplifying Tome +Fiendish Codex+ 815 gold

SERPENT’S FANG

Serpent’s Fang was reducing shields by a lot more than intended thanks to a bug. We expect the fix will lead to a nontrivial nerf, so we’re calling it out here instead.

VERY VENOMOUSSerpent’s Fang no longer applies additional shield reduction beyond 50% based on enemy’s bonus heal and shield power

SHADOWFLAME

On the contrary, Shadowflame wasunderperforming due to a different bug that mitigated its damage based on the very magic resistance it was supposed to ignore. This fix should actually result in a slight buff for the item.

IGNORED AGAINShadowflame’s additional magic damage based on ignored MR is no longer mitigated by target’s MR

RUNES

PREDATOR

We’re nerfing Predator’s early power as it tends to really hurt some lanes before enemies get a reasonable chance at counterplay, and compensating its late game to even things out.

MAXIMUM BONUS MOVE SPEED45%25-50% (levels 7-18)
DAMAGE40-120 (levels 1-18) (+20% bonus AD) (+10% AP)20-180 (levels 1-18) (+25% bonus AD) (+15% AP)
COOLDOWN90-60 seconds (levels 1-18)120-60 seconds (levels 1-18)

SYSTEMS

VISON

Currently, if you dash or blink into a jungle monster or ward’s visible range, there’s averybrief delay before you gain vision of them. This can lead to some frustrating moments, so we’re changing that to be instantaneous. (On the other hand,losingvision of monsters and wards will continue to have a slight delay.)

NOW YOU SEE MEAll jungle monsters and wards will now be visible instantly, even upon dashing or blinking into visible range

ESSENCE EMPORIUM

The Essence Emporium returns fromJune 28 to July 12. Head to the store to use Blue Essence to nab chromas, ward skins, emotes, icons, and more, including Emporium exclusives like the URFWick skin!

IMPORTANT: After this run, the Essence Emporium is going on hiatus while we rebuild it.Right now, running the Emporium is so inefficient it causes delays and feature cuts in other projects like events and missions. Beyond making the Emporium more efficient to run, we’re also exploring navigation and usability improvements forwhen(notif) it returns.Be sure to spend all your Blue Essence during this Emporium!

To make up for this hiatus, we’re shifting the three Gemstone icon bundles into a chain of three missions (matchmade SR or ARAM). This will befree for all players, granting 10 Mythic Essence each for a total of 30.

MYTHIC CONTENT

Mythic Chromas

We’re adding a new type of content to the Mythic Shop: Mythic Chromas, available for40 Mythic Essence! The first Mythic Chroma is for Final Boss Veigar, available during patches 12.12 through 12.13.

Mythic Chromas update a skin’s VFX in addition to its model. They’re launching for Legendary skins as well as Mythic skins like the Ashen Knights. (Ashen Knight Pyke and Ashen Knight Pantheon’s Emberwoken chromas will receive updated VFX in patch 12.18.)

Mythic Shop Rotation

The Mythic Shop is rotating for the first time and we’re settling into the normal rotation cadence:

OUTAshen Knight Pyke, his Emberwoken chroma bundle, and his emote are leaving the Mythic Shop
INAshen Knight Pantheon, his Emberwoken chroma bundle, and his emote will be available during patches 12.12 through 12.17
OUTPrestige K/DA Kai’Sa, Prestige PROJECT: Irelia, Prestige Spirit Blossom Teemo, Prestige Arcanist Zoe, Prestige Pulsefire Thresh, and Prestige Battle Queen Diana are leaving the Mythic Shop
INPrestige K/DA Evelynn(150 ME)and Prestige Pulsefire Lucian(125 ME)are entering the Mythic Shop and will be available during patches 12.12 and 12.13
OUTHextech Annie and Hextech Amumu are leaving the Mythic Shop
INHextech Ziggs(100 ME)and Dreadnova Darius(100 ME)are entering the Mythic Shop and will be available during patches 12.12 through 12.17
INBattle Boss Veigar’s Mythic Chroma will be available during patches 12.12 through 12.13

BEHAVIORAL SYSTEMS

Muting a player during Champ Select will now carry over to in-game and End of Game. (This also means that muting someone in-game will carry over to End of Game.) Additionally, individual players’ mute status can now be viewed and toggled in the End of Game screen.

DEMACIA CLASH

Team formation for the second weekend of Demacia Clash starts on June 20, and the tournaments are on June 25 and 26.

CHALLENGES

We’ve updated the way certain challenges detect which lane you play on Summoner’s Rift to be more accurate! We’ve also added the following new challenges.

  • ARAM Legend:Go Legendary in ARAM games
  • The Jukes!:Dodge five skillshots within eight seconds
  • It was a… Near-Hit:Dodge skillshots in ARAM
  • Legendary Legend:Become Legendary
  • Who Needs ‘Em:Win games despite an AFK teammate
  • Shell Collecting:Take down Rift Heralds
  • Right Under Their Noses:Recall while unseen by a nearby enemy champion
  • Get On My Level:Get takedowns shortly after gaining a level advantage
  • Nowhere is Safe:Take down enemy champions in their fountain
  • Style:Earn Challenge Points from the Style capstone

Bugfixes & Updates

  • Re-enabled the “Farm Champs Not Camps” challenge
  • Re-enabled the “Leading By Example” challenge
  • Added Qiyana to the “Where’d They Go?” and “It Has ‘Ultimate’ In the Name!” challenges
  • Added Renata Glasc to “Hold That Pose”, “They Just… Don’t… DIE!”, “We Protec”, and “It Has ‘Ultimate’ In the Name!” challenges
  • “The Disrespect” challenge description has been updated for clarity
  • Progress bars have been fixed and will properly display your progress on Challenges
  • Fixed a bug where some challenge titles did not match their actual names
  • Switching tabs in the Challenges Collection Page now scrolls you back to the top
  • Challenge Leaderboards now properly abbreviate numbers
  • Fixed a bug where the “Prodigy” challenge would sometimes fail to progress upon getting multi-kills at the same time

BUGFIXES & QOL CHANGES

  • Sona can no longer gain an additionalPassive – Power Chord-empowered basic attack by casting an ability immediately after another empowered basic attack
  • Doran’s Ring’s Drain passive has been restored and will properly regenerate health if you already have full mana
  • Fixed a bug where, if Olaf hit a Blast Cone while hisR – Ragnarokwas active, he would not get knocked back by it
  • Olaf’sW – Tough It Outbasic attack reset will interact with Hail of Blades properly (similar to Jax’sW – Empower, allowing up to 4 basic attacks empowered by the rune) stacks
  • Fixed a bug where Olaf’sE – Reckless Swingcould heal towers if he casted it on the same target that the tower was last hitting
  • Fixed a bug where casting Lux’sR – Final Sparkas Sylas would incorrectly cost him mana
  • Fixed a bug where Wukong’sQ – Crushing Blowwould not grant Tear of the Goddess stacks
  • Champion-created clones can no longer apply the burn effect from Emberknife and Hailblade’s Sear passive
  • Fixed a bug where Evenshroud’s Coruscation passive would incorrectly also count as a slow
  • Fixed a bug where the VFX for Banshee’s Veil and Edge of Night would sometimes not be visible
  • Several VFX (Everfrost) and SFX (Ornn’sE – Searing Charge, Crown of the Shattered Queen, Dead Man’s Plate, Turbo Chemtank, Zhonya’s Hourglass, and Stopwatch) have been fixed and will no longer be visible or audible through Fog of War
  • Fixed a bug where Sion, Karthus, and Kog’Maw’s corpses would have active unit collision after their passives expired (i.e. could cause minion blocking)
  • Fixed a bug where double digit KDAs would sometimes display incorrectly on the scoreboard
  • Fixed a bug where error text would sometimes appear in party lobbies upon hitting the Find Match button
  • Fixed a bug where the Season Split Start modal would incorrectly display Victorious Morgana
  • Syndra, Rell, and Nautilus’ Champion Select role tags have been fixed

Download free lol update 12.12.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
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