Limbus Company update details released for PC(Steam) players. According to the official Limbus Company patch notes, the latest update introduces a new UI summary option for skill info to declutter the screen during combat. Apart from this, Limbus Company patch also includes various bug fixes, such as adjustments to story dungeon orders and E.G.O. skill descriptions, alongside updates to Main Story content and the Limbus Pass.
Recently, the game was released with a positive response. Unfortunetly, since the last patch 1.0.1, players are still facing problems with the game. Today’s Limbus Company patch 1.0.4 will fix a few of these issues.
Read more details below.
Limbus Company Patch Notes – November 27, 2023
- Gradual Main Story & Battle Pass Updates:
- Main Story Canto 5-(Part 3) Unlocked with the condition of clearing 5-35.
- Season 3 Limbus Pass – Bon Voyage (Part 3) Unlocked with rewards from Level 40 to Level 120, including Max Pass Level+ EX Rewards.
- Changes to project settings and resource loading:
- No apparent changes to the way resources appear to the user, but additional downloads will occur alongside the new resources.
- Download sizes for each platform are:
- iOS: ~2.4GB
- Android: ~3.2GB
- STEAM: ~3.2GB
- The updates will not increase the game’s storage size as old files are deleted and replaced with new ones. Apologies are offered for any disturbances caused by these changes.
Major Changes:
- Detailed Skill Info UI summary option added:
- Before: Every activated buff and effect would show.
- After: Only 5 of the activated buffs and effects will show. If there are more than 5, only the number of additional activated effects will appear.
- Intent: To reduce on-screen clutter from too many buffs and effects, thereby improving visual clarity and focus during combat.
- Fixed typos in The Middle Little Sister Don Quixote’s Identity Story.
- Ryōshū E.G.O.: Red Eyes:
- Fixed an issue where it had an incorrect resistance value to ‘Lust’ affinity.
- Before: 0.75 (Endure)
- After: 0.5 (Ineff.)
- Meursault E.G.O.: Chains of Others:
- Fixed an issue where Threads spinning Tier 4 Coin effects were mislabeled.
- Before: [Heads Hit] Gain 2 Protection next turn
- After: [On Hit] Gain 2 Protection next turn
- Fixed an issue where certain BGM would not play during Main Story 5-29 Combat Encounter.
- Fixed an issue where texts for a certain enemy’s buffs would not appear during Main Story 5-30 Combat Encounter.
- Fixed an issue in the Story Dungeon whereby if the team is wiped at 0 SP, or if the player uses the in-game menu to return to the Save Point at more than 0 SP, SP did not reset to 0.
- Deleted unused text from Choice Success rate displays:
- Text: 5% Chance of Success
- Adjusted Story Dungeon Identity Choice display orders:
- Sinner portraits with chances will appear only after the Choice description text is displayed.
- This change was made to avoid awkwardness by showing chances before the descriptions.
- Fixed an issue where toggling the “Display detailed info UI in Combat Phase” off still showed remaining VFX.
- Fixed a certain enemy’s Skill effects for the skill from Canto V:
- Before: Apply 4 Tremor
- After: Apply 4 Tremor Count
- Updated the loading screen illustration that appears after clearing Main Story 5-35.